Csharp/C Sharp/Class Interface/struct — различия между версиями

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Версия 15:31, 26 мая 2010

Calling a Function with a Structure Parameter

/*
A Programmer"s Introduction to C# (Second Edition)
by Eric Gunnerson
Publisher: Apress  L.P.
ISBN: 1-893115-62-3
*/
// 31 - Interop\Calling Native DLL Functions\Calling a Function with a Structure Parameter
// copyright 2000 Eric Gunnerson
using System;
using System.Runtime.InteropServices;
struct Point
{
    public int x;
    public int y;
    
    public override string ToString()
    {
        return(String.Format("({0}, {1})", x, y));
    }
}
struct Rect
{
    public int left;
    public int top;
    public int right;
    public int bottom;
    
    public override string ToString()
    {
        return(String.Format("({0}, {1})\n    ({2}, {3})", left, top, right, bottom));
    }
}
struct WindowPlacement
{
    public uint length;
    public uint flags;
    public uint showCmd;
    public Point minPosition;
    public Point maxPosition;
    public Rect normalPosition;    
    
    public override string ToString()
    {
        return(String.Format("min, max, normal:\n{0}\n{1}\n{2}",
        minPosition, maxPosition, normalPosition));
    }
}
public class CallingaFunctionwithaStructureParameterWindow
{
    [DllImport("user32")]
    static extern int GetForegroundWindow();
    
    [DllImport("user32")]
    static extern bool GetWindowPlacement(int handle, ref WindowPlacement wp);
    
    public static void Main()
    {
        int window = GetForegroundWindow();
        
        WindowPlacement wp = new WindowPlacement();
        wp.length = (uint) Marshal.SizeOf(wp);
        
        bool result = GetWindowPlacement(window, ref wp);
        
        if (result)
        {
            Console.WriteLine(wp);
        }
    } 
}


C# always creates a structure instance as a value-type variable even using the new operator

/*
C# Programming Tips & Techniques
by Charles Wright, Kris Jamsa
Publisher: Osborne/McGraw-Hill (December 28, 2001)
ISBN: 0072193794
*/
//
//  ValType.cs -- Demonstrates that C# always creates a structure instance as
//                a value-type variable even using the new operator.
//                Compile this program using the following command line:
//                    C:>csc ValType.cs
//
namespace nsValType
{
    using System;
    public struct POINT
    {
        public int  cx;
        public int  cy;
    }
    public class ValType
    {
        static public void Main()
        {
            POINT point1;
            point1.cx = 42;
            point1.cy = 56;
            ModifyPoint (point1);
            Console.WriteLine ("In Main() point2 = ({0}, {1})", point1.cx, point1.cy);
            POINT point2 = new POINT ();
            
            // point2.cx = 42;
            // point2.cy = 56;
            
            Console.WriteLine ();
            ModifyPoint (point2);
            Console.WriteLine ("In Main() point2 = ({0}, {1})", point2.cx, point2.cy);
        }
        static public void ModifyPoint (POINT pt)
        {
            pt.cx *= 2;
            pt.cy *= 2;
            Console.WriteLine ("In ModifyPoint() pt = ({0}, {1})", pt.cx, pt.cy);
        }
    }
}


Conversions Between Structs 1

/*
A Programmer"s Introduction to C# (Second Edition)
by Eric Gunnerson
Publisher: Apress  L.P.
ISBN: 1-893115-62-3
*/
// 24 - User-Defined Conversions\Conversions Between Structs
// copyright 2000 Eric Gunnerson
using System;
using System.Text;
struct RomanNumeral
{
    public RomanNumeral(short value) 
    {
        if (value > 5000)
        throw(new ArgumentOutOfRangeException());
        
        this.value = value;
    }
    public static explicit operator RomanNumeral(
    short value) 
    {
        RomanNumeral    retval;
        retval = new RomanNumeral(value);
        return(retval);
    }
    
    public static implicit operator short(
    RomanNumeral roman)
    {
        return(roman.value);
    }
    
    static string NumberString(
    ref int value, int magnitude, char letter)
    {
        StringBuilder    numberString = new StringBuilder();
        
        while (value >= magnitude)
        {
            value -= magnitude;
            numberString.Append(letter);
        }
        return(numberString.ToString());
    }
    
    public static implicit operator string(
    RomanNumeral roman)
    {
        int        temp = roman.value;
        
