Csharp/C Sharp/GUI Windows Form/Unicode Display
Версия от 15:31, 26 мая 2010; (обсуждение)
Содержание
Unicode encoding:
using System;
using System.Drawing;
using System.Collections;
using System.ruponentModel;
using System.Windows.Forms;
using System.Data;
public class Unicode : System.Windows.Forms.Form {
System.Windows.Forms.Label myLabel = new System.Windows.Forms.Label();
public Unicode()
{
this.SuspendLayout();
this.myLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 50.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.myLabel.Location = new System.Drawing.Point(20, 20);
this.myLabel.Size = new System.Drawing.Size(800, 800);
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(800, 200);
this.Controls.AddRange(new System.Windows.Forms.Control[] {this.myLabel});
this.Name = "Unicode";
this.Text = "Unicode";
this.Load += new System.EventHandler(this.Unicode_Load);
this.ResumeLayout(false);
}
[STAThread]
static void Main()
{
Application.Run(new Unicode());
}
private void Unicode_Load(object sender, System.EventArgs e)
{
// Portuguese
char[] portuguese = {"\u0053", "\u0065", "\u006A",
"\u0061", "\u0020", "\u0062", "\u0065", "\u006D",
"\u0020", "\u0076", "\u0069", "\u006E", "\u0064",
"\u006F", "\u0020", "\u0061", "\u0020" };
myLabel.Text = new string(portuguese) + "Unicode" + "\u0021";
}
}
Unicode encoding: English
using System;
using System.Drawing;
using System.Collections;
using System.ruponentModel;
using System.Windows.Forms;
using System.Data;
public class Unicode : System.Windows.Forms.Form {
System.Windows.Forms.Label myLabel = new System.Windows.Forms.Label();
public Unicode()
{
this.SuspendLayout();
this.myLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 50.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.myLabel.Location = new System.Drawing.Point(20, 20);
this.myLabel.Size = new System.Drawing.Size(800, 800);
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(800, 200);
this.Controls.AddRange(new System.Windows.Forms.Control[] {this.myLabel});
this.Name = "Unicode";
this.Text = "Unicode";
this.Load += new System.EventHandler(this.Unicode_Load);
this.ResumeLayout(false);
}
[STAThread]
static void Main()
{
Application.Run(new Unicode());
}
private void Unicode_Load(object sender, System.EventArgs e)
{
// English
char[] english = {"\u0057", "\u0065", "\u006C",
"\u0063", "\u006F", "\u006D", "\u0065", "\u0020",
"\u0074", "\u006F", "\u0020" };
myLabel.Text = new string(english) + "Unicode" + "\u0021";
}
}
Unicode encoding: French
using System;
using System.Drawing;
using System.Collections;
using System.ruponentModel;
using System.Windows.Forms;
using System.Data;
public class Unicode : System.Windows.Forms.Form {
System.Windows.Forms.Label myLabel = new System.Windows.Forms.Label();
public Unicode()
{
this.SuspendLayout();
this.myLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 50.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.myLabel.Location = new System.Drawing.Point(20, 20);
this.myLabel.Size = new System.Drawing.Size(800, 800);
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(800, 200);
this.Controls.AddRange(new System.Windows.Forms.Control[] {this.myLabel});
this.Name = "Unicode";
this.Text = "Unicode";
this.Load += new System.EventHandler(this.Unicode_Load);
this.ResumeLayout(false);
}
[STAThread]
static void Main()
{
Application.Run(new Unicode());
}
private void Unicode_Load(object sender, System.EventArgs e)
{
// French
char[] french = { "\u0042", "\u0069", "\u0065",
"\u006E", "\u0076", "\u0065", "\u006E", "\u0075",
"\u0065", "\u0020", "\u0061", "\u0075", "\u0020" };
myLabel.Text = new string(french) + "Unicode" + "\u0021";
}
}
Unicode encoding: German
using System;
using System.Drawing;
using System.Collections;
using System.ruponentModel;
using System.Windows.Forms;
using System.Data;
public class Unicode : System.Windows.Forms.Form {
System.Windows.Forms.Label myLabel = new System.Windows.Forms.Label();
public Unicode()
{
this.SuspendLayout();
this.myLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 50.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.myLabel.Location = new System.Drawing.Point(20, 20);
this.myLabel.Size = new System.Drawing.Size(800, 800);
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(800, 200);
this.Controls.AddRange(new System.Windows.Forms.Control[] {this.myLabel});
this.Name = "Unicode";
this.Text = "Unicode";
this.Load += new System.EventHandler(this.Unicode_Load);
this.ResumeLayout(false);
}
[STAThread]
static void Main()
{
Application.Run(new Unicode());
}
private void Unicode_Load(object sender, System.EventArgs e)
{
// German
char[] german = {"\u0057", "\u0069", "\u006C",
"\u006B", "\u006F", "\u006D", "\u006D", "\u0065",
