Csharp/CSharp Tutorial/File Directory Stream/Binary Serialization — различия между версиями
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Версия 15:31, 26 мая 2010
Содержание
Binary Custom Serialization
using System;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
[Serializable]
public class MyClass : ISerializable
{
public string MyStringValue;
public int MyIntValue;
public MyClass(string s, int i){
MyStringValue = s;
MyIntValue = i;
}
public void GetObjectData(SerializationInfo si, StreamingContext ctx)
{
Console.WriteLine("[GetObjectData] Context State: {0}", ctx.State.ToString());
si.AddValue("MyStringValue", MyStringValue.ToUpper());
si.AddValue("MyIntValue", MyIntValue);
}
private MyClass(SerializationInfo si, StreamingContext ctx)
{
Console.WriteLine("[ctor] Context State: {0}",ctx.State.ToString());
MyStringValue = si.GetString("MyStringValue");
MyIntValue = si.GetInt32("MyIntValue");
}
}
public class MainClass
{
public static int Main(string[] args)
{
MyClass myAuto = new MyClass("Sid", 50);
Stream myStream = File.Create("MyData.dat");
BinaryFormatter myBinaryFormat = new BinaryFormatter();
myBinaryFormat.Serialize(myStream, myAuto);
myStream.Close();
myStream = File.OpenRead("MyData.dat");
MyClass carFromDisk = (MyClass)myBinaryFormat.Deserialize(myStream);
Console.WriteLine("{0} is alive!\n", carFromDisk.MyStringValue);
myStream.Close();
return 0;
}
}
[GetObjectData] Context State: All [ctor] Context State: All SID is alive!
Customized Serialization
using System;
using System.IO;
using System.Text;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
[Serializable]
public class Employee : ISerializable
{
public string name;
public int age;
public string address;
public Employee(string name, int age, string address)
{
this.name = name;
this.age = age;
this.address = address;
}
private Employee(SerializationInfo info, StreamingContext context)
{
name = info.GetString("Name");
age = info.GetInt32("Age");
address = info.GetString("Address");
}
public void GetObjectData(SerializationInfo inf, StreamingContext con)
{
// Always serialize the Employee"s name and age.
inf.AddValue("Name", name);
inf.AddValue("Age", age);
inf.AddValue("Address", address);
}
public override string ToString()
{
StringBuilder str = new StringBuilder();
str.AppendFormat("Name: {0}\r\n", name);
str.AppendFormat("Age: {0}\r\n", age);
str.AppendFormat("Address: {0}\r\n", address);
return str.ToString();
}
}
public class MainClass
{
public static void Main(string[] args)
{
Employee anEmployee = new Employee("Employee", 6, "London");
Stream str = File.Create("anEmployee.bin");
BinaryFormatter bf = new BinaryFormatter();
bf.Context = new StreamingContext(StreamingContextStates.CrossAppDomain);
bf.Serialize(str, anEmployee);
str.Close();
str = File.OpenRead("anEmployee.bin");
bf = new BinaryFormatter();
anEmployee = (Employee)bf.Deserialize(str);
str.Close();
Console.WriteLine(anEmployee);
}
}
Name: Employee Age: 6 Address: London
Implementing System.Runtime.Serialization.ISerializable
using System;
using System.Runtime.Serialization;
[Serializable]
class EncryptableDocument :ISerializable
{
public EncryptableDocument(){ }
enum Field
{
Title,
Data
}
public string Title;
public string Data;
public static string Encrypt(string data)
{
string encryptedData = data;
return encryptedData;
}
public static string Decrypt(string encryptedData)
{
string data = encryptedData;
return data;
}
public void GetObjectData(SerializationInfo info, StreamingContext context)
{
info.AddValue(Field.Title.ToString(), Title);
info.AddValue(Field.Data.ToString(), Encrypt(Data));
}
public EncryptableDocument(SerializationInfo info, StreamingContext context)
{
Title = info.GetString(Field.Title.ToString());