        StringBuilder retval = new StringBuilder();
        
        retval.Append(RomanNumeral.NumberString(ref temp, 1000, "M"));
        retval.Append(RomanNumeral.NumberString(ref temp, 500, "D"));
        retval.Append(RomanNumeral.NumberString(ref temp, 100, "C"));
        retval.Append(RomanNumeral.NumberString(ref temp, 50, "L"));
        retval.Append(RomanNumeral.NumberString(ref temp, 10, "X"));
        retval.Append(RomanNumeral.NumberString(ref temp, 5, "V"));
        retval.Append(RomanNumeral.NumberString(ref temp, 1, "I"));
        
        return(retval.ToString());
    }
    public static implicit operator BinaryNumeral(RomanNumeral roman)
    {
        return(new BinaryNumeral((short) roman));
    }
    
    public static explicit operator RomanNumeral(
    BinaryNumeral binary)
    {
        return(new RomanNumeral((short) binary));
    }
    
    private short value;
}
struct BinaryNumeral
{
    public BinaryNumeral(int value) 
    {
        this.value = value;
    }
    public static implicit operator BinaryNumeral(
    int value) 
    {
        BinaryNumeral    retval = new BinaryNumeral(value);
        return(retval);
    }
    
    public static implicit operator int(
    BinaryNumeral binary)
    {
        return(binary.value);
    }
    
    public static implicit operator string(
    BinaryNumeral binary)
    {
        StringBuilder    retval = new StringBuilder();
        
        return(retval.ToString());
    }
    
    private int value;
}
public class ConversionsConversionsBetweenStructs2
{
    public static void Main()
    {
        RomanNumeral    roman = new RomanNumeral(122);
        BinaryNumeral    binary;
        binary = roman;
        roman = (RomanNumeral) binary;
    }
}


Conversions Between Structs 2

/*
A Programmer"s Introduction to C# (Second Edition)
by Eric Gunnerson
Publisher: Apress  L.P.
ISBN: 1-893115-62-3
*/
// 24 - User-Defined Conversions\Conversions Between Structs
// copyright 2000 Eric Gunnerson
using System;
using System.Text;
struct RomanNumeral
{
    public RomanNumeral(short value) 
    {
        if (value > 5000)
        throw(new ArgumentOutOfRangeException());
        
        this.value = value;
    }
    public static explicit operator RomanNumeral(
    short value) 
    {
        RomanNumeral    retval;
        retval = new RomanNumeral(value);
        return(retval);
    }
    
    public static implicit operator short(
    RomanNumeral roman)
    {
        return(roman.value);
    }
    
    static string NumberString(
    ref int value, int magnitude, char letter)
    {
        StringBuilder    numberString = new StringBuilder();
        
        while (value >= magnitude)
        {
            value -= magnitude;
            numberString.Append(letter);
        }
        return(numberString.ToString());
    }
    
    public static implicit operator string(
    RomanNumeral roman)
    {
        int        temp = roman.value;
        
        StringBuilder retval = new StringBuilder();
        
        retval.Append(RomanNumeral.NumberString(ref temp, 1000, "M"));
        retval.Append(RomanNumeral.NumberString(ref temp, 500, "D"));
        retval.Append(RomanNumeral.NumberString(ref temp, 100, "C"));
        retval.Append(RomanNumeral.NumberString(ref temp, 50, "L"));
        retval.Append(RomanNumeral.NumberString(ref temp, 10, "X"));
        retval.Append(RomanNumeral.NumberString(ref temp, 5, "V"));
        retval.Append(RomanNumeral.NumberString(ref temp, 1, "I"));
        
        return(retval.ToString());
    }
    
    private short value;
}
struct BinaryNumeral
{
    public BinaryNumeral(int value) 
    {
        this.value = value;
    }
    public static implicit operator BinaryNumeral(
    int value) 
    {
        BinaryNumeral    retval = new BinaryNumeral(value);
        return(retval);
    }
    
