Csharp/C Sharp/Development Class/Unicode UTF16
Write special symbol to Text file: pi (\u03A0r^2)
using System;
using System.IO;
using System.Text;
class Test
{
public static void Main()
{
using (StreamWriter output = new StreamWriter("practice.txt"))
{
// Create and write a string containing the symbol for Pi.
string srcString = "Area = \u03A0r^2";
output.WriteLine("Source Text : " + srcString);
Console.WriteLine(srcString);
}
}
}
Write the UTF-16 encoded bytes of the source string
using System;
using System.IO;
using System.Text;
class Test
{
public static void Main()
{
using (StreamWriter output = new StreamWriter("practice.txt"))
{
// Create and write a string containing the symbol for Pi.
string srcString = "Area = \u03A0r^2";
// Write the UTF-16 encoded bytes of the source string.
byte[] utf16String = Encoding.Unicode.GetBytes(srcString);
output.WriteLine("UTF-16 Bytes: {0}", BitConverter.ToString(utf16String));
Console.WriteLine(BitConverter.ToString(utf16String));
}
}
}
Write the UTF-8 and ASCII encoded byte arrays
using System;
using System.IO;
using System.Text;
class Test
{
public static void Main()
{
using (StreamWriter output = new StreamWriter("practice.txt"))
{
// Create and write a string containing the symbol for Pi.
string srcString = "Area = \u03A0r^2";
// Convert the UTF-16 encoded source string to UTF-8 and ASCII.
byte[] utf8String = Encoding.UTF8.GetBytes(srcString);
byte[] asciiString = Encoding.ASCII.GetBytes(srcString);
// Write the UTF-8 and ASCII encoded byte arrays.
output.WriteLine("UTF-8 Bytes: {0}", BitConverter.ToString(utf8String));
output.WriteLine("ASCII Bytes: {0}", BitConverter.ToString(asciiString));
Console.WriteLine(BitConverter.ToString(utf8String));
Console.WriteLine(BitConverter.ToString(asciiString));
}
}
}