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		<id>http://nfex.ru/index.php?action=history&amp;feed=atom&amp;title=Csharp%2FC_Sharp%2F2D_Graphics%2FMouse_Draw</id>
		<title>Csharp/C Sharp/2D Graphics/Mouse Draw - История изменений</title>
		<link rel="self" type="application/atom+xml" href="http://nfex.ru/index.php?action=history&amp;feed=atom&amp;title=Csharp%2FC_Sharp%2F2D_Graphics%2FMouse_Draw"/>
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		<updated>2026-04-29T16:42:48Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp/2D_Graphics/Mouse_Draw&amp;diff=833&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:19Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/C_Sharp/2D_Graphics/Mouse_Draw&amp;diff=834&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T11:41:54Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Drag and draw==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
using System;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System.ruponentModel;&lt;br /&gt;
using System.Data;&lt;br /&gt;
using System.Drawing;&lt;br /&gt;
using System.Text;&lt;br /&gt;
using System.Windows.Forms;&lt;br /&gt;
public class Form1 : Form&lt;br /&gt;
{&lt;br /&gt;
   bool shouldPaint = false;&lt;br /&gt;
   public Form1() {&lt;br /&gt;
       InitializeComponent();&lt;br /&gt;
   }&lt;br /&gt;
   private void PainterForm_MouseDown( object sender, MouseEventArgs e )&lt;br /&gt;
   {&lt;br /&gt;
      shouldPaint = true;&lt;br /&gt;
   }&lt;br /&gt;
   private void PainterForm_MouseUp( object sender, MouseEventArgs e )&lt;br /&gt;
   {&lt;br /&gt;
      shouldPaint = false;&lt;br /&gt;
   }&lt;br /&gt;
   private void PainterForm_MouseMove( object sender, MouseEventArgs e )&lt;br /&gt;
   {&lt;br /&gt;
      if ( shouldPaint )&lt;br /&gt;
      {&lt;br /&gt;
         Graphics graphics = CreateGraphics();&lt;br /&gt;
         graphics.FillEllipse(new SolidBrush( Color.BlueViolet ), e.X, e.Y, 4, 4 );&lt;br /&gt;
         graphics.Dispose();&lt;br /&gt;
      }&lt;br /&gt;
   }&lt;br /&gt;
  private void InitializeComponent()&lt;br /&gt;
  {&lt;br /&gt;
     this.SuspendLayout();&lt;br /&gt;
     this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);&lt;br /&gt;
     this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;&lt;br /&gt;
     this.ClientSize = new System.Drawing.Size(184, 180);&lt;br /&gt;
     this.Name = &amp;quot;PainterForm&amp;quot;;&lt;br /&gt;
     this.Text = &amp;quot;Painter&amp;quot;;&lt;br /&gt;
     this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.PainterForm_MouseDown);&lt;br /&gt;
     this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.PainterForm_MouseUp);&lt;br /&gt;
     this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.PainterForm_MouseMove);&lt;br /&gt;
     this.ResumeLayout(false);&lt;br /&gt;
  }&lt;br /&gt;
  [STAThread]&lt;br /&gt;
  static void Main()&lt;br /&gt;
  {&lt;br /&gt;
    Application.EnableVisualStyles();&lt;br /&gt;
    Application.Run(new Form1());&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drawing Shapes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
User Interfaces in C#: Windows Forms and Custom Controls&lt;br /&gt;
by Matthew MacDonald&lt;br /&gt;
Publisher: Apress&lt;br /&gt;
ISBN: 1590590457&lt;br /&gt;
*/&lt;br /&gt;
using System.Drawing;&lt;br /&gt;
using System.Drawing.Drawing2D;&lt;br /&gt;
using System;&lt;br /&gt;
using System.Drawing;&lt;br /&gt;
using System.Collections;&lt;br /&gt;
using System.ruponentModel;&lt;br /&gt;
using System.Windows.Forms;&lt;br /&gt;
using System.Data;&lt;br /&gt;
    /// &amp;lt;summary&amp;gt;&lt;br /&gt;
    /// Summary description for DrawingShapes.&lt;br /&gt;
    /// &amp;lt;/summary&amp;gt;&lt;br /&gt;
    public class DrawingShapes : System.Windows.Forms.Form&lt;br /&gt;
    {&lt;br /&gt;
        internal System.Windows.Forms.ContextMenu mnuLabel;&lt;br /&gt;
        internal System.Windows.Forms.MenuItem mnuColorChange;&lt;br /&gt;
        internal System.Windows.Forms.ContextMenu mnuForm;&lt;br /&gt;
