Csharp/C Sharp/Reflection/Type — различия между версиями
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Текущая версия на 11:38, 26 мая 2010
Содержание
- 1 Call GetType for int data type
- 2 Call GetType() from StringBuilder
- 3 Call static method GetType from Type to get the Type instance
- 4 Deeper Reflection:Listing All the Types in an Assembly
- 5 demonstrates both the instance and static GetType methods
- 6 Determining the base classes and interfaces for a class.
- 7 Generic methods, like nongeneric methods, can be invoked dynamically at run time.
- 8 Get Generic Type Definition
- 9 Get object Type Name, UnderlyingSystemType, IsClass
- 10 Illustrates runtime type creation
- 11 IsGeneric and IsGenericTypeDefinition
- 12 Print Types
- 13 Query properties of a Type
- 14 The typeName parameter is a combination of the Assembly and Type names
- 15 Type.GetConstructors
- 16 Type.GetGenericArguments and MethodInfo.GetGenericArguments:
- 17 Use GetCustomAttributes from Type to get custom attributes
- 18 Use Type.GetType to check the type of an object
- 19 Use Type.IsClass to check if a type is a class
Call GetType for int data type
using System;
using System.Reflection;
class TypeObjectFromInstanceApp
{
public static void Main(string[] args)
{
int i = 6;
Type type = i.GetType();
Console.WriteLine(type.Name);
}
}
Call GetType() from StringBuilder
using System;
using System.Text;
class MainClass{
public static void Main()
{
StringBuilder sb = new StringBuilder();
Type t6 = sb.GetType();
}
}
Call static method GetType from Type to get the Type instance
using System;
using System.Text;
class MainClass{
public static void Main()
{
Type t2 = Type.GetType("System.String");
Type t3 = Type.GetType("System.String", true);
Type t4 = Type.GetType("system.string", true, true);
Type t5 = Type.GetType("System.Data.DataSet, System.Data,Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089");
}
}
Deeper Reflection:Listing All the Types in an Assembly
/*
A Programmer"s Introduction to C# (Second Edition)
by Eric Gunnerson
Publisher: Apress L.P.
ISBN: 1-893115-62-3
*/
// 36 - Deeper into C#\Deeper Reflection\Listing All the Types in an Assembly
// copyright 2000 Eric Gunnerson
using System;
using System.Reflection;
enum MyEnum
{
Val1,
Val2,
Val3
}
class MyClass
{
}
struct MyStruct
{
}
public class ListingAlltheTypesinanAssembly
{
public static void Main(String[] args)
{
// list all types in the assembly that is passed
// in as a parameter
Assembly a = Assembly.LoadFrom (args[0]);
Type[] types = a.GetTypes();
// look through each type, and write out some information
// about them.
foreach (Type t in types)
{
Console.WriteLine ("Name: {0}", t.FullName);
Console.WriteLine ("Namespace: {0}", t.Namespace);
Console.WriteLine ("Base Class: {0}", t.BaseType.FullName);
}
}
}
demonstrates both the instance and static GetType methods
using System;
class MyClass<K, V> {
public void FunctionA(K argk, V argv) {
}
}
class XClass<T> {
public void FunctionB(T argt) {
}
}
class Starter {
public static void Main() {
MyClass<int, decimal> obj = new MyClass<int, decimal>();
Type typeClosed = obj.GetType();
Console.WriteLine(typeClosed.ToString());
Type typeOpen = Type.GetType("CSharpBook.XClass`1");
Console.WriteLine(typeOpen.ToString());
Type typeClosed2 = Type.GetType(
"CSharpBook.MyClass`2[System.Int32, System.Decimal]");
Console.WriteLine(typeClosed2.ToString());
}
}
Determining the base classes and interfaces for a class.
using System;
using System.Reflection;
using System.Collections;
class MainClass {
public static void Main(string[] args) {
if (args.Length >= 2)
CheckBaseClass(args[0], args[1]);
}
public static void CheckBaseClass(string AssemblyName,string ClassName) {
Assembly assembly = Assembly.LoadFrom(AssemblyName);
if (assembly == null) {
Console.WriteLine("Unable to open {0}",AssemblyName);
return;
}
foreach (Type t in assembly.GetTypes()) {
if (t.IsClass == false)
continue;
Type baseType = t.BaseType;
while (baseType != null) {
if (baseType.FullName.EndsWith(ClassName)) {
Console.WriteLine("Class {0} is derived from {1}",t.FullName, ClassName);
}
baseType = baseType.BaseType;
}
Type[] intfc = t.GetInterfaces();
foreach (Type itf in intfc) {
if (itf.FullName.EndsWith(ClassName)) {
Console.WriteLine("Class {0} is derived from intf {1}",t.FullName, ClassName);
}
}
}
}
}
Generic methods, like nongeneric methods, can be invoked dynamically at run time.