    public static implicit operator int(
    BinaryNumeral binary)
    {
        return(binary.value);
    }
    
    public static implicit operator string(
    BinaryNumeral binary)
    {
        StringBuilder    retval = new StringBuilder();
        
        return(retval.ToString());
    }
    
    private int value;
}
public class ConversionsBetweenStructs1
{
    public static void Main()
    {
        RomanNumeral    roman = new RomanNumeral(12);
        BinaryNumeral    binary;
        binary = (BinaryNumeral)(int)roman;
    }
}


Copy a struct

/*
C#: The Complete Reference 
by Herbert Schildt 
Publisher: Osborne/McGraw-Hill (March 8, 2002)
ISBN: 0072134852
*/
// Copy a struct. 
 
using System; 
 
// Define a structure. 
struct MyStruct { 
  public int x; 
} 
 
// Demonstrate structure assignment. 
public class StructAssignment { 
  public static void Main() { 
    MyStruct a; 
    MyStruct b; 
 
    a.x = 10; 
    b.x = 20; 
 
    Console.WriteLine("a.x {0}, b.x {1}", a.x, b.x); 
 
    a = b; 
    b.x = 30; 
 
    Console.WriteLine("a.x {0}, b.x {1}", a.x, b.x); 
  } 
}


Define struct and use it

/*
 * C# Programmers Pocket Consultant
 * Author: Gregory S. MacBeth
 * Email: gmacbeth@comporium.net
 * Create Date: June 27, 2003
 * Last Modified Date:
 */
using System;
namespace Client.Chapter_3___Structs__Enums__Arrays_and_Classes
{
  public struct MyStruct
  {
    public int MyInt;
    public long MyLong;
    public string MyString;
  }
  public class StructsChapter_3___Structs__Enums__Arrays_and_Classes
  {
    static void Main(string[] args)
    {
      MyStruct TheStruct;
      TheStruct.MyInt = 0;
      TheStruct.MyLong = 0;
      TheStruct.MyString = "Hello World";
    }
  }
}


Defining functions for structs

 
using System;
struct Dimensions {
    public double Length;
    public double Width;
    Dimensions(double length, double width) { Length = length; Width = width; }
    public double Diagonal {
        get {
            return Math.Sqrt(Length * Length + Width * Width);
        }
    }
}


Demonstates assignment operator on structures and classes.

/*
C# Programming Tips & Techniques
by Charles Wright, Kris Jamsa
Publisher: Osborne/McGraw-Hill (December 28, 2001)
ISBN: 0072193794
*/
//
//  CmpStCls.cs -- Demonstates assignment operator on structures and classes.
//                 Compile this program with the following command line:
//                     C:>csc CmpStCls.cs
//
namespace nsCompare
{
    using System;
//
// Define a structure containing the x and y coordinates of a point
    struct stPoint
    {
        public int cx;
        public int cy;
    }
//
// Define a class containing the x and y coordinates of a point
    class clsPoint
    {
        public int cx;
        public int cy;
    }
    public class CmpStCls
    {
        static public void Main ()
        {
// Declare two structure variables
            stPoint spt1, spt2;
// Initialize the members of only one structure
            spt1.cx = 42;
            spt1.cy = 24;
// Assign the first structure to the first
            spt2 = spt1;
// Now modify the first structure
            spt1.cx = 12;
            spt1.cy = 18;
// Show the results
            Console.WriteLine ("For structures:");
            Console.WriteLine ("\tThe point for spt1 is ({0}, {1})", spt1.cx, spt1.cy);
            Console.WriteLine ("\tThe point for spt2 is ({0}, {1})", spt2.cx, spt2.cy);
// Now do the same thing with instances of the class
            clsPoint cpt1, cpt2;
            cpt1 = new clsPoint();
// Initialize the members of only one class instance
            cpt1.cx = 42;
            cpt1.cy = 24;
// Assign the first class instance to the second
            cpt2 = cpt1;
// Modify the first class
            cpt1.cx = 12;
            cpt2.cy = 18;
// Show the results
            Console.WriteLine ("\r\nFor structures:");
            Console.WriteLine ("\tThe point for cpt1 is ({0}, {1})", cpt1.cx, cpt1.cy);
            Console.WriteLine ("\tThe point for cpt2 is ({0}, {1})", cpt2.cx, cpt2.cy);
        }
    }
}