"\u006E", "\u0020", "\u007A", "\u0075", "\u0020"};
myLabel.Text = new string(german) + "Unicode" + "\u0021";
}
}
Unicode encoding: implified Chinese
using System;
using System.Drawing;
using System.Collections;
using System.ruponentModel;
using System.Windows.Forms;
using System.Data;
public class Unicode : System.Windows.Forms.Form {
System.Windows.Forms.Label myLabel = new System.Windows.Forms.Label();
public Unicode()
{
this.SuspendLayout();
this.myLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 50.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.myLabel.Location = new System.Drawing.Point(20, 20);
this.myLabel.Size = new System.Drawing.Size(800, 800);
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(800, 200);
this.Controls.AddRange(new System.Windows.Forms.Control[] {this.myLabel});
this.Name = "Unicode";
this.Text = "Unicode";
this.Load += new System.EventHandler(this.Unicode_Load);
this.ResumeLayout(false);
}
[STAThread]
static void Main()
{
Application.Run(new Unicode());
}
private void Unicode_Load(object sender, System.EventArgs e)
{
// Simplified Chinese
char[] chinese = {"\u6B22", "\u8FCE", "\u4F7F",
"\u7528", "\u0020" };
myLabel.Text = new string(chinese) + "Unicode" + "\u0021";
}
}
Unicode encoding: Japanese
using System;
using System.Drawing;
using System.Collections;
using System.ruponentModel;
using System.Windows.Forms;
using System.Data;
public class Unicode : System.Windows.Forms.Form {
System.Windows.Forms.Label myLabel = new System.Windows.Forms.Label();
public Unicode()
{
this.SuspendLayout();
this.myLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 50.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.myLabel.Location = new System.Drawing.Point(20, 20);
this.myLabel.Size = new System.Drawing.Size(800, 800);
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(800, 200);
this.Controls.AddRange(new System.Windows.Forms.Control[] {this.myLabel});
this.Name = "Unicode";
this.Text = "Unicode";
this.Load += new System.EventHandler(this.Unicode_Load);
this.ResumeLayout(false);
}
[STAThread]
static void Main()
{
Application.Run(new Unicode());
}
private void Unicode_Load(object sender, System.EventArgs e)
{
// Japanese
char[] japanese = { "\u3078", "\u3087", "\u3045",
"\u3053", "\u305D", "\u0021"};
myLabel.Text = new string(japanese) + "Unicode" + "\u0021";
}
}
Unicode encoding: Russian
using System;
using System.Drawing;
using System.Collections;
using System.ruponentModel;
using System.Windows.Forms;
using System.Data;
public class Unicode : System.Windows.Forms.Form {
System.Windows.Forms.Label myLabel = new System.Windows.Forms.Label();
public Unicode()
{
this.SuspendLayout();
this.myLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 50.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.myLabel.Location = new System.Drawing.Point(20, 20);
this.myLabel.Size = new System.Drawing.Size(800, 800);
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(800, 200);
this.Controls.AddRange(new System.Windows.Forms.Control[] {this.myLabel});
this.Name = "Unicode";
this.Text = "Unicode";
this.Load += new System.EventHandler(this.Unicode_Load);
this.ResumeLayout(false);
}
[STAThread]
static void Main()
{
Application.Run(new Unicode());
}
private void Unicode_Load(object sender, System.EventArgs e)
{
// Russian
char[] russian = { "\u0414", "\u043E", "\u0431",
"\u0440", "\u043E", "\u0020", "\u043F", "\u043E",
"\u0436", "\u0430", "\u043B", "\u043E", "\u0432",
"\u0430", "\u0442", "\u044A", "\u0020", "\u0432",
"\u0020" };
myLabel.Text = new string(russian) + "Unicode" + "\u0021";
}
}
Unicode encoding: Spanish
using System;
using System.Drawing;
using System.Collections;
using System.ruponentModel;
using System.Windows.Forms;
using System.Data;
public class Unicode : System.Windows.Forms.Form {
System.Windows.Forms.Label myLabel = new System.Windows.Forms.Label();
public Unicode()
{
this.SuspendLayout();
this.myLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 50.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.myLabel.Location = new System.Drawing.Point(20, 20);
this.myLabel.Size = new System.Drawing.Size(800, 800);
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(800, 200);
this.Controls.AddRange(new System.Windows.Forms.Control[] {this.myLabel});
this.Name = "Unicode";
this.Text = "Unicode";
this.Load += new System.EventHandler(this.Unicode_Load);
this.ResumeLayout(false);
}
[STAThread]
static void Main()
{
Application.Run(new Unicode());
}
private void Unicode_Load(object sender, System.EventArgs e)
{
// Spanish
char[] spanish = {"\u0042", "\u0069", "\u0065",
"\u006E", "\u0076", "\u0065", "\u006E", "\u0069",
"\u0064", "\u006F", "\u0020", "\u0061", "\u0020" };
myLabel.Text = new string(spanish) + "Unicode" + "\u0021";
}
}