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		<id>http://nfex.ru/index.php?action=history&amp;feed=atom&amp;title=Visual_C%2B%2B_.NET%2FDelegate%2FEvent</id>
		<title>Visual C++ .NET/Delegate/Event - История изменений</title>
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		<updated>2026-04-30T05:25:20Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://nfex.ru/index.php?title=Visual_C%2B%2B_.NET/Delegate/Event&amp;diff=3916&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://nfex.ru/index.php?title=Visual_C%2B%2B_.NET/Delegate/Event&amp;diff=3917&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T12:06:29Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Event firer and handler==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
#include &amp;quot;stdafx.h&amp;quot;&lt;br /&gt;
using namespace System;&lt;br /&gt;
ref class MyEventArgs : EventArgs&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
     property String^ Info;&lt;br /&gt;
     MyEventArgs(String^ info)&lt;br /&gt;
     {&lt;br /&gt;
        Info = info;&lt;br /&gt;
     }&lt;br /&gt;
};&lt;br /&gt;
delegate void MyEventHandler(Object^ sender, MyEventArgs^ args);&lt;br /&gt;
ref class EventSender&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
   event MyEventHandler^ MyEvent;&lt;br /&gt;
   void Fire(MyEventArgs^ args)&lt;br /&gt;
   {&lt;br /&gt;
      MyEvent(this, args);&lt;br /&gt;
   }&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
ref class EventReceiver&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
      void OnMyEvent(Object^ sender, MyEventArgs^ args)&lt;br /&gt;
      {&lt;br /&gt;
         Console::WriteLine(&amp;quot;My Event with info: &amp;quot; + args-&amp;gt;Info );&lt;br /&gt;
      }&lt;br /&gt;
      void SetUpToReceive(EventSender^ sender)&lt;br /&gt;
      {&lt;br /&gt;
          sender-&amp;gt;MyEvent += gcnew MyEventHandler(this, &amp;amp;EventReceiver::OnMyEvent);&lt;br /&gt;
      }&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
int main()&lt;br /&gt;
{&lt;br /&gt;
    EventReceiver^ receiver = gcnew EventReceiver();&lt;br /&gt;
    EventSender^ sender = gcnew EventSender();&lt;br /&gt;
    receiver-&amp;gt;SetUpToReceive(sender);&lt;br /&gt;
    MyEventArgs^ myargs = gcnew MyEventArgs(&amp;quot;abc&amp;quot;);&lt;br /&gt;
    sender-&amp;gt;Fire(myargs);&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==event type==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
#include &amp;quot;stdafx.h&amp;quot;&lt;br /&gt;
using namespace System;&lt;br /&gt;
ref class MyEventArgs : EventArgs&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
     property String^ Info;&lt;br /&gt;
     MyEventArgs(String^ info)&lt;br /&gt;
     {&lt;br /&gt;
        Info = info;&lt;br /&gt;
     }&lt;br /&gt;
};&lt;br /&gt;
delegate void MyEventHandler(Object^ sender, MyEventArgs^ args);&lt;br /&gt;
ref class EventSender&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
   event MyEventHandler^ MyEvent;&lt;br /&gt;
   void Fire(MyEventArgs^ args)&lt;br /&gt;
   {&lt;br /&gt;
      MyEvent(this, args);&lt;br /&gt;
   }&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
ref class EventReceiver&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
      void OnMyEvent(Object^ sender, MyEventArgs^ args)&lt;br /&gt;
      {&lt;br /&gt;
         Console::WriteLine(&amp;quot;My Event with info: &amp;quot; + args-&amp;gt;Info );&lt;br /&gt;
      }&lt;br /&gt;
      void SetUpToReceive(EventSender^ sender)&lt;br /&gt;
      {&lt;br /&gt;
          sender-&amp;gt;MyEvent += gcnew MyEventHandler(this, &amp;amp;EventReceiver::OnMyEvent);&lt;br /&gt;
      }&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
int main()&lt;br /&gt;
{&lt;br /&gt;
    EventReceiver^ receiver = gcnew EventReceiver();&lt;br /&gt;
    EventSender^ sender = gcnew EventSender();&lt;br /&gt;
    receiver-&amp;gt;SetUpToReceive(sender);&lt;br /&gt;
    MyEventArgs^ myargs = gcnew MyEventArgs(&amp;quot;abc&amp;quot;);&lt;br /&gt;
    sender-&amp;gt;Fire(myargs);&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Extends EventArgs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
#include &amp;quot;stdafx.h&amp;quot;&lt;br /&gt;
using namespace System;&lt;br /&gt;
ref class MyEventArgs : EventArgs&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
     property String^ Info;&lt;br /&gt;
     MyEventArgs(String^ info)&lt;br /&gt;
     {&lt;br /&gt;
        Info = info;&lt;br /&gt;
     }&lt;br /&gt;
};&lt;br /&gt;
delegate void MyEventHandler(Object^ sender, MyEventArgs^ args);&lt;br /&gt;