Demonstrate a structure

/*
C#: The Complete Reference 
by Herbert Schildt 
Publisher: Osborne/McGraw-Hill (March 8, 2002)
ISBN: 0072134852
*/
// Demonstrate a structure. 
 
using System; 
 
// Define a structure. 
struct Book { 
  public string author; 
  public string title; 
  public int copyright; 
 
  public Book(string a, string t, int c) { 
    author = a; 
    title = t; 
    copyright = c; 
  } 
} 
 
// Demonstrate Book structure. 
public class StructDemo1 { 
  public static void Main() { 
    Book book1 = new Book("Herb Schildt", 
                          "C# A Beginner"s Guide", 
                          2001); // explicit constructor 
 
    Book book2 = new Book(); // default constructor 
    Book book3; // no constructor 
 
    Console.WriteLine(book1.title + " by " + book1.author + 
                      ", (c) " + book1.copyright); 
    Console.WriteLine(); 
 
    if(book2.title == null) 
      Console.WriteLine("book2.title is null."); 
    // now, give book2 some info 
    book2.title = "Brave New World"; 
    book2.author = "Aldous Huxley"; 
    book2.copyright = 1932; 
    Console.Write("book2 now contains: "); 
    Console.WriteLine(book2.title + " by " + book2.author + 
                      ", (c) " + book2.copyright); 
 
    Console.WriteLine(); 
 
// Console.WriteLine(book3.title); // error, must initialize first 
    book3.title = "Red Storm Rising"; 
 
    Console.WriteLine(book3.title); // now OK 
  } 
}


demonstrates a custom constructor function for a structure

/*
C# Programming Tips & Techniques
by Charles Wright, Kris Jamsa
Publisher: Osborne/McGraw-Hill (December 28, 2001)
ISBN: 0072193794
*/
//  tm2.cs - demonstrates a custom constructor function for a structure
//           Compile this program using the following command line:
//               D:>csc tm2.cs
//
namespace nsStructure
{
    using System;
    using System.Globalization;
    struct tm
    {
        public tm (DateTime tmVal)
        {
            tm_sec = tmVal.Second;
            tm_min = tmVal.Minute;
            tm_hour = tmVal.Hour;
            tm_mday = tmVal.Day;
            tm_mon = tmVal.Month - 1;
            tm_year = tmVal.Year - 1900;
            tm_wday = (int) tmVal.DayOfWeek;
            tm_yday = tmVal.DayOfYear;
            TimeZone tz = TimeZone.CurrentTimeZone;
            tm_isdst = tz.IsDaylightSavingTime (tmVal) == true ? 1 : 0;
        }
        public int tm_sec;       // Seconds after the minute
        public int tm_min;       // Minutes after the hour 
        public int tm_hour;      // Hours since midnight
        public int tm_mday;      // The day of the month
        public int tm_mon;       // The month (January = 0)
        public int tm_year;      // The year (00 = 1900)
        public int tm_wday;      // The day of the week (Sunday = 0)
        public int tm_yday;      // The day of the year (Jan. 1 = 1)
        public int tm_isdst;     // Flag to indicate if DST is in effect
        public override string ToString()
        {
            const string wDays = "SunMonTueWedThuFriSat";
            const string months = "JanFebMarAprMayJunJulAugSepOctNovDec";
            return (String.Format ("{0} {1} {2,2:00} " + 
                            "{3,2:00}:{4,2:00}:{5,2:00} {6}\n", 
                             wDays.Substring (3 * tm_wday, 3),
                             months.Substring (3 * tm_mon, 3),
                             tm_mday, tm_hour, tm_min,
                             tm_sec, tm_year + 1900));
        }
    }
    public class tm2Demo
    {
        static public void Main()
        {
            DateTime timeVal = DateTime.Now;
            tm tmNow = new tm (timeVal);
            Console.WriteLine (tmNow);
        }
    }
}


