Csharp/CSharp Tutorial/Network/Socket Udp Client — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
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Версия 15:31, 26 мая 2010
Simple Udp Client: send and receive
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MainClass
{
public static void Main()
{
byte[] data = new byte[1024];
string input, stringData;
IPEndPoint ip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9999);
Socket server = new Socket(AddressFamily.InterNetwork,SocketType.Dgram, ProtocolType.Udp);
string welcome = "Hello";
data = Encoding.ASCII.GetBytes(welcome);
server.SendTo(data, data.Length, SocketFlags.None, ip);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint Remote = (EndPoint)sender;
data = new byte[1024];
int receivedDataLength = server.ReceiveFrom(data, ref Remote);
Console.WriteLine("Message received from {0}:", Remote.ToString());
Console.WriteLine(Encoding.ASCII.GetString(data, 0, receivedDataLength));
server.Close();
}
}
Udp client setup
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MainClass
{
public static void Main()
{
byte[] data = new byte[1024];
IPEndPoint ip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9999);
Socket server = new Socket(AddressFamily.InterNetwork,SocketType.Dgram, ProtocolType.Udp);
string welcome = "Hello";
data = Encoding.ASCII.GetBytes(welcome);
server.SendTo(data, data.Length, SocketFlags.None, ip);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint tmpRemote = (EndPoint)sender;
data = new byte[1024];
int receivedDataLength = server.ReceiveFrom(data, ref tmpRemote);
Console.WriteLine("Message received from {0}:", tmpRemote.ToString());
Console.WriteLine(Encoding.ASCII.GetString(data, 0, receivedDataLength));
server.SendTo(Encoding.ASCII.GetBytes("message 1"), tmpRemote);
server.SendTo(Encoding.ASCII.GetBytes("message 2"), tmpRemote);
server.SendTo(Encoding.ASCII.GetBytes("message 3"), tmpRemote);
server.SendTo(Encoding.ASCII.GetBytes("message 4"), tmpRemote);
server.SendTo(Encoding.ASCII.GetBytes("message 5"), tmpRemote);
server.Close();
}
}
Udp Multi-send
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MainClass
{
public static void Main()
{
Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
IPEndPoint iep = new IPEndPoint(IPAddress.Any, 9888);
IPEndPoint iep2 = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9999);
server.Bind(iep);
byte[] data = Encoding.ASCII.GetBytes("This is a test message");
server.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("127.0.0.1")));
server.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 50);
server.SendTo(data, iep2);
server.Close();
}
}