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		<title>Csharp/C Sharp by API/System.Net.Sockets/NetworkStream - История изменений</title>
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		<updated>2026-04-29T23:53:54Z</updated>
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	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp_by_API/System.Net.Sockets/NetworkStream&amp;diff=4713&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp_by_API/System.Net.Sockets/NetworkStream&amp;diff=4714&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T12:11:46Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==NetworkStream.Flush()==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;  &lt;br /&gt;
/*&lt;br /&gt;
C# Network Programming &lt;br /&gt;
by Richard Blum&lt;br /&gt;
Publisher: Sybex &lt;br /&gt;
ISBN: 0782141765&lt;br /&gt;
*/&lt;br /&gt;
using System;&lt;br /&gt;
using System.Net;&lt;br /&gt;
using System.Net.Sockets;&lt;br /&gt;
using System.Text;&lt;br /&gt;
public class TcpClientSample&lt;br /&gt;
{&lt;br /&gt;
   public static void Main()&lt;br /&gt;
   {&lt;br /&gt;
      byte[] data = new byte[1024];&lt;br /&gt;
      string input, stringData;&lt;br /&gt;
      TcpClient server;&lt;br /&gt;
 &lt;br /&gt;
      try&lt;br /&gt;
      {&lt;br /&gt;
         server = new TcpClient(&amp;quot;127.0.0.1&amp;quot;, 9050);&lt;br /&gt;
      } catch (SocketException)&lt;br /&gt;
      {&lt;br /&gt;
         Console.WriteLine(&amp;quot;Unable to connect to server&amp;quot;);&lt;br /&gt;
         return;&lt;br /&gt;
      }&lt;br /&gt;
      NetworkStream ns = server.GetStream();&lt;br /&gt;
      int recv = ns.Read(data, 0, data.Length);&lt;br /&gt;
      stringData = Encoding.ASCII.GetString(data, 0, recv);&lt;br /&gt;
      Console.WriteLine(stringData);&lt;br /&gt;
      while(true)&lt;br /&gt;
      {&lt;br /&gt;
         input = Console.ReadLine();&lt;br /&gt;
         if (input == &amp;quot;exit&amp;quot;)&lt;br /&gt;
            break;&lt;br /&gt;
         ns.Write(Encoding.ASCII.GetBytes(input), 0, input.Length);&lt;br /&gt;
         ns.Flush();&lt;br /&gt;
         data = new byte[1024];&lt;br /&gt;
         recv = ns.Read(data, 0, data.Length);&lt;br /&gt;
         stringData = Encoding.ASCII.GetString(data, 0, recv);&lt;br /&gt;
         Console.WriteLine(stringData);&lt;br /&gt;
      }&lt;br /&gt;
      Console.WriteLine(&amp;quot;Disconnecting from server...&amp;quot;);&lt;br /&gt;
      ns.Close();&lt;br /&gt;
      server.Close();&lt;br /&gt;
   }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
    &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NetworkStream.Read==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;  &lt;br /&gt;
using System;&lt;br /&gt;
using System.Net;&lt;br /&gt;
using System.Net.Sockets;&lt;br /&gt;
using System.Text;&lt;br /&gt;
public class NetworkStreamTcpClient&lt;br /&gt;
{&lt;br /&gt;
   public static void Main()&lt;br /&gt;
   {&lt;br /&gt;
      byte[] data = new byte[1024];&lt;br /&gt;
      string input, stringData;&lt;br /&gt;
      int recv;&lt;br /&gt;
      IPEndPoint ipep = new IPEndPoint(&lt;br /&gt;
                      IPAddress.Parse(&amp;quot;127.0.0.1&amp;quot;), 9050);&lt;br /&gt;
      Socket server = new Socket(AddressFamily.InterNetwork,&lt;br /&gt;
                     SocketType.Stream, ProtocolType.Tcp);&lt;br /&gt;
      server.Connect(ipep);&lt;br /&gt;
      NetworkStream ns = new NetworkStream(server);&lt;br /&gt;
      if (ns.CanRead)&lt;br /&gt;
