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		<title>Csharp/C Sharp/Thread/Thread Creation - История изменений</title>
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		<updated>2026-04-30T03:20:04Z</updated>
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		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:19Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp/Thread/Thread_Creation&amp;diff=1060&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T11:42:54Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==An alternate way to start a thread==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
C#: The Complete Reference &lt;br /&gt;
by Herbert Schildt &lt;br /&gt;
Publisher: Osborne/McGraw-Hill (March 8, 2002)&lt;br /&gt;
ISBN: 0072134852&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
// An alternate way to start a thread. &lt;br /&gt;
 &lt;br /&gt;
using System; &lt;br /&gt;
using System.Threading; &lt;br /&gt;
 &lt;br /&gt;
class MyThread { &lt;br /&gt;
  public int count; &lt;br /&gt;
  public Thread thrd; &lt;br /&gt;
 &lt;br /&gt;
  public MyThread(string name) { &lt;br /&gt;
    count = 0; &lt;br /&gt;
    thrd = new Thread(new ThreadStart(this.run)); &lt;br /&gt;
    thrd.Name = name; // set the name of the thread &lt;br /&gt;
    thrd.Start(); // start the thread &lt;br /&gt;
  } &lt;br /&gt;
 &lt;br /&gt;
  // Entry point of thread. &lt;br /&gt;
  void run() { &lt;br /&gt;
    Console.WriteLine(thrd.Name + &amp;quot; starting.&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
    do { &lt;br /&gt;
      Thread.Sleep(500); &lt;br /&gt;
      Console.WriteLine(&amp;quot;In &amp;quot; + thrd.Name + &lt;br /&gt;
                        &amp;quot;, count is &amp;quot; + count); &lt;br /&gt;
      count++; &lt;br /&gt;
    } while(count &amp;lt; 10); &lt;br /&gt;
 &lt;br /&gt;
    Console.WriteLine(thrd.Name + &amp;quot; terminating.&amp;quot;); &lt;br /&gt;
  } &lt;br /&gt;
} &lt;br /&gt;
 &lt;br /&gt;
public class MultiThreadImproved { &lt;br /&gt;
  public static void Main() { &lt;br /&gt;
    Console.WriteLine(&amp;quot;Main thread starting.&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
    // First, construct a MyThread object. &lt;br /&gt;
    MyThread mt = new MyThread(&amp;quot;Child #1&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
    do { &lt;br /&gt;
      Console.Write(&amp;quot;.&amp;quot;); &lt;br /&gt;
      Thread.Sleep(100); &lt;br /&gt;
    } while (mt.count != 10); &lt;br /&gt;
 &lt;br /&gt;
    Console.WriteLine(&amp;quot;Main thread ending.&amp;quot;); &lt;br /&gt;
  } &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Create a thread of execution==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
C#: The Complete Reference &lt;br /&gt;
by Herbert Schildt &lt;br /&gt;
Publisher: Osborne/McGraw-Hill (March 8, 2002)&lt;br /&gt;
ISBN: 0072134852&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
// Create a thread of execution. &lt;br /&gt;
 &lt;br /&gt;
using System; &lt;br /&gt;
using System.Threading; &lt;br /&gt;
 &lt;br /&gt;
class MyThread { &lt;br /&gt;
  public int count; &lt;br /&gt;
  string thrdName; &lt;br /&gt;
 &lt;br /&gt;
  public MyThread(string name) { &lt;br /&gt;
    count = 0; &lt;br /&gt;
    thrdName = name; &lt;br /&gt;
  } &lt;br /&gt;
 &lt;br /&gt;
