Csharp/CSharp Tutorial/Network/Broadcast — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
|
(нет различий)
|
Текущая версия на 12:20, 26 мая 2010
Broadcast Socket and broadcast IP address
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
class MainClass
{
public static void Main()
{
Socket sock = new Socket(AddressFamily.InterNetwork,SocketType.Dgram, ProtocolType.Udp);
sock.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
IPEndPoint iep = new IPEndPoint(IPAddress.Broadcast, 9999);
string hostname = Dns.GetHostName();
byte[] data = Encoding.ASCII.GetBytes(hostname);
while (true)
{
sock.SendTo(data, iep);
Thread.Sleep(60000);
}
}
}
Udp: Receive Broadcast
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MainClass
{
public static void Main()
{
Socket sock = new Socket(AddressFamily.InterNetwork,SocketType.Dgram, ProtocolType.Udp);
IPEndPoint iep = new IPEndPoint(IPAddress.Any, 9050);
sock.Bind(iep);
EndPoint ep = (EndPoint)iep;
Console.WriteLine("Ready to receive...");
byte[] data = new byte[1024];
int recv = sock.ReceiveFrom(data, ref ep);
string stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine("received: {0} from: {1}",stringData, ep.ToString());
sock.Close();
}
}