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		<title>Visual C++ .NET/Thread/Join - История изменений</title>
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		<updated>2026-04-29T19:01:04Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://nfex.ru/index.php?title=Visual_C%2B%2B_.NET/Thread/Join&amp;diff=3902&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
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&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
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	<entry>
		<id>http://nfex.ru/index.php?title=Visual_C%2B%2B_.NET/Thread/Join&amp;diff=3903&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T12:06:27Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Joining Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
#include &amp;quot;stdafx.h&amp;quot;&lt;br /&gt;
&lt;br /&gt;
using namespace System;&lt;br /&gt;
using namespace System::Threading;&lt;br /&gt;
ref class MyThread&lt;br /&gt;
{&lt;br /&gt;
public:&lt;br /&gt;
    static void ThreadFunc(Object ^Name);&lt;br /&gt;
};&lt;br /&gt;
void MyThread::ThreadFunc(Object ^Name)&lt;br /&gt;
{&lt;br /&gt;
    for (int i = 0; i &amp;lt; 5; i++)&lt;br /&gt;
    {&lt;br /&gt;
        Console::WriteLine(&amp;quot;{0} {1}&amp;quot;, Name, i.ToString());&lt;br /&gt;
        Thread::Sleep(1);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
void main()&lt;br /&gt;
{&lt;br /&gt;
    Thread ^thr1 =&lt;br /&gt;
        gcnew Thread(gcnew ParameterizedThreadStart(&amp;amp;MyThread::ThreadFunc));&lt;br /&gt;
    Thread ^thr2 =&lt;br /&gt;
        gcnew Thread(gcnew ParameterizedThreadStart(&amp;amp;MyThread::ThreadFunc));&lt;br /&gt;
    thr1-&amp;gt;Start(&amp;quot;Thread1&amp;quot;);&lt;br /&gt;
    thr1-&amp;gt;Join();&lt;br /&gt;
    thr2-&amp;gt;Start(&amp;quot;Thread2&amp;quot;);&lt;br /&gt;
    Console::WriteLine(&amp;quot;End of Main&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Threads interrupt, suspend, join==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
#include &amp;quot;stdafx.h&amp;quot;&lt;br /&gt;
using namespace System;&lt;br /&gt;
using namespace System::Threading;&lt;br /&gt;
ref class MyThread&lt;br /&gt;
{&lt;br /&gt;
public:&lt;br /&gt;
    static void ThreadFunc1();&lt;br /&gt;
    static void ThreadFunc2();&lt;br /&gt;
};&lt;br /&gt;
void MyThread::ThreadFunc1()&lt;br /&gt;
{&lt;br /&gt;
    Console::WriteLine(&amp;quot;Before long sleep&amp;quot;);&lt;br /&gt;
    try&lt;br /&gt;
    {&lt;br /&gt;
        Thread::Sleep(Timeout::Infinite);&lt;br /&gt;
    }&lt;br /&gt;
    catch(ThreadInterruptedException^){/*continue processing*/}&lt;br /&gt;
    Console::WriteLine(&amp;quot;After long sleep&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
void MyThread::ThreadFunc2()&lt;br /&gt;
{&lt;br /&gt;
    for (int i = 0; i &amp;lt; 5; i++)&lt;br /&gt;
    {&lt;br /&gt;
        Console::WriteLine(&amp;quot;Thread {0}&amp;quot;,i.ToString());&lt;br /&gt;
        Thread::Sleep(2);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
void main()&lt;br /&gt;
{&lt;br /&gt;
    Thread ^thr1 = gcnew Thread(gcnew ThreadStart(&amp;amp;MyThread::ThreadFunc1));&lt;br /&gt;
    Thread ^thr2 = gcnew Thread(gcnew ThreadStart(&amp;amp;MyThread::ThreadFunc2));&lt;br /&gt;
    Console::WriteLine(&amp;quot;Sleep/interrupt thread&amp;quot;);&lt;br /&gt;
    thr1-&amp;gt;Start();&lt;br /&gt;
&lt;br /&gt;
    Thread::Sleep(4);&lt;br /&gt;
    for (int i = 0; i &amp;lt; 4; i++)&lt;br /&gt;
    {&lt;br /&gt;
          Console::WriteLine(&amp;quot;**Main2 {0}&amp;quot;, i.ToString());&lt;br /&gt;
          Thread::Sleep(2);&lt;br /&gt;
    }&lt;br /&gt;
    thr1-&amp;gt;Interrupt();&lt;br /&gt;
    thr1-&amp;gt;Join();&lt;br /&gt;
    Console::WriteLine(&amp;quot;\nSuspend/resume thread&amp;quot;);&lt;br /&gt;
    thr2-&amp;gt;Start();&lt;br /&gt;
    Thread::Sleep(4);&lt;br /&gt;
    thr2-&amp;gt;Suspend();&lt;br /&gt;
    for (int i = 0; i &amp;lt; 4; i++)&lt;br /&gt;
    {&lt;br /&gt;
        Console::WriteLine(&amp;quot;**Main1 {0}&amp;quot;, i.ToString());&lt;br /&gt;
        Thread::Sleep(2);&lt;br /&gt;
    }&lt;br /&gt;
    thr2-&amp;gt;Resume();&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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