  // Entry point of thread. &lt;br /&gt;
  public void run() { &lt;br /&gt;
    Console.WriteLine(thrdName + &amp;quot; starting.&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
    do { &lt;br /&gt;
      Thread.Sleep(500); &lt;br /&gt;
      Console.WriteLine(&amp;quot;In &amp;quot; + thrdName + &lt;br /&gt;
                        &amp;quot;, count is &amp;quot; + count); &lt;br /&gt;
      count++; &lt;br /&gt;
    } while(count &amp;lt; 10); &lt;br /&gt;
 &lt;br /&gt;
    Console.WriteLine(thrdName + &amp;quot; terminating.&amp;quot;); &lt;br /&gt;
  } &lt;br /&gt;
} &lt;br /&gt;
 &lt;br /&gt;
public class MultiThread { &lt;br /&gt;
  public static void Main() { &lt;br /&gt;
    Console.WriteLine(&amp;quot;Main thread starting.&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
    // First, construct a MyThread object. &lt;br /&gt;
    MyThread mt = new MyThread(&amp;quot;Child #1&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
    // Next, construct a thread from that object. &lt;br /&gt;
    Thread newThrd = new Thread(new ThreadStart(mt.run)); &lt;br /&gt;
 &lt;br /&gt;
    // Finally, start execution of the thread. &lt;br /&gt;
    newThrd.Start(); &lt;br /&gt;
 &lt;br /&gt;
    do { &lt;br /&gt;
      Console.Write(&amp;quot;.&amp;quot;); &lt;br /&gt;
      Thread.Sleep(100); &lt;br /&gt;
    } while (mt.count != 10); &lt;br /&gt;
 &lt;br /&gt;
    Console.WriteLine(&amp;quot;Main thread ending.&amp;quot;); &lt;br /&gt;
  } &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Create multiple threads of execution==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
C#: The Complete Reference &lt;br /&gt;
by Herbert Schildt &lt;br /&gt;
Publisher: Osborne/McGraw-Hill (March 8, 2002)&lt;br /&gt;
ISBN: 0072134852&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
// Create multiple threads of execution. &lt;br /&gt;
 &lt;br /&gt;
using System; &lt;br /&gt;
using System.Threading; &lt;br /&gt;
 &lt;br /&gt;
class MyThread { &lt;br /&gt;
  public int count; &lt;br /&gt;
  public Thread thrd; &lt;br /&gt;
 &lt;br /&gt;
  public MyThread(string name) { &lt;br /&gt;
    count = 0; &lt;br /&gt;
    thrd = new Thread(new ThreadStart(this.run)); &lt;br /&gt;
    thrd.Name = name; &lt;br /&gt;
    thrd.Start(); &lt;br /&gt;
  } &lt;br /&gt;
 &lt;br /&gt;
  // Entry point of thread. &lt;br /&gt;
  void run() { &lt;br /&gt;
    Console.WriteLine(thrd.Name + &amp;quot; starting.&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
    do { &lt;br /&gt;
      Thread.Sleep(500); &lt;br /&gt;
      Console.WriteLine(&amp;quot;In &amp;quot; + thrd.Name + &lt;br /&gt;
                        &amp;quot;, count is &amp;quot; + count); &lt;br /&gt;
      count++; &lt;br /&gt;
    } while(count &amp;lt; 10); &lt;br /&gt;
 &lt;br /&gt;
    Console.WriteLine(thrd.Name + &amp;quot; terminating.&amp;quot;); &lt;br /&gt;
  } &lt;br /&gt;
} &lt;br /&gt;
 &lt;br /&gt;
public class MoreThreads { &lt;br /&gt;
  public static void Main() { &lt;br /&gt;
    Console.WriteLine(&amp;quot;Main thread starting.&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
    // Construct three threads. &lt;br /&gt;
    MyThread mt1 = new MyThread(&amp;quot;Child #1&amp;quot;); &lt;br /&gt;
    MyThread mt2 = new MyThread(&amp;quot;Child #2&amp;quot;); &lt;br /&gt;
