Csharp/C Sharp by API/System/ConsoleKeyInfo — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
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(нет различий)
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Версия 15:31, 26 мая 2010
ConsoleKeyInfo.Key
using System;
using System.Collections.Generic;
class MainClass
{
public static void Main()
{
ConsoleKeyInfo key;
List<char> input = new List<char>();
do{
key = Console.ReadKey(true);
if (key.Key == ConsoleKey.F1)
{
Console.WriteLine("F1");
}
if (key.Key == ConsoleKey.Backspace)
{
if (input.Count > 0)
{
input.RemoveAt(input.Count - 1);
Console.Write(key.KeyChar);
}
}else if (key.Key == ConsoleKey.Escape){
Console.Clear();
Console.WriteLine("Input: {0}\n\n",new String(input.ToArray()));
input.Clear();
}else if (key.Key >= ConsoleKey.A && key.Key <= ConsoleKey.Z){
input.Add(key.KeyChar);
Console.Write(key.KeyChar);
}
} while (key.Key != ConsoleKey.X || key.Modifiers != ConsoleModifiers.Alt);
}
}
ConsoleKeyInfo.KeyChar
using System;
class MainClass {
public static void Main() {
ConsoleKeyInfo keypress;
Console.WriteLine("Enter keystrokes. Enter Q to stop.");
do {
keypress = Console.ReadKey(); // read keystrokes
Console.WriteLine(" Your key is: " + keypress.KeyChar);
// Check for modifier keys.
if((ConsoleModifiers.Alt & keypress.Modifiers) != 0)
Console.WriteLine("Alt key pressed.");
if((ConsoleModifiers.Control & keypress.Modifiers) != 0)
Console.WriteLine("Control key pressed.");
if((ConsoleModifiers.Shift & keypress.Modifiers) != 0)
Console.WriteLine("Shift key pressed.");
} while(keypress.KeyChar != "Q");
}
}
ConsoleKeyInfo.Modifiers
using System;
using System.Collections.Generic;
class MainClass
{
public static void Main()
{
ConsoleKeyInfo key;
List<char> input = new List<char>();
do{
key = Console.ReadKey(true);
if (key.Key == ConsoleKey.F1)
{
Console.WriteLine("F1");
}
if (key.Key == ConsoleKey.Backspace)
{
if (input.Count > 0)
{
input.RemoveAt(input.Count - 1);
Console.Write(key.KeyChar);
}
}else if (key.Key == ConsoleKey.Escape){
Console.Clear();
Console.WriteLine("Input: {0}\n\n",new String(input.ToArray()));
input.Clear();
}else if (key.Key >= ConsoleKey.A && key.Key <= ConsoleKey.Z){
input.Add(key.KeyChar);
Console.Write(key.KeyChar);
}
} while (key.Key != ConsoleKey.X || key.Modifiers != ConsoleModifiers.Alt);
}
}