using System;
using System.Reflection;
public class GenericZ<K, V, Z>
where K : new()
where V : new() {
public void MethodA<A>(A argument1, Z argument2) {
Console.WriteLine("MethodA invoked");
}
private K field1 = new K();
private V field2 = new V();
}
class Starter {
static void Main() {
Type genericType = typeof(GenericZ<,,>);
Type[] parameters ={typeof(int),typeof(float),
typeof(int)};
Type closedType = genericType.MakeGenericType(parameters);
MethodInfo openMethod = closedType.GetMethod("MethodA");
object newObject = Activator.CreateInstance(closedType);
parameters = new Type[] { typeof(int) };
MethodInfo closedMethod =
openMethod.MakeGenericMethod(parameters);
object[] methodargs = { 2, 10 };
closedMethod.Invoke(newObject, methodargs);
}
}
Get Generic Type Definition
using System;
class MyClass<K, V> {
public void FunctionA(K argk, V argv) {
}
}
class Starter {
public static void Main() {
MyClass<int, decimal> obj = new MyClass<int, decimal>();
MyClass<string, float> obj2 = new MyClass<string, float>();
Type closedType = obj.GetType();
Type openType = closedType.GetGenericTypeDefinition();
Type closedType2 = obj2.GetType();
Type openType2 = closedType2.GetGenericTypeDefinition();
Console.WriteLine(openType.ToString());
Console.WriteLine(openType2.ToString());
}
}
Get object Type Name, UnderlyingSystemType, IsClass
using System;
using System.Reflection;
class InstanceType
{
public static void Main()
{
String myVar = "P";
Type t = myVar.GetType();
Console.WriteLine("Name : {0}",t.Name);
Console.WriteLine("Underlying System Type : {0}",t.UnderlyingSystemType);
Console.WriteLine("Is Class : {0}",t.IsClass);
}
}
Illustrates runtime type creation
/*
Mastering Visual C# .NET
by Jason Price, Mike Gunderloy
Publisher: Sybex;
ISBN: 0782129110
*/
/*
Example17_7 illustrates runtime type creation
*/
using System;
using System.Reflection;
using System.Reflection.Emit;
public class Example17_7
{
public static void Main()
{
// get the current appdomain
AppDomain ad = AppDomain.CurrentDomain;
// create a new dynamic assembly
AssemblyName an = new AssemblyName();
an.Name = "DynamicRandomAssembly";
AssemblyBuilder ab = ad.DefineDynamicAssembly(
an, AssemblyBuilderAccess.Run);
// create a new module to hold code in the assembly
ModuleBuilder mb = ab.DefineDynamicModule("RandomModule");
// create a type in the module
TypeBuilder tb = mb.DefineType(
"DynamicRandomClass",TypeAttributes.Public);
// create a method of the type
Type returntype = typeof(int);
Type[] paramstype = new Type[0];
MethodBuilder methb=tb.DefineMethod("DynamicRandomMethod",
MethodAttributes.Public, returntype, paramstype);
// generate the MSIL
ILGenerator gen = methb.GetILGenerator();
gen.Emit(OpCodes.Ldc_I4, 1);
gen.Emit(OpCodes.Ret);
// finish creating the type and make it available
Type t = tb.CreateType();
// create an instance of the new type
Object o = Activator.CreateInstance(t);
// create an empty arguments array
Object[] aa = new Object[0];
// get the method and invoke it
MethodInfo m = t.GetMethod("DynamicRandomMethod");
int i = (int) m.Invoke(o, aa);
Console.WriteLine("Method {0} in Class {1} returned {2}",
m, t, i);
}
}
//=============================================================
using System;
public class DynamicRandomClass
{
public int DynamicRandomMethod()
{
return 1;
}
}
IsGeneric and IsGenericTypeDefinition
using System;
using System.Reflection;
public class MyClass<T, V> {
public T membera;
}
public class XClass {
public void MethodA<T>() {
}
}
class Starter {
static void Main() {
Type[] types = { typeof(MyClass<,>), typeof(MyClass<int, int>) };
bool[,] bresp = { {types[0].IsGenericType,
