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NotifyIcon Sample
using System;
using System.Drawing;
using System.Collections;
using System.ruponentModel;
using System.Windows.Forms;
using System.Data;
namespace NotifyIconExample
{
/// <summary>
/// Summary description for NotifyIconForm.
/// </summary>
public class NotifyIconForm : System.Windows.Forms.Form
{
private System.Windows.Forms.NotifyIcon notifyIcon1;
private System.Windows.Forms.Button button1;
private System.ruponentModel.IContainer components;
public NotifyIconForm()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
this.notifyIcon1.DoubleClick += new System.EventHandler(this.notifyIcon1_DoubleClick);
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.ruponents = new System.ruponentModel.Container();
this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.ruponents);
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// notifyIcon1
//
this.notifyIcon1.Icon = new Icon("yourIcon.ico");
this.notifyIcon1.Text = "Hello from NotifyIconExample";
//
// button1
//
this.button1.Location = new System.Drawing.Point(109, 122);
this.button1.Name = "button1";
this.button1.TabIndex = 0;
this.button1.Text = "Hide in tray";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// NotifyIconForm
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 266);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.button1});
this.Name = "NotifyIconForm";
this.Text = "NotifyIconForm";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new NotifyIconForm());
}
private void button1_Click(object sender, System.EventArgs e)
{
notifyIcon1.Visible = true;
this.Visible = false;
}
private void notifyIcon1_DoubleClick(object sender, System.EventArgs e)
{
notifyIcon1.Visible = false;
this.Visible = true;
}
}
}
Use Timer to update NotifyIcon
using System;
using System.Drawing;
using System.Windows.Forms;
public class NotifyIconTimerUpdate : Form
{
private Icon[] images = new Icon[8];
int index = 0;
public NotifyIconTimerUpdate()
{
InitializeComponent();
images[0] = new Icon("1.ico");
images[1] = new Icon("2.ico");
images[2] = new Icon("3.ico");
images[3] = new Icon("4.ico");
images[4] = new Icon("5.ico");
images[5] = new Icon("1.ico");
images[6] = new Icon("2.ico");
images[7] = new Icon("3.ico");
}
private void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
notifyIcon.Icon = images[index];
index++;
if (index > 7)
index = 0;
}
[STAThread]
public static void Main(string[] args)
{
Application.Run(new NotifyIconTimerUpdate());
}
private System.Windows.Forms.NotifyIcon notifyIcon;
private System.Timers.Timer timer;
private System.ruponentModel.IContainer components = null;
private void InitializeComponent()
{
this.ruponents = new System.ruponentModel.Container();
this.notifyIcon = new System.Windows.Forms.NotifyIcon(this.ruponents);
this.timer = new System.Timers.Timer();
((System.ruponentModel.ISupportInitialize)(this.timer)).BeginInit();
this.SuspendLayout();
//
// notifyIcon
//
this.notifyIcon.Text = "notifyIcon1";
this.notifyIcon.Visible = true;
//
// timer
//
this.timer.Enabled = true;
this.timer.Interval = 1000;
this.timer.SynchronizingObject = this;
this.timer.Elapsed += new System.Timers.ElapsedEventHandler(this.timer_Elapsed);
//
// NotifyIconTimerUpdate
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(340, 174);
((System.ruponentModel.ISupportInitialize)(this.timer)).EndInit();
this.ResumeLayout(false);
}
}
Use Timer to update User interface: NotifyIcon
using System;
using System.Drawing;
using System.Windows.Forms;
public class NotifyIconTimerUpdate : Form
{
private Icon[] images = new Icon[8];
int index = 0;
public NotifyIconTimerUpdate()
{
InitializeComponent();
images[0] = new Icon("1.ico");
images[1] = new Icon("2.ico");
images[2] = new Icon("3.ico");
images[3] = new Icon("4.ico");
images[4] = new Icon("5.ico");
images[5] = new Icon("1.ico");
images[6] = new Icon("2.ico");
images[7] = new Icon("3.ico");
}
private void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
notifyIcon.Icon = images[index];
index++;
if (index > 7)
index = 0;
}
[STAThread]
public static void Main(string[] args)
{
Application.Run(new NotifyIconTimerUpdate());
}
private System.Windows.Forms.NotifyIcon notifyIcon;
private System.Timers.Timer timer;
private System.ruponentModel.IContainer components = null;
private void InitializeComponent()
{
this.ruponents = new System.ruponentModel.Container();
this.notifyIcon = new System.Windows.Forms.NotifyIcon(this.ruponents);
this.timer = new System.Timers.Timer();
((System.ruponentModel.ISupportInitialize)(this.timer)).BeginInit();
this.SuspendLayout();
//
// notifyIcon
//
this.notifyIcon.Text = "notifyIcon1";
this.notifyIcon.Visible = true;
//
// timer
//
this.timer.Enabled = true;
this.timer.Interval = 1000;
this.timer.SynchronizingObject = this;
this.timer.Elapsed += new System.Timers.ElapsedEventHandler(this.timer_Elapsed);
//
// NotifyIconTimerUpdate
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(340, 174);
((System.ruponentModel.ISupportInitialize)(this.timer)).EndInit();
this.ResumeLayout(false);
}
}