Visual C++ .NET/Network/TcpClient
TcpClient Demo
#include "stdafx.h"
using namespace System;
using namespace System::Net;
using namespace System::Net::Sockets;
using namespace System::Threading;
using namespace System::Text;
void main()
{
Socket^ server = gcnew Socket(AddressFamily::InterNetwork, SocketType::Stream, ProtocolType::Tcp);
IPEndPoint^ iped = gcnew IPEndPoint(IPAddress::Parse("127.0.0.1"), 12345);
server->Connect(iped);
array<unsigned char>^ msg = gcnew array<unsigned char>(1024);
int rcv = server->Receive(msg);
Console::WriteLine(Encoding::ASCII->GetString(msg, 0, rcv));
msg = Encoding::ASCII->GetBytes("input");
server->Send(msg, msg->Length, SocketFlags::None);
msg = gcnew array<unsigned char>(1024);
rcv = server->Receive(msg);
Console::WriteLine(Encoding::ASCII->GetString(msg, 0, rcv));
server->Shutdown(SocketShutdown::Both);
server->Close();
}
TcpClient Stream
#include "stdafx.h"
using namespace System;
using namespace System::IO;
using namespace System::Net;
using namespace System::Net::Sockets;
void main()
{
TcpClient^ server;
StreamWriter^ writer;
StreamReader^ reader;
String^ msg;
server = gcnew TcpClient("127.0.0.1", 12345);
writer = gcnew StreamWriter(server->GetStream());
reader = gcnew StreamReader(server->GetStream());
msg = "msg";
writer->WriteLine(msg);
writer->Flush();
msg = reader->ReadLine();
Console::WriteLine(msg);
Console::WriteLine("Ended connection with server.");
server->Close();
}