types[0].IsGenericTypeDefinition},
{types[1].IsGenericType,
types[1].IsGenericTypeDefinition}};
Console.WriteLine("Is MyClass<,> a generic type? " + bresp[0, 0]);
Console.WriteLine("Is MyClass<,> open? " + bresp[0, 1]);
Console.WriteLine("Is MyClass<int,int> a generic type? " + bresp[1, 0]);
Console.WriteLine("Is MyClass<int,int> open? " + bresp[1, 1]);
Type tObj = typeof(XClass);
MethodInfo method = tObj.GetMethod("MethodA");
bool[] bMethod ={method.IsGenericMethod, method.IsGenericMethodDefinition};
Console.WriteLine("Is XClass.MethodA<T> a generic method? " + bMethod[0]);
Console.WriteLine("Is XClass.MethodA<T> open? " + bMethod[1]);
}
}
Print Types
using System;
using System.Collections;
using System.Reflection;
public class MainClass{
public static void Main(){
Assembly LoadedAsm = Assembly.LoadFrom("yourName");
Console.WriteLine(LoadedAsm.FullName);
Type[] LoadedTypes = LoadedAsm.GetTypes();
if (LoadedTypes.Length == 0) {
Console.WriteLine("No Types!");
} else {
foreach (Type t in LoadedTypes) {
if (t.IsPublic) {
Console.WriteLine("Public ");
} else if (t.IsNestedPublic) {
Console.WriteLine("Public Nested ");
} else {
Console.WriteLine("Not Public ");
}
if (t.IsEnum) {
Console.WriteLine("Enum: ");
} else if (t.IsValueType) {
Console.WriteLine("Struct: ");
} else {
Console.WriteLine("Class: ");
}
Console.WriteLine("{0}", t.FullName);
}
}
}
}
Query properties of a Type
using System;
using System.Reflection;
class QueryTypesApp
{
public static void DisplaySyntax()
{
Console.WriteLine("\nSyntax: QueryTypes <typename>\n");
}
public static void QueryType(string typename)
{
try
{
Type type = Type.GetType(typename, true, true);
Console.WriteLine("Type name: {0}", type.FullName);
Console.WriteLine("\tHasElementType = {0}", type.HasElementType);
Console.WriteLine("\tIsAbstract = {0}", type.IsAbstract);
Console.WriteLine("\tIsAnsiClass = {0}", type.IsAnsiClass);
Console.WriteLine("\tIsArray = {0}", type.IsArray);
Console.WriteLine("\tIsAutoClass = {0}", type.IsAutoClass);
Console.WriteLine("\tIsAutoLayout = {0}", type.IsAutoLayout);
Console.WriteLine("\tIsByRef = {0}", type.IsByRef);
Console.WriteLine("\tIsClass = {0}", type.IsClass);
Console.WriteLine("\tIsCOMObject = {0}",type.IsCOMObject);
Console.WriteLine("\tIsContextful = {0}", type.IsContextful);
Console.WriteLine("\tIsEnum = {0}", type.IsEnum);
Console.WriteLine("\tIsExplicitLayout = {0}",type.IsExplicitLayout);
Console.WriteLine("\tIsImport = {0}", type.IsImport);
Console.WriteLine("\tIsInterface = {0}", type.IsInterface);
Console.WriteLine("\tIsLayoutSequential = {0}", type.IsLayoutSequential);
Console.WriteLine("\tIsMarshalByRef = {0}", type.IsMarshalByRef);
Console.WriteLine("\tIsNestedAssembly = {0}",type.IsNestedAssembly);
Console.WriteLine("\tIsNestedFamANDAssem = {0}", type.IsNestedFamANDAssem);
Console.WriteLine("\tIsNestedFamily = {0}", type.IsNestedFamily);
Console.WriteLine("\tIsNestedFamORAssem = {0}",type.IsNestedFamORAssem);
Console.WriteLine("\tIsNestedPrivate = {0}", type.IsNestedPrivate);
Console.WriteLine("\tIsNestedPublic = {0}", type.IsNestedPublic);
Console.WriteLine("\tIsNotPublic = {0}", type.IsNotPublic);
Console.WriteLine("\tIsPointer = {0}", type.IsPointer);
Console.WriteLine("\tIsPrimitive = {0}", type.IsPrimitive);
Console.WriteLine("\tIsPublic = {0}", type.IsPublic);
Console.WriteLine("\tIsSealed = {0}", type.IsSealed);
Console.WriteLine("\tIsSerializable = {0}", type.IsSerializable);
Console.WriteLine("\tIsSpecialName = {0}",type.IsSpecialName);
Console.WriteLine("\tIsUnicodeClass = {0}", type.IsUnicodeClass);
Console.WriteLine("\tIsValueType = {0}", type.IsValueType);
}
catch(System.TypeLoadException e)
