Csharp/C Sharp by API/System.Net.Sockets/ProtocolType — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
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(нет различий)
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Текущая версия на 15:11, 26 мая 2010
ProtocolType.Udp
<source lang="csharp"> using System; using System.Net; using System.Net.Sockets; using System.Text; public class TestUdpClient {
public static void Main() { byte[] data = new byte[1024]; IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9050); Socket server = new Socket(AddressFamily.InterNetwork,SocketType.Dgram, ProtocolType.Udp); string welcome = "Hello, are you there?"; data = Encoding.ASCII.GetBytes(welcome); server.SendTo(data, data.Length, SocketFlags.None, ipep); IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0); EndPoint tmpRemote = (EndPoint)sender; data = new byte[1024]; int recv = server.ReceiveFrom(data, ref tmpRemote); Console.WriteLine("Message received from {0}:", tmpRemote.ToString()); Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
server.SendTo(Encoding.ASCII.GetBytes("message 1"), tmpRemote); server.SendTo(Encoding.ASCII.GetBytes("message 2"), tmpRemote); server.SendTo(Encoding.ASCII.GetBytes("message 3"), tmpRemote); server.SendTo(Encoding.ASCII.GetBytes("message 4"), tmpRemote); server.SendTo(Encoding.ASCII.GetBytes("message 5"), tmpRemote); Console.WriteLine("Stopping client"); server.Close(); }
}
</source>