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		<title>Csharp/C Sharp by API/System.Drawing.Imaging/ImageAttributes - История изменений</title>
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		<updated>2026-04-30T01:38:36Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp_by_API/System.Drawing.Imaging/ImageAttributes&amp;diff=4399&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
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	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp_by_API/System.Drawing.Imaging/ImageAttributes&amp;diff=4400&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T12:10:53Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==ImageAttributes.SetColorMatrix==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
using System;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System.ruponentModel;&lt;br /&gt;
using System.Data;&lt;br /&gt;
using System.Drawing;&lt;br /&gt;
using System.Drawing.Imaging;&lt;br /&gt;
using System.Drawing.Text;&lt;br /&gt;
using System.Drawing.Printing;&lt;br /&gt;
using System.Drawing.Drawing2D;&lt;br /&gt;
using System.Text;&lt;br /&gt;
using System.Windows.Forms;&lt;br /&gt;
public class Form1 : Form {&lt;br /&gt;
    protected override void OnPaint(PaintEventArgs e) {&lt;br /&gt;
        Bitmap bmp = new Bitmap(&amp;quot;alphabet.gif&amp;quot;);&lt;br /&gt;
        Graphics g = e.Graphics;&lt;br /&gt;
        float[][] matrixItems = {&lt;br /&gt;
                    new float[] {0.2f, 0, 0, 0, 0},&lt;br /&gt;
                    new float[] {0, 0.8f, 0, 0, 0},&lt;br /&gt;
                    new float[] {0, 0, 1, 0, 0},&lt;br /&gt;
                    new float[] {0, 0, 0, 1, 0}, &lt;br /&gt;
                    new float[] {0, 0, 0, 0, 1}};&lt;br /&gt;
        ColorMatrix colorMatrix = new ColorMatrix(matrixItems);&lt;br /&gt;
        ImageAttributes imageAtt = new ImageAttributes();&lt;br /&gt;
        imageAtt.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);&lt;br /&gt;
        TextureBrush tb = new TextureBrush(bmp, new Rectangle(0, 0, bmp.Width, bmp.Height), imageAtt);&lt;br /&gt;
        tb.WrapMode = WrapMode.Tile;&lt;br /&gt;
        g.FillRectangle(tb, this.ClientRectangle);&lt;br /&gt;
        bmp.Dispose();&lt;br /&gt;
        tb.Dispose();&lt;br /&gt;
    }&lt;br /&gt;
    public static void Main() {&lt;br /&gt;
        Application.Run(new Form1());&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==new ImageAttributes()==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
using System;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System.ruponentModel;&lt;br /&gt;
using System.Data;&lt;br /&gt;
using System.Drawing;&lt;br /&gt;
using System.Drawing.Imaging;&lt;br /&gt;
using System.Drawing.Text;&lt;br /&gt;
using System.Drawing.Printing;&lt;br /&gt;
using System.Drawing.Drawing2D;&lt;br /&gt;
using System.Text;&lt;br /&gt;
using System.Windows.Forms;&lt;br /&gt;
public class Form1 : Form {&lt;br /&gt;
    protected override void OnPaint(PaintEventArgs e) {&lt;br /&gt;
        Bitmap bmp = new Bitmap(&amp;quot;alphabet.gif&amp;quot;);&lt;br /&gt;
        Graphics g = e.Graphics;&lt;br /&gt;
        float[][] matrixItems = {&lt;br /&gt;
                    new float[] {0.2f, 0, 0, 0, 0},&lt;br /&gt;
                    new float[] {0, 0.8f, 0, 0, 0},&lt;br /&gt;
                    new float[] {0, 0, 1, 0, 0},&lt;br /&gt;
                    new float[] {0, 0, 0, 1, 0}, &lt;br /&gt;
                    new float[] {0, 0, 0, 0, 1}};&lt;br /&gt;
        ColorMatrix colorMatrix = new ColorMatrix(matrixItems);&lt;br /&gt;
        ImageAttributes imageAtt = new ImageAttributes();&lt;br /&gt;
        imageAtt.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);&lt;br /&gt;
        TextureBrush tb = new TextureBrush(bmp, new Rectangle(0, 0, bmp.Width, bmp.Height), imageAtt);&lt;br /&gt;
        tb.WrapMode = WrapMode.Tile;&lt;br /&gt;
        g.FillRectangle(tb, this.ClientRectangle);&lt;br /&gt;
        bmp.Dispose();&lt;br /&gt;
        tb.Dispose();&lt;br /&gt;
    }&lt;br /&gt;
    public static void Main() {&lt;br /&gt;
        Application.Run(new Form1());&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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