        internal System.Windows.Forms.MenuItem mnuRectangle;&lt;br /&gt;
        internal System.Windows.Forms.MenuItem mnuEllipse;&lt;br /&gt;
        internal System.Windows.Forms.MenuItem mnuTriangle;&lt;br /&gt;
        private System.Windows.Forms.MenuItem mnuRemoveShape;&lt;br /&gt;
        /// &amp;lt;summary&amp;gt;&lt;br /&gt;
        /// Required designer variable.&lt;br /&gt;
        /// &amp;lt;/summary&amp;gt;&lt;br /&gt;
        private System.ruponentModel.Container components = null;&lt;br /&gt;
        public DrawingShapes()&lt;br /&gt;
        {&lt;br /&gt;
            //&lt;br /&gt;
            // Required for Windows Form Designer support&lt;br /&gt;
            //&lt;br /&gt;
            InitializeComponent();&lt;br /&gt;
            //&lt;br /&gt;
            // TODO: Add any constructor code after InitializeComponent call&lt;br /&gt;
            //&lt;br /&gt;
        }&lt;br /&gt;
        /// &amp;lt;summary&amp;gt;&lt;br /&gt;
        /// Clean up any resources being used.&lt;br /&gt;
        /// &amp;lt;/summary&amp;gt;&lt;br /&gt;
        protected override void Dispose( bool disposing )&lt;br /&gt;
        {&lt;br /&gt;
            if( disposing )&lt;br /&gt;
            {&lt;br /&gt;
                if (components != null) &lt;br /&gt;
                {&lt;br /&gt;
                    components.Dispose();&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
            base.Dispose( disposing );&lt;br /&gt;
        }&lt;br /&gt;
        #region Windows Form Designer generated code&lt;br /&gt;
        /// &amp;lt;summary&amp;gt;&lt;br /&gt;
        /// Required method for Designer support - do not modify&lt;br /&gt;
        /// the contents of this method with the code editor.&lt;br /&gt;
        /// &amp;lt;/summary&amp;gt;&lt;br /&gt;
        private void InitializeComponent()&lt;br /&gt;
        {&lt;br /&gt;
            this.mnuLabel = new System.Windows.Forms.ContextMenu();&lt;br /&gt;
            this.mnuColorChange = new System.Windows.Forms.MenuItem();&lt;br /&gt;
            this.mnuForm = new System.Windows.Forms.ContextMenu();&lt;br /&gt;
            this.mnuRectangle = new System.Windows.Forms.MenuItem();&lt;br /&gt;
            this.mnuEllipse = new System.Windows.Forms.MenuItem();&lt;br /&gt;
            this.mnuTriangle = new System.Windows.Forms.MenuItem();&lt;br /&gt;
            this.mnuRemoveShape = new System.Windows.Forms.MenuItem();&lt;br /&gt;
            // &lt;br /&gt;
            // mnuLabel&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuLabel.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {&lt;br /&gt;
                                                                                     this.mnuColorChange,&lt;br /&gt;
                                                                                     this.mnuRemoveShape});&lt;br /&gt;
            // &lt;br /&gt;
            // mnuColorChange&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuColorChange.Index = 0;&lt;br /&gt;
            this.mnuColorChange.Text = &amp;quot;Change Color&amp;quot;;&lt;br /&gt;
            this.mnuColorChange.Click += new System.EventHandler(this.mnuColorChange_Click);&lt;br /&gt;
            // &lt;br /&gt;
            // mnuForm&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuForm.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {&lt;br /&gt;
                                                                                    this.mnuRectangle,&lt;br /&gt;
                                                                                    this.mnuEllipse,&lt;br /&gt;
                                                                                    this.mnuTriangle});&lt;br /&gt;
            // &lt;br /&gt;
            // mnuRectangle&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuRectangle.Index = 0;&lt;br /&gt;
            this.mnuRectangle.Text = &amp;quot;Create New Rectangle&amp;quot;;&lt;br /&gt;
            this.mnuRectangle.Click += new System.EventHandler(this.mnuNewShape_Click);&lt;br /&gt;
            // &lt;br /&gt;
