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		<id>http://nfex.ru/index.php?action=history&amp;feed=atom&amp;title=Csharp%2FC_Sharp_by_API%2FSystem.Collections.Generic%2FList</id>
		<title>Csharp/C Sharp by API/System.Collections.Generic/List - История изменений</title>
		<link rel="self" type="application/atom+xml" href="http://nfex.ru/index.php?action=history&amp;feed=atom&amp;title=Csharp%2FC_Sharp_by_API%2FSystem.Collections.Generic%2FList"/>
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		<updated>2026-04-30T02:51:08Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp_by_API/System.Collections.Generic/List&amp;diff=4681&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp_by_API/System.Collections.Generic/List&amp;diff=4682&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
		<link rel="alternate" type="text/html" href="http://nfex.ru/index.php?title=Csharp/C_Sharp_by_API/System.Collections.Generic/List&amp;diff=4682&amp;oldid=prev"/>
				<updated>2010-05-26T12:11:41Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==extends List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;  &lt;br /&gt;
using System;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System.Text;&lt;br /&gt;
public static class VectorDelegates {&lt;br /&gt;
    public static int Compare(Vector x, Vector y) {&lt;br /&gt;
        if (x.R &amp;gt; y.R) {&lt;br /&gt;
            return 1;&lt;br /&gt;
        } else if (x.R &amp;lt; y.R) {&lt;br /&gt;
            return -1;&lt;br /&gt;
        }&lt;br /&gt;
        return 0;&lt;br /&gt;
    }&lt;br /&gt;
    public static bool TopRightQuadrant(Vector target) {&lt;br /&gt;
        if (target.Theta &amp;gt;= 0.0 &amp;amp;&amp;amp; target.Theta &amp;lt;= 90.0) {&lt;br /&gt;
            return true;&lt;br /&gt;
        } else {&lt;br /&gt;
            return false;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
public class Vectors : List&amp;lt;Vector&amp;gt; {&lt;br /&gt;
    public Vectors() {&lt;br /&gt;
    }&lt;br /&gt;
    public Vectors(IEnumerable&amp;lt;Vector&amp;gt; initialItems) {&lt;br /&gt;
        foreach (Vector vector in initialItems) {&lt;br /&gt;
            Add(vector);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
    public string Sum() {&lt;br /&gt;
        StringBuilder sb = new StringBuilder();&lt;br /&gt;
        Vector currentPoint = new Vector(0.0, 0.0);&lt;br /&gt;
        sb.Append(&amp;quot;origin&amp;quot;);&lt;br /&gt;
        foreach (Vector vector in this) {&lt;br /&gt;
            sb.AppendFormat(&amp;quot; + {0}&amp;quot;, vector);&lt;br /&gt;
            currentPoint += vector;&lt;br /&gt;
        }&lt;br /&gt;
        sb.AppendFormat(&amp;quot; = {0}&amp;quot;, currentPoint);&lt;br /&gt;
        return sb.ToString();&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
public class Vector {&lt;br /&gt;
    public double? R = null;&lt;br /&gt;
    public double? Theta = null;&lt;br /&gt;
    public double? ThetaRadians {&lt;br /&gt;
        get {&lt;br /&gt;
            return (Theta * Math.PI / 180.0);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
    public Vector(double? r, double? theta) {&lt;br /&gt;
        if (r &amp;lt; 0) {&lt;br /&gt;
            r = -r;&lt;br /&gt;
            theta += 180;&lt;br /&gt;
        }&lt;br /&gt;
        theta = theta % 360;&lt;br /&gt;
        R = r;&lt;br /&gt;
        Theta = theta;&lt;br /&gt;
    }&lt;br /&gt;
    public static Vector operator +(Vector op1, Vector op2) {&lt;br /&gt;
        try {&lt;br /&gt;
            double newX = op1.R.Value * Math.Sin(op1.ThetaRadians.Value)&lt;br /&gt;
               + op2.R.Value * Math.Sin(op2.ThetaRadians.Value);&lt;br /&gt;
            double newY = op1.R.Value * Math.Cos(op1.ThetaRadians.Value)&lt;br /&gt;
               + op2.R.Value * Math.Cos(op2.ThetaRadians.Value);&lt;br /&gt;
            double newR = Math.Sqrt(newX * newX + newY * newY);&lt;br /&gt;
            double newTheta = Math.Atan2(newX, newY) * 180.0 / Math.PI;&lt;br /&gt;
            return new Vector(newR, newTheta);&lt;br /&gt;
        } catch {&lt;br /&gt;
            return new Vector(null, null);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
    public static Vector operator -(Vector op1) {&lt;br /&gt;
        return new Vector(-op1.R, op1.Theta);&lt;br /&gt;
    }&lt;br /&gt;
    public static Vector operator -(Vector op1, Vector op2) {&lt;br /&gt;
        return op1 + (-op2);&lt;br /&gt;
    }&lt;br /&gt;
    public override string ToString() {&lt;br /&gt;
        string rString = R.HasValue ? R.ToString() : &amp;quot;null&amp;quot;;&lt;br /&gt;
