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		<title>Csharp/C Sharp/Development Class/ManualResetEvent - История изменений</title>
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		<updated>2026-04-30T01:10:05Z</updated>
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		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp/Development_Class/ManualResetEvent&amp;diff=1131&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:19Z</updated>
		
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	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp/Development_Class/ManualResetEvent&amp;diff=1132&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T11:43:07Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==ManualResetEvent: Reset==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
&lt;br /&gt;
using System;&lt;br /&gt;
using System.Threading;&lt;br /&gt;
&lt;br /&gt;
class Reset {&lt;br /&gt;
    [STAThread]&lt;br /&gt;
    static void Main() {&lt;br /&gt;
        ManualResetEvent manRE;&lt;br /&gt;
        manRE = new ManualResetEvent(true);&lt;br /&gt;
        bool state = manRE.WaitOne(1000, true);&lt;br /&gt;
        Console.WriteLine(state);&lt;br /&gt;
        manRE.Reset();&lt;br /&gt;
        state = manRE.WaitOne(5000, true);&lt;br /&gt;
        Console.WriteLine(state);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
 &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ManualResetEvent: Set==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
using System;&lt;br /&gt;
using System.Threading;&lt;br /&gt;
class ManualSet{&lt;br /&gt;
    [STAThread]&lt;br /&gt;
    static void Main(string[] args) {&lt;br /&gt;
        ManualResetEvent manRE = new ManualResetEvent(false);&lt;br /&gt;
        bool state = manRE.WaitOne(5000, true);&lt;br /&gt;
        Console.WriteLine(&amp;quot;ManualResetEvent After first WaitOne &amp;quot; + state);&lt;br /&gt;
        manRE.Set();&lt;br /&gt;
        state = manRE.WaitOne(5000, true);&lt;br /&gt;
        Console.WriteLine(&amp;quot;ManualResetEvent After second WaitOne &amp;quot; + state);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
   &lt;br /&gt;
 &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ManualResetEvent.WaitOne==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
&lt;br /&gt;
using System;&lt;br /&gt;
using System.Threading;&lt;br /&gt;
public class NonSignaledManual {&lt;br /&gt;
    public static void Main() {&lt;br /&gt;
        ManualResetEvent mansig = new ManualResetEvent(false);&lt;br /&gt;
        Console.WriteLine(&amp;quot;ManualResetEvent Before WaitOne &amp;quot;);&lt;br /&gt;
        bool b = mansig.WaitOne(1000, false);&lt;br /&gt;
        Console.WriteLine(&amp;quot;ManualResetEvent After WaitOne &amp;quot; + b);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
 &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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