Csharp/C Sharp/2D Graphics/Ani File
Версия от 15:31, 26 мая 2010; (обсуждение)
Load animated ani file
using System;
using System.Collections.Generic;
using System.ruponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.IO;
public class Form1 : Form
{
public Form1() {
InitializeComponent();
try
{
this.Cursor = AdvancedCursors.Create(Path.rubine(Application.StartupPath, "blob.ani"));
}
catch (Exception err)
{
MessageBox.Show(err.Message);
}
}
private void InitializeComponent()
{
this.SuspendLayout();
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(292, 266);
this.Text = "Form1";
this.ResumeLayout(false);
}
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.Run(new Form1());
}
}
public class AdvancedCursors
{
[DllImport("User32.dll")]
private static extern IntPtr LoadCursorFromFile(String str);
public static Cursor Create(string filename)
{
IntPtr hCursor = LoadCursorFromFile(filename);
if (!IntPtr.Zero.Equals(hCursor))
{
return new Cursor(hCursor);
}
else
{
throw new ApplicationException("Could not create cursor from file " + filename);
}
}
}