      {&lt;br /&gt;
         recv = ns.Read(data, 0, data.Length);&lt;br /&gt;
         stringData = Encoding.ASCII.GetString(data, 0, recv);&lt;br /&gt;
         Console.WriteLine(stringData);&lt;br /&gt;
      }&lt;br /&gt;
      else&lt;br /&gt;
      {&lt;br /&gt;
         Console.WriteLine(&amp;quot;Error: Can&amp;quot;t read from this socket&amp;quot;);&lt;br /&gt;
         ns.Close();&lt;br /&gt;
         server.Close();&lt;br /&gt;
         return;&lt;br /&gt;
      }&lt;br /&gt;
      while(true)&lt;br /&gt;
      {&lt;br /&gt;
         input = &amp;quot;asdf&amp;quot;;&lt;br /&gt;
         if (input == &amp;quot;exit&amp;quot;)&lt;br /&gt;
            break;&lt;br /&gt;
         if (ns.CanWrite)&lt;br /&gt;
         {&lt;br /&gt;
            ns.Write(Encoding.ASCII.GetBytes(input), 0, input.Length);&lt;br /&gt;
            ns.Flush();&lt;br /&gt;
         }&lt;br /&gt;
         recv = ns.Read(data, 0, data.Length);&lt;br /&gt;
         stringData = Encoding.ASCII.GetString(data, 0, recv);&lt;br /&gt;
         Console.WriteLine(stringData);&lt;br /&gt;
      }&lt;br /&gt;
      Console.WriteLine(&amp;quot;Disconnecting from server...&amp;quot;);&lt;br /&gt;
      ns.Close();&lt;br /&gt;
      server.Shutdown(SocketShutdown.Both);&lt;br /&gt;
      server.Close();&lt;br /&gt;
   }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
    &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NetworkStream.Write==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;  &lt;br /&gt;
using System;&lt;br /&gt;
using System.Text;&lt;br /&gt;
using System.IO;&lt;br /&gt;
using System.Net.Sockets;&lt;br /&gt;
&lt;br /&gt;
public class TryTcp {&lt;br /&gt;
  public static void Main(String [] args) {&lt;br /&gt;
    TcpClient client = new TcpClient(&amp;quot;www.nfex.ru&amp;quot;, 80);&lt;br /&gt;
    NetworkStream stream = client.GetStream();&lt;br /&gt;
    byte[] send = Encoding.ASCII.GetBytes(&amp;quot;GET HTTP/1.0 \r\n\r\n&amp;quot;);&lt;br /&gt;
    stream.Write(send, 0, send.Length);&lt;br /&gt;
    byte[] bytes = new byte[client.ReceiveBufferSize];&lt;br /&gt;
    int count = stream.Read(bytes, 0, (int)client.ReceiveBufferSize);&lt;br /&gt;
    String data = Encoding.ASCII.GetString(bytes);&lt;br /&gt;
    char[] unused = {(char)data[count]};&lt;br /&gt;
    Console.WriteLine(data.TrimEnd(unused));&lt;br /&gt;
    stream.Close();&lt;br /&gt;
    client.Close();&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
    &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==new NetworkStream==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
using System;&lt;br /&gt;
using System.IO;&lt;br /&gt;
using System.Net.Sockets ;&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
  public static void Main() &lt;br /&gt;
  {&lt;br /&gt;
    TcpListener tcpl = new TcpListener(9999);&lt;br /&gt;
    tcpl.Start();&lt;br /&gt;
    for (;;)&lt;br /&gt;
    {&lt;br /&gt;
      Socket newSocket = tcpl.AcceptSocket();&lt;br /&gt;
      if (newSocket.Connected)&lt;br /&gt;
      {&lt;br /&gt;
        NetworkStream ns = new NetworkStream(newSocket);&lt;br /&gt;
        byte[] buf = {1,2,3,4,5,6,7,8,9};&lt;br /&gt;
        ns.Write(buf, 0, 9);&lt;br /&gt;
        ns.Flush();&lt;br /&gt;
        ns.Close();&lt;br /&gt;
      }&lt;br /&gt;
      newSocket.Close();&lt;br /&gt;
      break;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
    &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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