ref class EventSender&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
   event MyEventHandler^ MyEvent;&lt;br /&gt;
   void Fire(MyEventArgs^ args)&lt;br /&gt;
   {&lt;br /&gt;
      MyEvent(this, args);&lt;br /&gt;
   }&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
ref class EventReceiver&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
      void OnMyEvent(Object^ sender, MyEventArgs^ args)&lt;br /&gt;
      {&lt;br /&gt;
         Console::WriteLine(&amp;quot;My Event with info: &amp;quot; + args-&amp;gt;Info );&lt;br /&gt;
      }&lt;br /&gt;
      void SetUpToReceive(EventSender^ sender)&lt;br /&gt;
      {&lt;br /&gt;
          sender-&amp;gt;MyEvent += gcnew MyEventHandler(this, &amp;amp;EventReceiver::OnMyEvent);&lt;br /&gt;
      }&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
int main()&lt;br /&gt;
{&lt;br /&gt;
    EventReceiver^ receiver = gcnew EventReceiver();&lt;br /&gt;
    EventSender^ sender = gcnew EventSender();&lt;br /&gt;
    receiver-&amp;gt;SetUpToReceive(sender);&lt;br /&gt;
    MyEventArgs^ myargs = gcnew MyEventArgs(&amp;quot;abc&amp;quot;);&lt;br /&gt;
    sender-&amp;gt;Fire(myargs);&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fire events and event handlers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
#include &amp;quot;stdafx.h&amp;quot;&lt;br /&gt;
using namespace System;&lt;br /&gt;
using namespace System::Threading;&lt;br /&gt;
ref class MyEventArgs : EventArgs&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
     property String^ Info;&lt;br /&gt;
     MyEventArgs(String^ info)&lt;br /&gt;
     {&lt;br /&gt;
        Info = info;&lt;br /&gt;
     }&lt;br /&gt;
};&lt;br /&gt;
delegate void MyEventHandler(Object^ sender, MyEventArgs^ args);&lt;br /&gt;
&lt;br /&gt;
ref class Events&lt;br /&gt;
{&lt;br /&gt;
   public:&lt;br /&gt;
      event EventHandler^ Start;&lt;br /&gt;
      event EventHandler^ Exit;&lt;br /&gt;
      void RaiseStartEvent()&lt;br /&gt;
      {&lt;br /&gt;
          Start(this, gcnew EventArgs());&lt;br /&gt;
      }&lt;br /&gt;
      void RaiseExitEvent()&lt;br /&gt;
      {&lt;br /&gt;
          Exit(this, gcnew EventArgs());&lt;br /&gt;
      }&lt;br /&gt;
      void OnStart(Object^ sender, EventArgs^ args)&lt;br /&gt;
      {&lt;br /&gt;
         Console::WriteLine(&amp;quot;Starting&amp;quot;);&lt;br /&gt;
      }&lt;br /&gt;
      void OnExit(Object^ sender, EventArgs^ args)&lt;br /&gt;
      {&lt;br /&gt;
          Console::WriteLine(&amp;quot;Exiting&amp;quot;);&lt;br /&gt;
      }&lt;br /&gt;
};&lt;br /&gt;
void f(Events^ e)&lt;br /&gt;
{&lt;br /&gt;
   e-&amp;gt;RaiseStartEvent();&lt;br /&gt;
   Console::WriteLine(&amp;quot;Doing something.&amp;quot;);&lt;br /&gt;
   e-&amp;gt;RaiseExitEvent();&lt;br /&gt;
}&lt;br /&gt;
int main()&lt;br /&gt;
{&lt;br /&gt;
    Events^ events = gcnew Events();&lt;br /&gt;
    // add the event handlers for Start and Exit&lt;br /&gt;
    events-&amp;gt;Start += gcnew EventHandler(events, &amp;amp;Events::OnStart);&lt;br /&gt;
    events-&amp;gt;Exit += gcnew EventHandler(events, &amp;amp;Events::OnExit);&lt;br /&gt;
    f(events);&lt;br /&gt;
    // remove the event handlers&lt;br /&gt;
    events-&amp;gt;Start -= gcnew EventHandler(events, &amp;amp;Events::OnStart);&lt;br /&gt;
    events-&amp;gt;Exit -= gcnew EventHandler(events, &amp;amp;Events::OnExit);&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Register event handler==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
#include &amp;quot;stdafx.h&amp;quot;&lt;br /&gt;
using namespace System;&lt;br /&gt;
ref class EventSender{&lt;br /&gt;
   public:&lt;br /&gt;
   event EventHandler^ MyEvent;&lt;br /&gt;
   void Fire(EventArgs^ args)&lt;br /&gt;
   {&lt;br /&gt;
      MyEvent(this, args);&lt;br /&gt;
   }&lt;br /&gt;
};&lt;br /&gt;
ref class EventReceiver{&lt;br /&gt;
   public:&lt;br /&gt;
      void OnMyEvent(Object^ sender, EventArgs^ args){&lt;br /&gt;
         Console::WriteLine(&amp;quot;My Event&amp;quot;);&lt;br /&gt;
      }&lt;br /&gt;
      void AddHandler(EventSender^ sender){&lt;br /&gt;
          sender-&amp;gt;MyEvent += gcnew EventHandler(this, &amp;amp;EventReceiver::OnMyEvent);&lt;br /&gt;
      }&lt;br /&gt;
};&lt;br /&gt;
int main(){&lt;br /&gt;
    EventReceiver^ receiver = gcnew EventReceiver();&lt;br /&gt;
    EventSender^ sender = gcnew EventSender();&lt;br /&gt;
    receiver-&amp;gt;AddHandler(sender);&lt;br /&gt;
    EventArgs^ args = gcnew EventArgs();&lt;br /&gt;
    sender-&amp;gt;Fire(args);&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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