Visual C++ .NET/Collections/Stack — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
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(нет различий)
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Версия 15:31, 26 мая 2010
Содержание
Call Pop method to remove element from a Stack
#include "stdafx.h"
using namespace System;
using namespace System::Collections;
void main()
{
Queue ^que = gcnew Queue();
Stack ^stk = gcnew Stack();
array<String^>^ entry = gcnew array<String^> { "First", "Second", "Third", "Fourth" };
for (int i = 0; i < entry->Length; i++)
{
que->Enqueue(entry[i]);
stk->Push(entry[i]);
Console::WriteLine("{0}\t\t{1}", entry[i], entry[i]);
}
while ((que->Count > 0) && (stk->Count > 0))
{
Console::WriteLine("{0}\t\t{1}", que->Dequeue(), stk->Pop());
}
que->Clear();
stk->Clear();
}
Get element count for a Stack
#include "stdafx.h"
using namespace System;
using namespace System::Collections;
void main()
{
Queue ^que = gcnew Queue();
Stack ^stk = gcnew Stack();
array<String^>^ entry = gcnew array<String^> { "First", "Second", "Third", "Fourth" };
for (int i = 0; i < entry->Length; i++)
{
que->Enqueue(entry[i]);
stk->Push(entry[i]);
Console::WriteLine("{0}\t\t{1}", entry[i], entry[i]);
}
while ((que->Count > 0) && (stk->Count > 0))
{
Console::WriteLine("{0}\t\t{1}", que->Dequeue(), stk->Pop());
}
que->Clear();
stk->Clear();
}
Pop pets from stack top till empty
#include "stdafx.h"
#include <cliext/stack>
using namespace System;
using namespace cliext;
using namespace System::Collections::Generic;
ref class MyClass
{
public:
String^ Name;
MyClass() : Name(String::Empty) { }
MyClass(String^ name) : Name(name) { }
MyClass(const MyClass% orig){
Name = orig.Name;
}
MyClass% operator=(const MyClass% orig){
if (this != %orig)
Name = orig.Name;
return *this;
}
~MyClass() { }
bool operator<(const MyClass^ rhs){
return (Name->CompareTo(rhs->Name) < 0);
}
bool operator==(const MyClass^ rhs){
return (Name->Equals(rhs->Name));
}
};
int main(array<System::String ^> ^args){
stack<MyClass^> pets;
pets.push(gcnew MyClass("A"));
pets.push(gcnew MyClass("B"));
pets.push(gcnew MyClass("C"));
pets.push(gcnew MyClass("D"));
while (!pets.empty())
{
Console::Write("{0} ", pets.top()->Name);
pets.pop();
}
return 0;
}
Push value to a Stack
#include "stdafx.h"
using namespace System;
using namespace System::Collections;
void main()
{
Queue ^que = gcnew Queue();
Stack ^stk = gcnew Stack();
array<String^>^ entry = gcnew array<String^> { "First", "Second", "Third", "Fourth" };
for (int i = 0; i < entry->Length; i++)
{
que->Enqueue(entry[i]);
stk->Push(entry[i]);
Console::WriteLine("{0}\t\t{1}", entry[i], entry[i]);
}
while ((que->Count > 0) && (stk->Count > 0))
{
Console::WriteLine("{0}\t\t{1}", que->Dequeue(), stk->Pop());
}
que->Clear();
stk->Clear();
}
Push value to stack
#include "stdafx.h"
#include <cliext/stack>
using namespace System;
using namespace cliext;
using namespace System::Collections::Generic;
ref class MyClass
{
public:
String^ Name;
MyClass() : Name(String::Empty) { }
MyClass(String^ name) : Name(name) { }
MyClass(const MyClass% orig){
Name = orig.Name;
}
MyClass% operator=(const MyClass% orig){
if (this != %orig)
Name = orig.Name;
return *this;
}
~MyClass() { }
bool operator<(const MyClass^ rhs){
return (Name->CompareTo(rhs->Name) < 0);
}
bool operator==(const MyClass^ rhs){
return (Name->Equals(rhs->Name));
}
};
int main(array<System::String ^> ^args){
stack<MyClass^> pets;
pets.push(gcnew MyClass("A"));
pets.push(gcnew MyClass("B"));
pets.push(gcnew MyClass("C"));
pets.push(gcnew MyClass("D"));
return 0;
}