Data = Decrypt(info.GetString(Field.Data.ToString()));
}
}
Serialization of an object list in binary form
using System;
using System.IO;
using System.Collections;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Serialization.Formatters.Soap;
[Serializable]
public class MyElement
{
public MyElement(string name)
{
this.name = name;
this.cacheValue = 15;
}
public override string ToString()
{
return(String.Format("{0}: {1}", name, cacheValue));
}
string name;
[NonSerialized]
int cacheValue;
}
[Serializable]
public class MyElementList
{
public void Add(MyElement my)
{
row.Add(my);
}
public override string ToString()
{
string temp = null;
foreach (MyElement my in row)
temp += my.ToString() + "\n";
return(temp);
}
ArrayList row = new ArrayList();
}
class MainClass
{
public static void Main()
{
MyElementList row = new MyElementList();
row.Add(new MyElement("Gumby"));
row.Add(new MyElement("Pokey"));
Console.WriteLine("Initial value");
Console.WriteLine("{0}", row);
// write to binary, read it back
Stream streamWrite = File.Create("MyElementList.bin");
BinaryFormatter binaryWrite = new BinaryFormatter();
binaryWrite.Serialize(streamWrite, row);
streamWrite.Close();
Stream streamRead = File.OpenRead("MyElementList.bin");
BinaryFormatter binaryRead = new BinaryFormatter();
MyElementList rowBinary = (MyElementList) binaryRead.Deserialize(streamRead);
streamRead.Close();
Console.WriteLine("Values after binary serialization");
Console.WriteLine("{0}", rowBinary);
}
}
Initial value Gumby: 15 Pokey: 15 Values after binary serialization Gumby: 0 Pokey: 0
Serialize object to binary form
using System;
using System.IO;
using System.Collections;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
[Serializable]
public class MyElement
{
public MyElement(string name)
{
this.name = name;
this.cacheValue = 15;
}
public override string ToString()
{
return(String.Format("{0}: {1}", name, cacheValue));
}
string name;
[NonSerialized]
int cacheValue;
}
class MainClass
{
public static void Main()
{
MyElement ele = new MyElement("name");
Console.WriteLine("Initial value");
Console.WriteLine("{0}", ele);
// write to binary, read it back
Stream streamWrite = File.Create("MyElement.bin");
BinaryFormatter binaryWrite = new BinaryFormatter();
binaryWrite.Serialize(streamWrite, ele);
streamWrite.Close();
Stream streamRead = File.OpenRead("MyElement.bin");
BinaryFormatter binaryRead = new BinaryFormatter();
MyElement element = (MyElement) binaryRead.Deserialize(streamRead);
streamRead.Close();
Console.WriteLine("Values after binary serialization");
Console.WriteLine("{0}", element);
}
}
Initial value name: 15 Values after binary serialization name: 0
Specify NonSerialized fields
using System;
using System.IO;
using System.Collections;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
[Serializable]
public class MyElement
{
public MyElement(string name)
{
this.name = name;
this.cacheValue = 15;
}
public override string ToString()
{
return(String.Format("{0}: {1}", name, cacheValue));
}
string name;
[NonSerialized]
int cacheValue;
}
class MainClass
{
public static void Main()
{
MyElement ele = new MyElement("name");
Console.WriteLine("Initial value");
Console.WriteLine("{0}", ele);
// write to binary, read it back
Stream streamWrite = File.Create("MyElement.bin");
BinaryFormatter binaryWrite = new BinaryFormatter();
binaryWrite.Serialize(streamWrite, ele);
streamWrite.Close();
Stream streamRead = File.OpenRead("MyElement.bin");
BinaryFormatter binaryRead = new BinaryFormatter();
MyElement element = (MyElement) binaryRead.Deserialize(streamRead);
streamRead.Close();
Console.WriteLine("Values after binary serialization");
Console.WriteLine("{0}", element);
}
}
Initial value name: 15 Values after binary serialization name: 0