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Block until a thread finishes, or timeout after 2 seconds
using System;
using System.Threading;
class MainClass
{
private static void DoCount()
{
for (int i = 0; i < 5; i++)
{
Console.WriteLine("{0} : DoCount thread",DateTime.Now.ToString("HH:mm:ss.ffff"));
// Sleep for 1 second.
Thread.Sleep(1000);
}
}
public static void Main()
{
Thread thread = new Thread(DoCount);
Console.WriteLine("{0} : Starting DoCount thread.",DateTime.Now.ToString("HH:mm:ss.ffff"));
thread.Start();
if (!thread.Join(2000))
{
Console.WriteLine("{0} : Join timed out !!", DateTime.Now.ToString("HH:mm:ss.ffff"));
}
// Block again until the DoCount thread finishes with no timeout.
thread.Join();
}
}
14:49:28.6093 : Starting DoCount thread.
14:49:28.6250 : DoCount thread
14:49:29.6250 : DoCount thread
14:49:30.6250 : Join timed out !!
14:49:30.6250 : DoCount thread
14:49:31.6250 : DoCount thread
14:49:32.6250 : DoCount thread
Thread joins
using System;
using System.Threading;
class MainClass
{
private static int ThreadCount = 5;
public static void DoCount()
{
for ( int i = 0; i < 3; i++ )
{
System.Console.WriteLine( "{0} reached {1}", Thread.CurrentThread.Name, i );
}
}
[STAThread]
static void Main(string[] args)
{
Thread[] t = new Thread[ ThreadCount ];
for( int k = 0; k < ThreadCount; k++ )
{
t[ k ] = new Thread( new ThreadStart( DoCount ) );
t[ k ].Name = "Thread " + k;
t[ k ].Start();
}
// wait for all the Threads to finish
for( int k = 0; k < ThreadCount; k++ )
{
t[ k ].Join();
}
}
}
Thread 0 reached 0
Thread 0 reached 1
Thread 0 reached 2
Thread 1 reached 0
Thread 1 reached 1
Thread 1 reached 2
Thread 2 reached 0
Thread 2 reached 1
Thread 2 reached 2
Thread 3 reached 0
Thread 3 reached 1
Thread 3 reached 2
Thread 4 reached 0
Thread 4 reached 1
Thread 4 reached 2
Threads Joining
using System;
using System.Threading;
class Util
{
public void DoSleep()
{
Console.WriteLine("Sleepping {0} seconds", 5);
Thread.Sleep(5 * 1000);
}
public static Thread Sleep()
{
Util ts = new Util();
Thread thread = new Thread(new ThreadStart(ts.DoSleep));
thread.Start();
return(thread);
}
}
class MainClass
{
public static void Main()
{
Thread thread = Util.Sleep();
Console.WriteLine("Waiting for thread to join");
thread.Join();
Console.WriteLine("Thread Joined");
}
}
Sleepping 5 seconds
Waiting for thread to join
Thread Joined
Use Join() to wait for threads to end
using System;
using System.Threading;
class MyThread {
public int count;
public Thread thrd;
public MyThread(string name) {
count = 0;
thrd = new Thread(this.run);
thrd.Name = name;
thrd.Start();
}
void run() {
Console.WriteLine(thrd.Name + " starting.");
do {
Thread.Sleep(500);
Console.WriteLine("In " + thrd.Name +
", count is " + count);
count++;
} while(count < 10);
Console.WriteLine(thrd.Name + " terminating.");
}
}
class MainClass {
public static void Main() {
Console.WriteLine("Main thread starting.");
MyThread mt1 = new MyThread("Child #1");
MyThread mt2 = new MyThread("Child #2");
MyThread mt3 = new MyThread("Child #3");
mt1.thrd.Join();
Console.WriteLine("Child #1 joined.");
mt2.thrd.Join();
Console.WriteLine("Child #2 joined.");
mt3.thrd.Join();
Console.WriteLine("Child #3 joined.");
Console.WriteLine("Main thread ending.");
}
}
Main thread starting.
Child #1 starting.
Child #2 starting.
Child #3 starting.
In Child #1, count is 0
In Child #2, count is 0
In Child #3, count is 0
In Child #1, count is 1
In Child #2, count is 1
In Child #3, count is 1
In Child #1, count is 2
In Child #2, count is 2
In Child #3, count is 2
In Child #1, count is 3
In Child #2, count is 3
In Child #3, count is 3
In Child #1, count is 4
In Child #2, count is 4
In Child #3, count is 4
In Child #1, count is 5
In Child #2, count is 5
In Child #3, count is 5
In Child #1, count is 6
In Child #2, count is 6
In Child #3, count is 6
In Child #1, count is 7
In Child #2, count is 7
In Child #3, count is 7
In Child #1, count is 8
In Child #2, count is 8
In Child #3, count is 8
In Child #1, count is 9
Child #1 terminating.
In Child #2, count is 9
Child #2 terminating.
In Child #3, count is 9
Child #3 terminating.
Child #1 joined.
Child #2 joined.
Child #3 joined.
Main thread ending.