    MyThread mt3 = new MyThread(&amp;quot;Child #3&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
    do { &lt;br /&gt;
      Console.Write(&amp;quot;.&amp;quot;); &lt;br /&gt;
      Thread.Sleep(100); &lt;br /&gt;
    } while (mt1.count &amp;lt; 10 || &lt;br /&gt;
             mt2.count &amp;lt; 10 || &lt;br /&gt;
             mt3.count &amp;lt; 10); &lt;br /&gt;
 &lt;br /&gt;
    Console.WriteLine(&amp;quot;Main thread ending.&amp;quot;); &lt;br /&gt;
  } &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
 * C# Programmers Pocket Consultant&lt;br /&gt;
 * Author: Gregory S. MacBeth&lt;br /&gt;
 * Email: gmacbeth@comporium.net&lt;br /&gt;
 * Create Date: June 27, 2003&lt;br /&gt;
 * Last Modified Date:&lt;br /&gt;
 * Version: 1&lt;br /&gt;
 */&lt;br /&gt;
using System;&lt;br /&gt;
using System.Threading;&lt;br /&gt;
namespace Client.Chapter_15___Threading&lt;br /&gt;
{&lt;br /&gt;
  public class CreatingThreads&lt;br /&gt;
  {&lt;br /&gt;
    static void Main(string[] args)&lt;br /&gt;
    {&lt;br /&gt;
      Thread MyNewThread = new Thread(new ThreadStart(ThreadProc));&lt;br /&gt;
      MyNewThread.Start();&lt;br /&gt;
      MyNewThread.Join();&lt;br /&gt;
    }&lt;br /&gt;
    protected static void ThreadProc()&lt;br /&gt;
    {&lt;br /&gt;
      for (int i = 0; i &amp;lt; 100; i++)&lt;br /&gt;
      {&lt;br /&gt;
        Console.WriteLine(i);&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==illustrates the creation of threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
Mastering Visual C# .NET&lt;br /&gt;
by Jason Price, Mike Gunderloy&lt;br /&gt;
Publisher: Sybex;&lt;br /&gt;
ISBN: 0782129110&lt;br /&gt;
*/&lt;br /&gt;
/*&lt;br /&gt;
  Example14_1.cs illustrates the creation of threads&lt;br /&gt;
*/&lt;br /&gt;
using System;&lt;br /&gt;
using System.Threading;&lt;br /&gt;
public class Example14_1 {&lt;br /&gt;
   // the Countdown method counts down from 1000 to 1&lt;br /&gt;
   public static void Countdown() {&lt;br /&gt;
    for (int counter = 1000; counter &amp;gt; 0; counter--) {&lt;br /&gt;
      Console.Write(counter.ToString() + &amp;quot; &amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  public static void Main() {&lt;br /&gt;
    // create a second thread&lt;br /&gt;
    Thread t2 = new Thread(new ThreadStart(Countdown));&lt;br /&gt;
    // launch the second thread&lt;br /&gt;
    t2.Start();&lt;br /&gt;
    // and meanwhile call the Countdown method from the first thread&lt;br /&gt;
    Countdown();&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==illustrates the use of thread-local storage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
Mastering Visual C# .NET&lt;br /&gt;
by Jason Price, Mike Gunderloy&lt;br /&gt;
Publisher: Sybex;&lt;br /&gt;
ISBN: 0782129110&lt;br /&gt;
*/&lt;br /&gt;
/*&lt;br /&gt;
  Example14_4.cs illustrates the use of thread-local storage&lt;br /&gt;
*/&lt;br /&gt;
using System;&lt;br /&gt;
using System.Threading;&lt;br /&gt;
public class Example14_4 &lt;br /&gt;
{&lt;br /&gt;
  // the WriteError method writes error info from the current thread&lt;br /&gt;
  public static void WriteError()&lt;br /&gt;
  {&lt;br /&gt;
    Console.WriteLine(&amp;quot;Error number = &amp;quot; + Thread.GetData(Thread.GetNamedDataSlot(&amp;quot;ErrNo&amp;quot;)));&lt;br /&gt;
    Console.WriteLine(&amp;quot;Error source = &amp;quot; + Thread.GetData(Thread.GetNamedDataSlot(&amp;quot;ErrSource&amp;quot;)));&lt;br /&gt;
