Csharp/C Sharp/GUI Windows Form/Clock — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
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Текущая версия на 11:32, 26 мая 2010
My Clock Form
/*
Professional Windows GUI Programming Using C#
by Jay Glynn, Csaba Torok, Richard Conway, Wahid Choudhury,
Zach Greenvoss, Shripad Kulkarni, Neil Whitlow
Publisher: Peer Information
ISBN: 1861007663
*/
using System;
using System.Drawing;
using System.Collections;
using System.ruponentModel;
using System.Windows.Forms;
using System.Data;
namespace MyClock
{
/// <summary>
/// Summary description for MyClockForm.
/// </summary>
public class MyClockForm : System.Windows.Forms.Form
{
public System.Timers.Timer timer1;
private System.Windows.Forms.Label label1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ruponentModel.Container components = null;
public MyClockForm()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.timer1 = new System.Timers.Timer();
this.label1 = new System.Windows.Forms.Label();
((System.ruponentModel.ISupportInitialize)(this.timer1)).BeginInit();
this.SuspendLayout();
//
// timer1
//
this.timer1.Enabled = true;
this.timer1.SynchronizingObject = this;
this.timer1.Elapsed += new System.Timers.ElapsedEventHandler(this.OnTimerElapsed);
//
// label1
//
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.label1.ForeColor = System.Drawing.SystemColors.Highlight;
this.label1.Location = new System.Drawing.Point(24, 8);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(224, 48);
this.label1.TabIndex = 0;
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// MyClockForm
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 69);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.label1});
this.Name = "MyClockForm";
this.Text = "My Clock";
this.Load += new System.EventHandler(this.MyClockForm_Load);
((System.ruponentModel.ISupportInitialize)(this.timer1)).EndInit();
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new MyClockForm());
}
private void MyClockForm_Load(object sender, System.EventArgs e)
{
// Set the interval time ( 1000 ms == 1 sec )
// after which the timer function is activated
timer1.Interval = 1000 ;
// Start the Timer
timer1.Start();
// Enable the timer. The timer starts now
timer1.Enabled = true ;
}
private void OnTimerElapsed(object sender, System.Timers.ElapsedEventArgs e)
{
// The interval has elapsed and this timer function is called after 1 second
// Update the time now.
label1.Text = DateTime.Now.ToString();
}
}
}