Visual C++ .NET/2D/GDI
Версия от 15:31, 26 мая 2010; (обсуждение)
Hello GDI
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
this->SuspendLayout();
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(292, 273);
this->Name = L"Form1";
this->Text = L"Hello GDI+";
this->Paint +=
gcnew System::Windows::Forms::PaintEventHandler(this,
&Form1::Form1_Paint);
this->ResumeLayout(false);
}
System::Void Form1_Paint(System::Object^ sender,
System::Windows::Forms::PaintEventArgs^ e)
{
Graphics ^g = e->Graphics;
g->DrawString("Hello World!",
gcnew Drawing::Font("Arial", 16), Brushes::Black, 75.0, 110.0);
}
};
[STAThreadAttribute]
int main(array<System::String ^> ^args)
{
Application::Run(gcnew Form1());
return 0;
}
Hello GDI OnPaint
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
this->Size = System::Drawing::Size(300,300);
this->Text = L"Hello GDI+";
this->Padding = System::Windows::Forms::Padding(0);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
}
virtual void OnPaint(System::Windows::Forms::PaintEventArgs ^e) override
{
Form::OnPaint(e);
Graphics ^g = e->Graphics;
g->DrawString("Hello World!",
gcnew Drawing::Font("Arial", 16), Brushes::Black, 75.0, 110.0);
}
};
[STAThreadAttribute]
int main(array<System::String ^> ^args)
{
Application::Run(gcnew Form1());
return 0;
}