            // mnuEllipse&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuEllipse.Index = 1;&lt;br /&gt;
            this.mnuEllipse.Text = &amp;quot;Create New Ellipse&amp;quot;;&lt;br /&gt;
            this.mnuEllipse.Click += new System.EventHandler(this.mnuNewShape_Click);&lt;br /&gt;
            // &lt;br /&gt;
            // mnuTriangle&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuTriangle.Index = 2;&lt;br /&gt;
            this.mnuTriangle.Text = &amp;quot;Create New Triangle&amp;quot;;&lt;br /&gt;
            this.mnuTriangle.Click += new System.EventHandler(this.mnuNewShape_Click);&lt;br /&gt;
            // &lt;br /&gt;
            // mnuRemoveShape&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuRemoveShape.Index = 1;&lt;br /&gt;
            this.mnuRemoveShape.Text = &amp;quot;Remove Shape&amp;quot;;&lt;br /&gt;
            this.mnuRemoveShape.Click += new System.EventHandler(this.mnuRemoveShape_Click);&lt;br /&gt;
            // &lt;br /&gt;
            // DrawingShapes&lt;br /&gt;
            // &lt;br /&gt;
            this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);&lt;br /&gt;
            this.ClientSize = new System.Drawing.Size(628, 426);&lt;br /&gt;
            this.ContextMenu = this.mnuForm;&lt;br /&gt;
            this.Name = &amp;quot;DrawingShapes&amp;quot;;&lt;br /&gt;
            this.Text = &amp;quot;DrawingShapes&amp;quot;;&lt;br /&gt;
            this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.DrawingShapes_MouseDown);&lt;br /&gt;
        }&lt;br /&gt;
        #endregion&lt;br /&gt;
        /// &amp;lt;summary&amp;gt;&lt;br /&gt;
        /// The main entry point for the application.&lt;br /&gt;
        /// &amp;lt;/summary&amp;gt;&lt;br /&gt;
        [STAThread]&lt;br /&gt;
        static void Main() &lt;br /&gt;
        {&lt;br /&gt;
            Application.Run(new DrawingShapes());&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
        // Keep track of when fake drag or resize mode is enabled.&lt;br /&gt;
        private bool isDragging = false;&lt;br /&gt;
        private bool isResizing = false;&lt;br /&gt;
        // Store the location where the user clicked on the control.&lt;br /&gt;
        private int clickOffsetX, clickOffsetY;&lt;br /&gt;
        private void lbl_MouseDown(object sender,System.Windows.Forms.MouseEventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            // Retrieve a reference to the active label.&lt;br /&gt;
            Control currentCtrl;&lt;br /&gt;
            currentCtrl = (Control)sender;&lt;br /&gt;
            if (e.Button == MouseButtons.Right)&lt;br /&gt;
            {&lt;br /&gt;
                // Show the context menu.&lt;br /&gt;
                currentCtrl.ContextMenu.Show(currentCtrl, new Point(e.X, e.Y));&lt;br /&gt;
            }&lt;br /&gt;
            else if (e.Button == MouseButtons.Left)&lt;br /&gt;
            {&lt;br /&gt;
                clickOffsetX = e.X;&lt;br /&gt;
                clickOffsetY = e.Y;&lt;br /&gt;
                if ((e.X + 5) &amp;gt; currentCtrl.Width || (e.Y + 5) &amp;gt; currentCtrl.Height)&lt;br /&gt;
                {&lt;br /&gt;
                    // The mouse pointer is in the bottom right corner,&lt;br /&gt;
                    // so resizing mode is appropriate.&lt;br /&gt;
                    isResizing = true;&lt;br /&gt;
                }&lt;br /&gt;
                else&lt;br /&gt;
                {&lt;br /&gt;
                    // The mouse is somewhere else, so dragging mode is&lt;br /&gt;
                    // appropriate.&lt;br /&gt;
                    isDragging = true;&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
        private void lbl_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            // Retrieve a reference to the active shape.&lt;br /&gt;
            Control currentCtrl;&lt;br /&gt;
            currentCtrl = (Control)sender;&lt;br /&gt;
            if (isDragging)&lt;br /&gt;
            {&lt;br /&gt;
                // Move the control.&lt;br /&gt;