demonstrates using a structure to return a group of variables from a function

/*
C# Programming Tips & Techniques
by Charles Wright, Kris Jamsa
Publisher: Osborne/McGraw-Hill (December 28, 2001)
ISBN: 0072193794
*/
//  tm.cs - demonstrates using a structure to return a group of variables
//          from a function
//
//          Compile this program using the following command line:
//              D:>csc tm.cs
//
namespace nsStructure
{
    using System;
    using System.Globalization;
    public struct tm
    {
        public int tm_sec;       // Seconds after the minute
        public int tm_min;       // Minutes after the hour 
        public int tm_hour;      // Hours since midnight
        public int tm_mday;      // The day of the month
        public int tm_mon;       // The month (January = 0)
        public int tm_year;      // The year (00 = 1900)
        public int tm_wday;      // The day of the week (Sunday = 0)
        public int tm_yday;      // The day of the year (Jan. 1 = 1)
        public int tm_isdst;     // Flag to indicate if DST is in effect
    }
    public class tmDemo
    {
        static public void Main()
        {
            DateTime timeVal = DateTime.Now;
            tm tmNow = LocalTime (timeVal);
            string strTime = AscTime (tmNow);
            Console.WriteLine (strTime);
        }
        static public tm LocalTime(DateTime tmVal)
        {
            tm time;
            time.tm_sec = tmVal.Second;
            time.tm_min = tmVal.Minute;
            time.tm_hour = tmVal.Hour;
            time.tm_mday = tmVal.Day;
            time.tm_mon = tmVal.Month - 1;
            time.tm_year = tmVal.Year - 1900;
            time.tm_wday = (int) tmVal.DayOfWeek;
            time.tm_yday = tmVal.DayOfYear;
            TimeZone tz = TimeZone.CurrentTimeZone;
            time.tm_isdst = tz.IsDaylightSavingTime (tmVal) == true ? 1 : 0;
            return (time);
        }
//
//  Returns a string representing a time using UNIX format
        static public string AscTime (tm time)
        {
            const string wDays = "SunMonTueWedThuFriSat";
            const string months = "JanFebMarAprMayJunJulAugSepOctNovDec";
            string strTime = String.Format ("{0} {1} {2,2:00} " + 
                            "{3,2:00}:{4,2:00}:{5,2:00} {6}\n", 
                             wDays.Substring (3 * time.tm_wday, 3),
                             months.Substring (3 * time.tm_mon, 3),
                             time.tm_mday, time.tm_hour,
                             time.tm_min, time.tm_sec, time.tm_year + 1900);
            return (strTime);
        }
    }
}


Illustrates the use of a struct

/*
Mastering Visual C# .NET
by Jason Price, Mike Gunderloy
Publisher: Sybex;
ISBN: 0782129110
*/
/*
  Example5_15.cs illustrates the use of a struct
*/

// declare the Rectangle struct
struct Rectangle
{
  // declare the fields
  public int Width;
  public int Height;
  // define a constructor
  public Rectangle(int Width, int Height)
  {
    this.Width = Width;
    this.Height = Height;
  }
  // define the Area() method
  public int Area()
  {
    return Width * Height;
  }
}

public class Example5_15
{
  public static void Main()
  {
    // create an instance of a Rectangle
    System.Console.WriteLine("Creating a Rectangle instance");
    Rectangle myRectangle = new Rectangle(2, 3);
    // display the values for the Rectangle instance
    System.Console.WriteLine("myRectangle.Width = " + myRectangle.Width);
    System.Console.WriteLine("myRectangle.Height = " + myRectangle.Height);
    // call the Area() method of the Rectangle instance
    System.Console.WriteLine("myRectangle.Area() = " + myRectangle.Area());
  }
}