  }&lt;br /&gt;
  // the SetError method sets a random error number&lt;br /&gt;
  public static void SetError() &lt;br /&gt;
  {&lt;br /&gt;
    Random r = new Random();&lt;br /&gt;
    Thread.SetData(Thread.GetNamedDataSlot(&amp;quot;ErrNo&amp;quot;), r.Next(100));&lt;br /&gt;
    Thread.SetData(Thread.GetNamedDataSlot(&amp;quot;ErrSource&amp;quot;) ,Thread.CurrentThread.Name);&lt;br /&gt;
    WriteError();&lt;br /&gt;
  }&lt;br /&gt;
  public static void Main() &lt;br /&gt;
  {&lt;br /&gt;
    // allocate some named data slots&lt;br /&gt;
    Thread.AllocateNamedDataSlot(&amp;quot;ErrNo&amp;quot;);&lt;br /&gt;
    Thread.AllocateNamedDataSlot(&amp;quot;ErrSource&amp;quot;);&lt;br /&gt;
    // create and start a second thread&lt;br /&gt;
    Thread t2 = new Thread(new ThreadStart(SetError));&lt;br /&gt;
    t2.Name = &amp;quot;t2&amp;quot;;&lt;br /&gt;
    t2.Start();&lt;br /&gt;
    // create a third thread&lt;br /&gt;
    Thread t3 = new Thread(new ThreadStart(SetError));&lt;br /&gt;
    t3.Name = &amp;quot;t3&amp;quot;;&lt;br /&gt;
    t3.Start();&lt;br /&gt;
    // clean up the data slots&lt;br /&gt;
    Thread.FreeNamedDataSlot(&amp;quot;ErrNo&amp;quot;);&lt;br /&gt;
    Thread.FreeNamedDataSlot(&amp;quot;ErrSource&amp;quot;);&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==My Threading Start==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
 * C# Programmers Pocket Consultant&lt;br /&gt;
 * Author: Gregory S. MacBeth&lt;br /&gt;
 * Email: gmacbeth@comporium.net&lt;br /&gt;
 * Create Date: June 27, 2003&lt;br /&gt;
 * Last Modified Date:&lt;br /&gt;
 * Version: 1&lt;br /&gt;
 */&lt;br /&gt;
using System;&lt;br /&gt;
using System.Threading;&lt;br /&gt;
namespace Client.Chapter_15___Threading&lt;br /&gt;
{&lt;br /&gt;
  public class MyThreadingClassChapter_15___Threading&lt;br /&gt;
  {&lt;br /&gt;
    static void Main(string[] args)&lt;br /&gt;
    {&lt;br /&gt;
      My2ndClass me = new My2ndClass();&lt;br /&gt;
      Thread[] MyThreads = new Thread[10];&lt;br /&gt;
      for (int I = 0; I &amp;lt; 100; I++)&lt;br /&gt;
      {&lt;br /&gt;
        MyThreads[I] = new Thread(new ThreadStart(me.MyThreadProc));&lt;br /&gt;
        MyThreads[I].Start();&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  class My2ndClass&lt;br /&gt;
  {&lt;br /&gt;
    private int counter;&lt;br /&gt;
    public void MyThreadProc()&lt;br /&gt;
    {&lt;br /&gt;
      IncCounter();&lt;br /&gt;
    }&lt;br /&gt;
    private void IncCounter()&lt;br /&gt;
    {&lt;br /&gt;
      lock (this)&lt;br /&gt;
      {&lt;br /&gt;
        counter++;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==shows the Thread.Join method in action==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
Mastering Visual C# .NET&lt;br /&gt;
by Jason Price, Mike Gunderloy&lt;br /&gt;
Publisher: Sybex;&lt;br /&gt;
ISBN: 0782129110&lt;br /&gt;
*/&lt;br /&gt;
/*&lt;br /&gt;
  Example14_6.cs shows the Thread.Join method in action&lt;br /&gt;
*/&lt;br /&gt;
using System;&lt;br /&gt;
using System.Threading;&lt;br /&gt;
public class Example14_6 &lt;br /&gt;
{&lt;br /&gt;
  // the Countdown method counts down from 1000 to 1&lt;br /&gt;
  public static void Countdown() &lt;br /&gt;
  {&lt;br /&gt;
    for (int counter = 1000; counter &amp;gt; 0; counter--) &lt;br /&gt;