{
Console.WriteLine("{0} is not a valid type",
typename);
}
}
public static void Main(string[] args)
{
if (1 != args.Length) DisplaySyntax();
else QueryType(args[0]);
Console.ReadLine();
}
}
The typeName parameter is a combination of the Assembly and Type names
using System;
using System.Reflection;
class ReflectOnlyType {
static void Main() {
Type zType = Type.ReflectionOnlyGetType("ReflectOnlyType", false, false);
Console.WriteLine(zType.Name);
}
}
Type.GetConstructors
using System;
using System.Reflection;
public class Class1 {
public static int Main() {
Type t = typeof(MyClass);
Console.WriteLine("Type of class: " + t);
Console.WriteLine("Namespace: " + t.Namespace);
ConstructorInfo[] ci = t.GetConstructors();
Console.WriteLine("Constructors are:");
foreach (ConstructorInfo i in ci) {
Console.WriteLine(i);
}
return 0;
}
public class MyClass {
public int pubInteger;
private int _privValue;
public MyClass() {
}
public MyClass(int IntegerValueIn) {
pubInteger = IntegerValueIn;
}
public int Add10(int IntegerValueIn) {
Console.WriteLine(IntegerValueIn);
return IntegerValueIn + 10;
}
public int TestProperty {
get {
return _privValue;
}
set {
_privValue = value;
}
}
}
}
Type.GetGenericArguments and MethodInfo.GetGenericArguments:
using System;
class MyClass<K, V> {
public void FunctionA(K argk, V argv) {
}
}
class Starter {
public static void Main() {
MyClass<int, decimal> obj = new MyClass<int, decimal>();
MyClass<string, float> obj2 = new MyClass<string, float>();
Type closedType = obj.GetType();
Type openType = closedType.GetGenericTypeDefinition();
Type closedType2 = obj2.GetType();
Type openType2 = closedType2.GetGenericTypeDefinition();
Console.WriteLine(openType.ToString());
Console.WriteLine(openType2.ToString());
}
}
Use GetCustomAttributes from Type to get custom attributes
using System;
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Assembly, AllowMultiple = true, Inherited = false)]
public class AuthorAttribute : System.Attribute
{
private string company; // Creator"s company
private string name; // Creator"s name
public AuthorAttribute(string name)
{
this.name = name;
company = "";
}
public string Company
{
get { return company; }
set { company = value; }
}
public string Name
{
get { return name; }
}
}
[assembly: Author("Allen", Company = "Ltd.")]
[Author("Allen", Company = "Objective Ltd.")]
class SomeClass { }
[Author("Lena")]
public class SomeOtherClass
{
}
[Author("FirstName")]
[Author("Allen", Company = "Ltd.")]
class MainClass
{
public static void Main()
{
Type type = typeof(MainClass);
object[] attrs = type.GetCustomAttributes(typeof(AuthorAttribute), true);
foreach (AuthorAttribute a in attrs)
{
Console.WriteLine(a.Name + ", " + a.rupany);
}
}
}
Use Type.GetType to check the type of an object
using System;
using System.IO;
class MainClass
{
public static bool IsType(object obj, string type)
{
Type t = Type.GetType(type, true, true);
return t == obj.GetType() || obj.GetType().IsSubclassOf(t);
}
public static void Main()
{
Object someObject = new StringReader("This is a StringReader");
if (typeof(StringReader) == someObject.GetType())
{
Console.WriteLine("typeof: someObject is a StringReader");
}
if (IsType(someObject, "System.IO.TextReader"))
{
Console.WriteLine("GetType: someObject is a TextReader");
}
}
}
Use Type.IsClass to check if a type is a class
using System;
using System.Reflection;
class NameType
{
public static void Main()
{
Type t = Type.GetType("System.String");
Console.WriteLine("Name : {0}",t.Name);
Console.WriteLine("Underlying System Type : {0}",t.UnderlyingSystemType);
Console.WriteLine("Is Class : {0}",t.IsClass);
}
}