Csharp/C Sharp by API/System.Net.NetworkInformation/NetworkInterface
Содержание
NetworkInterface.GetIPProperties()
using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
foreach (UnicastIPAddressInformation addr in ni.GetIPProperties().UnicastAddresses) {
Console.WriteLine(" - {0} (lease expires {1})", addr.Address, DateTime.Now + new TimeSpan(0, 0, (int)addr.DhcpLeaseLifetime));
}
}
} else {
Console.WriteLine("No network available.");
}
}
}
NetworkInterface.GetIPv4Statistics()
using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
Console.WriteLine(" Bytes Sent: {0}", ni.GetIPv4Statistics().BytesSent);
}
} else {
Console.WriteLine("No network available.");
}
}
}
NetworkInterface.GetIsNetworkAvailable
using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
foreach (UnicastIPAddressInformation addr in ni.GetIPProperties().UnicastAddresses) {
Console.WriteLine(" - {0} (lease expires {1})", addr.Address, DateTime.Now + new TimeSpan(0, 0, (int)addr.DhcpLeaseLifetime));
}
}
} else {
Console.WriteLine("No network available.");
}
}
}
NetworkInterface.GetPhysicalAddress
using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
Console.WriteLine(" Physical Address: {0}", ni.GetPhysicalAddress().ToString());
}
} else {
Console.WriteLine("No network available.");
}
}
}
NetworkInterface.NetworkInterfaceType
using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
Console.WriteLine(" Type: {0}", ni.NetworkInterfaceType);
}
} else {
Console.WriteLine("No network available.");
}
}
}
NetworkInterface.OperationalStatus
using System;
using System.Net.NetworkInformation;
class MainClass
{
static void Main()
{
if (!NetworkInterface.GetIsNetworkAvailable())
return;
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces)
{
Console.WriteLine("Interface Name: {0}", ni.Name);
Console.WriteLine(" Description: {0}", ni.Description);
Console.WriteLine(" ID: {0}", ni.Id);
Console.WriteLine(" Type: {0}", ni.NetworkInterfaceType);
Console.WriteLine(" Speed: {0}", ni.Speed);
Console.WriteLine(" Status: {0}", ni.OperationalStatus);
}
}
}
NetworkInterface.Speed
using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
Console.WriteLine(" Speed: {0}", ni.Speed);
}
} else {
Console.WriteLine("No network available.");
}
}
}