        string thetaString = Theta.HasValue ? Theta.ToString() : &amp;quot;null&amp;quot;;&lt;br /&gt;
        return string.Format(&amp;quot;({0}, {1})&amp;quot;, rString, thetaString);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
class Program {&lt;br /&gt;
    static void Main(string[] args) {&lt;br /&gt;
        Vectors route = new Vectors();&lt;br /&gt;
        route.Add(new Vector(2.0, 90.0));&lt;br /&gt;
        route.Add(new Vector(1.0, 180.0));&lt;br /&gt;
        route.Add(new Vector(0.5, 45.0));&lt;br /&gt;
        route.Add(new Vector(2.5, 315.0));&lt;br /&gt;
        Console.WriteLine(route.Sum());&lt;br /&gt;
        Comparison&amp;lt;Vector&amp;gt; sorter = new Comparison&amp;lt;Vector&amp;gt;(VectorDelegates.rupare);&lt;br /&gt;
        route.Sort(sorter);&lt;br /&gt;
        Console.WriteLine(route.Sum());&lt;br /&gt;
        Predicate&amp;lt;Vector&amp;gt; searcher = new Predicate&amp;lt;Vector&amp;gt;(VectorDelegates.TopRightQuadrant);&lt;br /&gt;
        Vectors topRightQuadrantRoute = new Vectors(route.FindAll(searcher));&lt;br /&gt;
        Console.WriteLine(topRightQuadrantRoute.Sum());&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
    &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List.Add==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
using System;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
public class MainClass&lt;br /&gt;
{&lt;br /&gt;
    static void Main() {&lt;br /&gt;
        List&amp;lt;int&amp;gt; intList = new List&amp;lt;int&amp;gt;();&lt;br /&gt;
        intList.Add( 1 );&lt;br /&gt;
        intList.Add( 2 );&lt;br /&gt;
        intList.Add( 3 );&lt;br /&gt;
        intList.Add( 4 );&lt;br /&gt;
        foreach( int n in CreateReverseIterator(intList) ) {&lt;br /&gt;
            Console.WriteLine( n );&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
    static IEnumerable&amp;lt;T&amp;gt; CreateReverseIterator&amp;lt;T&amp;gt;( IList&amp;lt;T&amp;gt; list ) {&lt;br /&gt;
        int count = list.Count;&lt;br /&gt;
        for( int i = count-1; i &amp;gt;= 0; --i ) {&lt;br /&gt;
            yield return list[i];&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List.AsReadOnly()==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;  &lt;br /&gt;
using System;&lt;br /&gt;
using System.Collections;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System.Collections.ObjectModel;&lt;br /&gt;
using System.Text;&lt;br /&gt;
public class MainClass&lt;br /&gt;
{&lt;br /&gt;
    public static void Main()&lt;br /&gt;
    {&lt;br /&gt;
        List&amp;lt;int&amp;gt; intList = new List&amp;lt;int&amp;gt;(new int[] { 3, 5, 15, 1003, 25 });&lt;br /&gt;
        ReadOnlyCollection&amp;lt;int&amp;gt; roList = intList.AsReadOnly();&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
    &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List.Capacity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
using System;  &lt;br /&gt;
using System.Collections.Generic;  &lt;br /&gt;
  &lt;br /&gt;
class MainClass {  &lt;br /&gt;
  public static void Main() {  &lt;br /&gt;
    List&amp;lt;char&amp;gt; lst = new List&amp;lt;char&amp;gt;();  &lt;br /&gt;
      &lt;br /&gt;
    Console.WriteLine(&amp;quot;Initial number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine();  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Adding 6 elements&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;C&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;A&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;E&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;B&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;D&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;F&amp;quot;);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
     Console.WriteLine(&amp;quot;Adding 20 more elements&amp;quot;);  &lt;br /&gt;
    // Add enough elements to force lst to grow.  &lt;br /&gt;
    for(int i=0; i &amp;lt; 20; i++)  &lt;br /&gt;
      lst.Add((char)(&amp;quot;a&amp;quot; + i));  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Current capacity: &amp;quot; +  &lt;br /&gt;
                       lst.Capacity);  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements after adding 20: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
    Console.Write(&amp;quot;Contents: &amp;quot;);  &lt;br /&gt;
    foreach(char c in lst)  &lt;br /&gt;
      Console.Write(c + &amp;quot; &amp;quot;);  &lt;br /&gt;
    Console.WriteLine(&amp;quot;\n&amp;quot;);  &lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List.ConvertAll==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
