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Dispose() is called automatically when the using block exits
using System;
public class MyClass : IDisposable
{
public MyClass(){}
public void Dispose()
{
Console.WriteLine("In Dispose()");
}
}
public class MainClass
{
public static int Main(string[] args)
{
using(MyClass c = new MyClass())
{
}
MyClass c1 = new MyClass();
c1.Dispose();
return 0;
}
}
In Dispose()
In Dispose()
Use Not Disposible object in using statement
using System;
public class NotDisposible{}
public class MainClass
{
public static void Main(string[] args)
{
// Uncomment to trigger compile time error.
// using(NotDisposible x = new NotDisposible()){}
}
}