Csharp/CSharp Tutorial/Network/Socket Udp Server — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
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Текущая версия на 12:20, 26 мая 2010
Simple Udp server
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MainClass
{
public static void Main()
{
int receivedDataLength;
byte[] data = new byte[1024];
IPEndPoint ip = new IPEndPoint(IPAddress.Any, 9999);
Socket socket = new Socket(AddressFamily.InterNetwork,SocketType.Dgram, ProtocolType.Udp);
socket.Bind(ip);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint Remote = (EndPoint)(sender);
while(true)
{
data = new byte[1024];
receivedDataLength = socket.ReceiveFrom(data, ref Remote);
Console.WriteLine(Encoding.ASCII.GetString(data, 0, receivedDataLength));
socket.SendTo(data, receivedDataLength, SocketFlags.None, Remote);
}
}
}
Udp Multi receive
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MainClass
{
public static void Main()
{
Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
Console.WriteLine("Ready to receive...");
IPEndPoint iep = new IPEndPoint(IPAddress.Any, 9999);
EndPoint ep = (EndPoint)iep;
sock.Bind(iep);
sock.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership,new MulticastOption(IPAddress.Parse("127.0.0.1")));
byte[] data = new byte[1024];
int recv = sock.ReceiveFrom(data, ref ep);
string stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine("received: {0} from: {1}", stringData, ep.ToString());
sock.Close();
}
}
Udp server setup
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MainClass
{
public static void Main()
{
int receivedDataLength;
byte[] data = new byte[1024];
IPEndPoint ip = new IPEndPoint(IPAddress.Any, 9999);
Socket socket = new Socket(AddressFamily.InterNetwork,SocketType.Dgram, ProtocolType.Udp);
socket.Bind(ip);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint tmpRemote = (EndPoint)(sender);
receivedDataLength = socket.ReceiveFrom(data, ref tmpRemote);
Console.WriteLine("Message received from {0}:", tmpRemote.ToString());
Console.WriteLine(Encoding.ASCII.GetString(data, 0, receivedDataLength));
string welcome = "Welcome";
data = Encoding.ASCII.GetBytes(welcome);
socket.SendTo(data, data.Length, SocketFlags.None, tmpRemote);
for(int i = 0; i < 5; i++)
{
data = new byte[1024];
receivedDataLength = socket.ReceiveFrom(data, ref tmpRemote);
Console.WriteLine(Encoding.ASCII.GetString(data, 0, receivedDataLength));
}
socket.Close();
}
}