Issue an error message if you do not initialize all of the fields in a structure

/*
C# Programming Tips & Techniques
by Charles Wright, Kris Jamsa
Publisher: Osborne/McGraw-Hill (December 28, 2001)
ISBN: 0072193794
*/
//
//  Struct.cs - Issue an error message if you do not initialize all of
//              the fields in  a structure
//
//               Compile this program with the following command line:
//                   C:>csc Struct.cs
//
using System;
namespace nsStruct
{
    struct POINT
    {
        public int cx;
        public int cy;
        public int var;
        public override string ToString ()
        {
            return ("(" + cx + ", " + cy + ")");
        }
    }
    public class StructDemo2
    {
        static public void Main ()
        {
            POINT pt;
            pt.cx = 24;
            pt.cy = 42;
            Console.WriteLine (pt);
//            Console.WriteLine ("(" + pt.cx + ", " + pt.cy + ")");
        }
    }
}


Structs And Enums

 
using System;
using System.Collections.Generic;
using System.Text;
struct Date {
    public Date(int ccyy, Month mm, int dd) {
        this.year = ccyy - 1900;
        this.month = mm;
        this.day = dd - 1;
    }
    public override string ToString() {
        return this.month + " " + (this.day + 1) + " " + (this.year + 1900);
    }
    private int year;
    private Month month;
    private int day;
}

enum Month {
    January, February, March, April,
    May, June, July, August,
    September, October, November, December
}
class Program {
    static void Entrance() {
        Month first = Month.December;
        Console.WriteLine(first);
        first++;
        Console.WriteLine(first);
        Date defaultDate = new Date();
        Console.WriteLine(defaultDate);
        Date halloween = new Date(2008, Month.October, 31);
        Console.WriteLine(halloween);
    }
    static void Main() {
        try {
            Entrance();
        } catch (Exception ex) {
            Console.WriteLine(ex.Message);
        }
    }
}


Structs (Value Types):A Point Struct

using System;
struct Point
{
    public Point(int x, int y)
    {
        this.x = x;
        this.y = y;
    }
    public override string ToString()
    {
        return(String.Format("({0}, {1})", x, y));
    }
    
    public int x;
    public int y;
}
public class APointStruct
{
    public static void Main()
    {
        Point    start = new Point(5, 5);
        Console.WriteLine("Start: {0}", start);
    }
}


Structs (Value Types):Structs and Constructors

using System;
struct Point
{
    int x;
    int y;
    
    Point(int x, int y)
    {
        this.x = x;
        this.y = y;
    }
    public override string ToString()
    {
        return(String.Format("({0}, {1})", x, y));
    }
}
public class StructsandConstructors
{
    public static void Main()
    {
        Point[] points = new Point[5];
        Console.WriteLine("[2] = {0}", points[2]);
    }
}


Structures are good when grouping data

/*
C#: The Complete Reference 
by Herbert Schildt 
Publisher: Osborne/McGraw-Hill (March 8, 2002)
ISBN: 0072134852
*/
// Structures are good when grouping data. 
 
using System; 
 
// Define a packet structure. 
struct PacketHeader { 
  public uint packNum; // packet number 
  public ushort packLen; // length of packet 
} 
 
// Use PacketHeader to create an e-commerce transaction record. 
class Transaction { 
  static uint transacNum = 0; 
 
  PacketHeader ph;  // incorporate PacketHeader into Transaction 
  string accountNum; 
  double amount; 
 
  public Transaction(string acc, double val) { 
   // create packet header 
    ph.packNum = transacNum++;  
    ph.packLen = 512;  // arbitrary length 
 
    accountNum = acc; 
    amount = val; 
  } 
 
  // Simulate a transaction. 
  public void sendTransaction() { 
    Console.WriteLine("Packet #: " + ph.packNum + 
                      ", Length: " + ph.packLen + 
                      ",\n    Account #: " + accountNum + 
                      ", Amount: {0:C}\n", amount); 
  } 
} 
 
// Demonstrate Packet 
public class PacketDemo { 
  public static void Main() { 
    Transaction t = new Transaction("31243", -100.12); 
    Transaction t2 = new Transaction("AB4655", 345.25); 
    Transaction t3 = new Transaction("8475-09", 9800.00); 
 
    t.sendTransaction(); 
    t2.sendTransaction(); 
    t3.sendTransaction(); 
  } 
}