Visual C++ .NET/Network/TcpClient

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TcpClient Demo

 
#include "stdafx.h"
using namespace System;
using namespace System::Net;
using namespace System::Net::Sockets;
using namespace System::Threading;
using namespace System::Text;
void main()
{
    Socket^ server = gcnew Socket(AddressFamily::InterNetwork, SocketType::Stream, ProtocolType::Tcp);
    IPEndPoint^ iped = gcnew IPEndPoint(IPAddress::Parse("127.0.0.1"), 12345);
    server->Connect(iped);
    array<unsigned char>^ msg = gcnew array<unsigned char>(1024);
    int rcv = server->Receive(msg);
    Console::WriteLine(Encoding::ASCII->GetString(msg, 0, rcv));
    msg = Encoding::ASCII->GetBytes("input");
    server->Send(msg, msg->Length, SocketFlags::None);
    msg = gcnew array<unsigned char>(1024);
    rcv = server->Receive(msg);
    Console::WriteLine(Encoding::ASCII->GetString(msg, 0, rcv));
    server->Shutdown(SocketShutdown::Both);
    server->Close();
}


TcpClient Stream

 
#include "stdafx.h"
using namespace System;
using namespace System::IO;
using namespace System::Net;
using namespace System::Net::Sockets;
void main()
{
    TcpClient^ server;
    StreamWriter^ writer;
    StreamReader^ reader; 
    String^ msg;
    server = gcnew TcpClient("127.0.0.1", 12345);
    writer = gcnew StreamWriter(server->GetStream()); 
    reader = gcnew StreamReader(server->GetStream()); 
    msg = "msg";
    writer->WriteLine(msg);
    writer->Flush();
    msg = reader->ReadLine();
    Console::WriteLine(msg);
    Console::WriteLine("Ended connection with server.");
    server->Close();
}