Csharp/C Sharp by API/System.Reflection/BindingFlags — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
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(нет различий)
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Текущая версия на 12:11, 26 мая 2010
BindingFlags.DeclaredOnly
using System;
using System.Collections;
using System.Reflection;
public class MainClass{
public static void Main() {
Assembly LoadedAsm = Assembly.LoadFrom("yourName");
Console.WriteLine(LoadedAsm.FullName);
Type[] LoadedTypes = LoadedAsm.GetTypes();
if (LoadedTypes.Length == 0) {
Console.WriteLine("\tNo Types!");
} else {
Console.WriteLine("\tFound Types:");
foreach (Type t in LoadedTypes) {
if (t.IsPublic && !t.IsEnum && !t.IsValueType) {
Console.WriteLine("Type: {0}", t.FullName);
PrintMethodInfo(t);
}
}
}
}
private static void PrintMethodInfo(Type t) {
MethodInfo[] methods = t.GetMethods(BindingFlags.DeclaredOnly |
BindingFlags.Public | BindingFlags.Instance |
BindingFlags.Static);
foreach (MethodInfo m in methods) {
if (m.IsStatic)
Console.WriteLine("Static Method: {0}", m.Name);
else
Console.WriteLine("Method: {0}", m.Name);
Console.WriteLine("\tReturns {0}", m.ReturnType.FullName);
ParameterInfo[] pList = m.GetParameters();
if (pList.Length == 0) {
Console.WriteLine("\tNo Parameters");
} else {
Console.WriteLine("\tParameter List:");
foreach (ParameterInfo p in pList) {
Console.WriteLine("\t\t{0} {1}", p.ParameterType.FullName,p.Name);
}
Console.WriteLine();
}
}
}
}
BindingFlags.Instance
using System;
using System.Reflection;
class DumpType {
public static void Main() {
MyClass zObj = new MyClass();
Type tObj = zObj.GetType();
MemberInfo[] members = tObj.GetMembers(BindingFlags.Instance | BindingFlags.NonPublic);
foreach (MemberInfo member in members) {
Console.WriteLine(member.Name);
}
members = tObj.GetMembers(BindingFlags.Public | BindingFlags.Static);
Console.WriteLine(" ");
foreach (MemberInfo member in members) {
Console.WriteLine(member.Name);
}
}
}
class MyClass {
private int vara = 5;
public int PropA {
get {
return vara;
}
}
static public void MethodA() {
Console.WriteLine("MyClass::MethodA called.");
}
}