Csharp/C Sharp/GUI Windows Form/ResourceWriter
Make a new *.resources file.
using System;
using System.Collections.Generic;
using System.ruponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Resources;
public class MainClass {
public static void Main() {
ResourceWriter rw = new ResourceWriter(@"C:\myResources.resources");
// Add 1 image and 1 string.
rw.AddResource("happyDude", new Bitmap("happyDude.bmp"));
rw.AddResource("welcomeString", "Hello new resource format!");
rw.Generate();
rw.Close();
}
}
Resource file generator
using System;
using System.Resources;
class LanguageResourceWriter {
public static void WriteEnglishResources() {
ResourceWriter rw = new ResourceWriter("Eng.resources");
rw.AddResource("Greeting", "Hello");
rw.AddResource("Program Name", "AAA");
rw.AddResource("Author", "T");
rw.Close();
}
public static void WriteSpanishResources() {
ResourceWriter rw = new ResourceWriter("Span.resources");
rw.AddResource("Greeting", "Hola");
rw.AddResource("Program Name", "BBB");
rw.AddResource("Author", "FFF");
rw.Close();
}
public static void WriteFrenchResources() {
ResourceWriter rw = new ResourceWriter("French.resources");
rw.AddResource("Greeting", "Bonjour");
rw.AddResource("Program Name", "DDD");
rw.AddResource("Author", "EEE");
rw.Close();
}
public static void Main() {
WriteEnglishResources();
WriteSpanishResources();
WriteFrenchResources();
}
}
Writing a resource file programmatically.
using System;
using System.Resources;
class MainClass {
public static void Main() {
ResourceWriter rw = new ResourceWriter("English.resources");
rw.AddResource("PgmName", "AAA");
rw.AddResource("PgmVer", 1.0);
rw.AddResource("PgmAuthor", "VVVV");
rw.Close();
}
}