using System;&lt;br /&gt;
using System.Collections;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System.Collections.ObjectModel;&lt;br /&gt;
using System.Text;&lt;br /&gt;
public class MainClass&lt;br /&gt;
{&lt;br /&gt;
    public static void Main()&lt;br /&gt;
    {&lt;br /&gt;
        List&amp;lt;string&amp;gt; stringList1 = new List&amp;lt;string&amp;gt;(new string[] { &amp;quot;99&amp;quot;, &amp;quot;182&amp;quot;, &amp;quot;15&amp;quot; });&lt;br /&gt;
        List&amp;lt;int&amp;gt; intList1 = stringList1.ConvertAll&amp;lt;int&amp;gt;(Convert.ToInt32);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
    &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List.Count==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
  &lt;br /&gt;
using System;  &lt;br /&gt;
using System.Collections.Generic;  &lt;br /&gt;
  &lt;br /&gt;
class MainClass {  &lt;br /&gt;
  public static void Main() {  &lt;br /&gt;
    List&amp;lt;char&amp;gt; lst = new List&amp;lt;char&amp;gt;();  &lt;br /&gt;
      &lt;br /&gt;
    Console.WriteLine(&amp;quot;Initial number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine();  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Adding 6 elements&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;C&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;A&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;E&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;B&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;D&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;F&amp;quot;);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.Write(&amp;quot;Current contents: &amp;quot;);  &lt;br /&gt;
    for(int i=0; i &amp;lt; lst.Count; i++)  &lt;br /&gt;
      Console.Write(lst[i] + &amp;quot; &amp;quot;);  &lt;br /&gt;
    Console.WriteLine(&amp;quot;\n&amp;quot;);  &lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List.ForEach==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;  &lt;br /&gt;
using System;&lt;br /&gt;
using System.Collections;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System.Collections.ObjectModel;&lt;br /&gt;
using System.Text;&lt;br /&gt;
public class MainClass&lt;br /&gt;
{&lt;br /&gt;
    public static void Main()&lt;br /&gt;
    {&lt;br /&gt;
        List&amp;lt;int&amp;gt; intList = new List&amp;lt;int&amp;gt;(new int[] { 3, 5, 15, 1003, 25 });&lt;br /&gt;
        &lt;br /&gt;
        intList.ForEach(delegate(int x) { Console.WriteLine(x); });&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
    &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List.Remove()==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
using System;  &lt;br /&gt;
using System.Collections.Generic;  &lt;br /&gt;
  &lt;br /&gt;
class MainClass {  &lt;br /&gt;
  public static void Main() {  &lt;br /&gt;
    List&amp;lt;char&amp;gt; lst = new List&amp;lt;char&amp;gt;();  &lt;br /&gt;
      &lt;br /&gt;
    Console.WriteLine(&amp;quot;Initial number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine();  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Adding 6 elements&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;C&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;A&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;E&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;B&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;D&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;F&amp;quot;);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Removing 2 elements&amp;quot;);  &lt;br /&gt;
    // Remove elements from the array list.  &lt;br /&gt;
    lst.Remove(&amp;quot;F&amp;quot;);  &lt;br /&gt;
    lst.Remove(&amp;quot;A&amp;quot;);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==new List&amp;lt;T&amp;gt;()==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System;&lt;br /&gt;
&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
    public static void Main(string[] args)&lt;br /&gt;
    {&lt;br /&gt;
        List&amp;lt;MyClass&amp;gt; list = new List&amp;lt;MyClass&amp;gt;();&lt;br /&gt;
        list.Add(new MyClass());&lt;br /&gt;
        MyClass ass2 = list[0];&lt;br /&gt;
        Console.WriteLine(&amp;quot;\nFound in list: {0}&amp;quot;, ass2);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
class MyClass {&lt;br /&gt;
    &lt;br /&gt;
   public override string ToString(){&lt;br /&gt;
    &lt;br /&gt;
      return &amp;quot;my class&amp;quot;;&lt;br /&gt;
   }&lt;br /&gt;
    &lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

	</feed>