    {&lt;br /&gt;
      Console.Write(counter.ToString() + &amp;quot; &amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  public static void Main() &lt;br /&gt;
  {&lt;br /&gt;
    // create a second thread&lt;br /&gt;
    Thread t2 = new Thread(new ThreadStart(Countdown));&lt;br /&gt;
    // launch the second thread&lt;br /&gt;
    t2.Start();&lt;br /&gt;
    // block the first thread until the second is done&lt;br /&gt;
    t2.Join();&lt;br /&gt;
    // and  call the Countdown method from the first thread&lt;br /&gt;
    Countdown();&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Suspending, resuming, and stopping a thread==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
C#: The Complete Reference &lt;br /&gt;
by Herbert Schildt &lt;br /&gt;
Publisher: Osborne/McGraw-Hill (March 8, 2002)&lt;br /&gt;
ISBN: 0072134852&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
// Suspending, resuming, and stopping a thread. &lt;br /&gt;
 &lt;br /&gt;
using System; &lt;br /&gt;
using System.Threading; &lt;br /&gt;
 &lt;br /&gt;
class MyThread {  &lt;br /&gt;
  public Thread thrd;  &lt;br /&gt;
    &lt;br /&gt;
  public MyThread(string name) {  &lt;br /&gt;
    thrd = new Thread(new ThreadStart(this.run)); &lt;br /&gt;
    thrd.Name = name; &lt;br /&gt;
    thrd.Start();  &lt;br /&gt;
  }  &lt;br /&gt;
  &lt;br /&gt;
  // This is the entry point for thread.  &lt;br /&gt;
  void run() {  &lt;br /&gt;
    Console.WriteLine(thrd.Name + &amp;quot; starting.&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
    for(int i = 1; i &amp;lt;= 1000; i++) {  &lt;br /&gt;
      Console.Write(i + &amp;quot; &amp;quot;);  &lt;br /&gt;
      if((i%10)==0) { &lt;br /&gt;
        Console.WriteLine(); &lt;br /&gt;
        Thread.Sleep(250); &lt;br /&gt;
      } &lt;br /&gt;
    } &lt;br /&gt;
    Console.WriteLine(thrd.Name + &amp;quot; exiting.&amp;quot;);  &lt;br /&gt;
  }  &lt;br /&gt;
} &lt;br /&gt;
  &lt;br /&gt;
public class SuspendResumeStop {  &lt;br /&gt;
  public static void Main() {  &lt;br /&gt;
    MyThread mt1 = new MyThread(&amp;quot;My Thread&amp;quot;);  &lt;br /&gt;
 &lt;br /&gt;
    Thread.Sleep(1000); // let child thread start executing &lt;br /&gt;
  &lt;br /&gt;
    mt1.thrd.Suspend();  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Suspending thread.&amp;quot;);  &lt;br /&gt;
    Thread.Sleep(1000); &lt;br /&gt;
 &lt;br /&gt;
    mt1.thrd.Resume();  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Resuming thread.&amp;quot;);  &lt;br /&gt;
    Thread.Sleep(1000); &lt;br /&gt;
 &lt;br /&gt;
    mt1.thrd.Suspend();  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Suspending thread.&amp;quot;);  &lt;br /&gt;
    Thread.Sleep(1000); &lt;br /&gt;
 &lt;br /&gt;
    mt1.thrd.Resume();  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Resuming thread.&amp;quot;);  &lt;br /&gt;
    Thread.Sleep(1000); &lt;br /&gt;
 &lt;br /&gt;
    Console.WriteLine(&amp;quot;Stopping thread.&amp;quot;);  &lt;br /&gt;
    mt1.thrd.Abort(); &lt;br /&gt;
 &lt;br /&gt;
    mt1.thrd.Join(); // wait for thread to terminate &lt;br /&gt;
 &lt;br /&gt;
    Console.WriteLine(&amp;quot;Main thread terminating.&amp;quot;);  &lt;br /&gt;
  }  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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