Csharp/C Sharp/GUI Windows Form/Clock

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My Clock Form

<source lang="csharp"> /* Professional Windows GUI Programming Using C# by Jay Glynn, Csaba Torok, Richard Conway, Wahid Choudhury,

  Zach Greenvoss, Shripad Kulkarni, Neil Whitlow

Publisher: Peer Information ISBN: 1861007663

  • /

using System; using System.Drawing; using System.Collections; using System.ruponentModel; using System.Windows.Forms; using System.Data; namespace MyClock {

   /// <summary>
   /// Summary description for MyClockForm.
   /// </summary>
   public class MyClockForm : System.Windows.Forms.Form
   {
       public System.Timers.Timer timer1;
       private System.Windows.Forms.Label label1;
       /// <summary>
       /// Required designer variable.
       /// </summary>
       private System.ruponentModel.Container components = null;
       public MyClockForm()
       {
           //
           // Required for Windows Form Designer support
           //
           InitializeComponent();
           //
           // TODO: Add any constructor code after InitializeComponent call
           //
       }
       /// <summary>
       /// Clean up any resources being used.
       /// </summary>
       protected override void Dispose( bool disposing )
       {
           if( disposing )
           {
               if (components != null) 
               {
                   components.Dispose();
               }
           }
           base.Dispose( disposing );
       }
       #region Windows Form Designer generated code
       /// <summary>
       /// Required method for Designer support - do not modify
       /// the contents of this method with the code editor.
       /// </summary>
       private void InitializeComponent()
       {
        this.timer1 = new System.Timers.Timer();
        this.label1 = new System.Windows.Forms.Label();
        ((System.ruponentModel.ISupportInitialize)(this.timer1)).BeginInit();
        this.SuspendLayout();
        // 
        // timer1
        // 
        this.timer1.Enabled = true;
        this.timer1.SynchronizingObject = this;
        this.timer1.Elapsed += new System.Timers.ElapsedEventHandler(this.OnTimerElapsed);
        // 
        // label1
        // 
        this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
        this.label1.ForeColor = System.Drawing.SystemColors.Highlight;
        this.label1.Location = new System.Drawing.Point(24, 8);
        this.label1.Name = "label1";
        this.label1.Size = new System.Drawing.Size(224, 48);
        this.label1.TabIndex = 0;
        this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
        // 
        // MyClockForm
        // 
        this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
        this.ClientSize = new System.Drawing.Size(292, 69);
        this.Controls.AddRange(new System.Windows.Forms.Control[] {
                                                                     this.label1});
        this.Name = "MyClockForm";
        this.Text = "My Clock";
        this.Load += new System.EventHandler(this.MyClockForm_Load);
        ((System.ruponentModel.ISupportInitialize)(this.timer1)).EndInit();
        this.ResumeLayout(false);
     }
       #endregion
       /// <summary>
       /// The main entry point for the application.
       /// </summary>
       [STAThread]
       static void Main() 
       {
           Application.Run(new MyClockForm());
       }
       private void MyClockForm_Load(object sender, System.EventArgs e)
       {
           // Set the interval time ( 1000 ms == 1 sec )
           // after which the timer function is activated
           timer1.Interval = 1000 ;
           // Start the Timer
           timer1.Start();
           // Enable the timer. The timer starts now
           timer1.Enabled = true ; 
       }
       private void OnTimerElapsed(object sender, System.Timers.ElapsedEventArgs e)
       {
           // The interval has elapsed and this timer function is called after 1 second
           // Update the time now.
           label1.Text = DateTime.Now.ToString();
       }
   }

}


      </source>