Csharp/C Sharp/Network/NetworkInterface
Содержание
- 1 NetworkInterface: Description
- 2 NetworkInterface: GetAllNetworkInterfaces
- 3 NetworkInterface: GetIPProperties
- 4 NetworkInterface: GetIPv4Statistics
- 5 NetworkInterface: GetPhysicalAddress
- 6 NetworkInterface: Id
- 7 NetworkInterface: Name
- 8 NetworkInterface:NetworkAddressChanged event
- 9 NetworkInterface: NetworkAvailabilityChanged event
- 10 NetworkInterface: NetworkInterfaceType
- 11 NetworkInterface: OperationalStatus
- 12 NetworkInterface: Speed
NetworkInterface: Description
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
static void Main() { if (NetworkInterface.GetIsNetworkAvailable()) { NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (NetworkInterface ni in interfaces) { Console.WriteLine(" Description: {0}", ni.Description); } } else { Console.WriteLine("No network available."); } }
}
</source>
NetworkInterface: GetAllNetworkInterfaces
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
static void Main() { if (NetworkInterface.GetIsNetworkAvailable()) { NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (NetworkInterface ni in interfaces) { Console.WriteLine("Interface Name: {0}", ni.Name); } } else { Console.WriteLine("No network available."); } }
}
</source>
NetworkInterface: GetIPProperties
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
static void Main() { if (NetworkInterface.GetIsNetworkAvailable()) { NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (NetworkInterface ni in interfaces) { foreach (UnicastIPAddressInformation addr in ni.GetIPProperties().UnicastAddresses) { Console.WriteLine(" - {0} (lease expires {1})", addr.Address, DateTime.Now + new TimeSpan(0, 0, (int)addr.DhcpLeaseLifetime)); } } } else { Console.WriteLine("No network available."); } }
}
</source>
NetworkInterface: GetIPv4Statistics
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
static void Main() { if (NetworkInterface.GetIsNetworkAvailable()) { NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (NetworkInterface ni in interfaces) { Console.WriteLine(" Bytes Sent: {0}", ni.GetIPv4Statistics().BytesSent); } } else { Console.WriteLine("No network available."); } }
}
</source>
NetworkInterface: GetPhysicalAddress
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
static void Main() { if (NetworkInterface.GetIsNetworkAvailable()) { NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (NetworkInterface ni in interfaces) { Console.WriteLine(" Physical Address: {0}", ni.GetPhysicalAddress().ToString()); } } else { Console.WriteLine("No network available."); } }
}
</source>
NetworkInterface: Id
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
static void Main() { if (NetworkInterface.GetIsNetworkAvailable()) { NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (NetworkInterface ni in interfaces) { Console.WriteLine(" ID: {0}", ni.Id); } } else { Console.WriteLine("No network available."); } }
}
</source>
NetworkInterface: Name
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
static void Main() { if (NetworkInterface.GetIsNetworkAvailable()) { NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (NetworkInterface ni in interfaces) { Console.WriteLine("Interface Name: {0}", ni.Name); } } else { Console.WriteLine("No network available."); } }
}
</source>
NetworkInterface:NetworkAddressChanged event
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
private static void NetworkAddressChanged(object sender, EventArgs e) { Console.WriteLine("Current IP Addresses:"); foreach (NetworkInterface ni in NetworkInterface.GetAllNetworkInterfaces()) { foreach (UnicastIPAddressInformation addr in ni.GetIPProperties().UnicastAddresses) { Console.WriteLine(" - {0} (lease expires {1})", addr.Address, DateTime.Now + new TimeSpan(0, 0, (int)addr.DhcpLeaseLifetime)); } } } static void Main(string[] args) { NetworkChange.NetworkAddressChanged += NetworkAddressChanged; }
}
</source>
NetworkInterface: NetworkAvailabilityChanged event
<source lang="csharp">
using System; using System.Net.NetworkInformation; class MainClass {
private static void NetworkAvailabilityChanged(object sender, NetworkAvailabilityEventArgs e) { if (e.IsAvailable) { Console.WriteLine("Network Available"); } else { Console.WriteLine("Network Unavailable"); } } static void Main(string[] args) { NetworkChange.NetworkAvailabilityChanged += NetworkAvailabilityChanged; }
}
</source>
NetworkInterface: NetworkInterfaceType
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
static void Main() { if (NetworkInterface.GetIsNetworkAvailable()) { NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (NetworkInterface ni in interfaces) { Console.WriteLine(" Type: {0}", ni.NetworkInterfaceType); } } else { Console.WriteLine("No network available."); } }
}
</source>
NetworkInterface: OperationalStatus
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
static void Main() { if (NetworkInterface.GetIsNetworkAvailable()) { NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (NetworkInterface ni in interfaces) { Console.WriteLine(" Status: {0}", ni.OperationalStatus); } } else { Console.WriteLine("No network available."); } }
}
</source>
NetworkInterface: Speed
<source lang="csharp"> using System; using System.Net.NetworkInformation; class MainClass {
static void Main() { if (NetworkInterface.GetIsNetworkAvailable()) { NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (NetworkInterface ni in interfaces) { Console.WriteLine(" Speed: {0}", ni.Speed); } } else { Console.WriteLine("No network available."); } }
}
</source>