                currentCtrl.Left = e.X + currentCtrl.Left - clickOffsetX;&lt;br /&gt;
                currentCtrl.Top = e.Y + currentCtrl.Top - clickOffsetY;&lt;br /&gt;
            }&lt;br /&gt;
            else if (isResizing)&lt;br /&gt;
            {&lt;br /&gt;
                // Resize the control, according to the resize mode.&lt;br /&gt;
                if (currentCtrl.Cursor == Cursors.SizeNWSE)&lt;br /&gt;
                {&lt;br /&gt;
                    currentCtrl.Width = e.X;&lt;br /&gt;
                    currentCtrl.Height = e.Y;&lt;br /&gt;
                }&lt;br /&gt;
                else if (currentCtrl.Cursor == Cursors.SizeNS)&lt;br /&gt;
                {&lt;br /&gt;
                    currentCtrl.Height = e.Y;&lt;br /&gt;
                }&lt;br /&gt;
                else if (currentCtrl.Cursor == Cursors.SizeWE)&lt;br /&gt;
                {&lt;br /&gt;
                    currentCtrl.Width = e.X;&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
            else&lt;br /&gt;
            {&lt;br /&gt;
                // Change the cursor if the mouse pointer is on one of the edges&lt;br /&gt;
                // of the control.&lt;br /&gt;
                if (((e.X + 5) &amp;gt; currentCtrl.Width) &amp;amp;&amp;amp; &lt;br /&gt;
                    ((e.Y + 5) &amp;gt; currentCtrl.Height))&lt;br /&gt;
                {&lt;br /&gt;
                    currentCtrl.Cursor = Cursors.SizeNWSE;&lt;br /&gt;
                }&lt;br /&gt;
                else if ((e.X + 5) &amp;gt; currentCtrl.Width)&lt;br /&gt;
                {&lt;br /&gt;
                    currentCtrl.Cursor = Cursors.SizeWE;&lt;br /&gt;
                }&lt;br /&gt;
                else if ((e.Y + 5) &amp;gt; currentCtrl.Height)&lt;br /&gt;
                {&lt;br /&gt;
                    currentCtrl.Cursor = Cursors.SizeNS;&lt;br /&gt;
                }&lt;br /&gt;
                else&lt;br /&gt;
                {&lt;br /&gt;
                    currentCtrl.Cursor = Cursors.Arrow;&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
        private void lbl_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            isDragging = false;&lt;br /&gt;
            isResizing = false;&lt;br /&gt;
        }&lt;br /&gt;
        private void mnuColorChange_Click(object sender, System.EventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            // Show color dialog.&lt;br /&gt;
            ColorDialog dlgColor = new ColorDialog();&lt;br /&gt;
            dlgColor.ShowDialog();&lt;br /&gt;
            // Change label background.&lt;br /&gt;
            mnuLabel.SourceControl.BackColor = dlgColor.Color;&lt;br /&gt;
        }&lt;br /&gt;
        private void DrawingShapes_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            if (e.Button == MouseButtons.Right)&lt;br /&gt;
            {&lt;br /&gt;
                this.ContextMenu.Show(this, new Point(e.X, e.Y));&lt;br /&gt;
            }&lt;br /&gt;
        &lt;br /&gt;
        }&lt;br /&gt;
        private void mnuNewShape_Click(object sender, System.EventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            // Create and configure the shape with some defaults.&lt;br /&gt;
            Shape newShape = new Shape();&lt;br /&gt;
            newShape.Size = new Size(40, 40);&lt;br /&gt;
            newShape.ForeColor = Color.Coral;&lt;br /&gt;
            // Configure the appropriate shape depending on the menu option selected.&lt;br /&gt;
            if (sender == mnuRectangle)&lt;br /&gt;
            {&lt;br /&gt;
                newShape.Type = Shape.ShapeType.Rectangle;&lt;br /&gt;
            }&lt;br /&gt;
            else if (sender == mnuEllipse)&lt;br /&gt;
            {&lt;br /&gt;
                newShape.Type = Shape.ShapeType.Ellipse;&lt;br /&gt;
            }&lt;br /&gt;
            else if (sender == mnuTriangle)&lt;br /&gt;
            {&lt;br /&gt;
                newShape.Type = Shape.ShapeType.Triangle;&lt;br /&gt;
            }&lt;br /&gt;
            // To determine where to place the shape, you need to convert the &lt;br /&gt;
            // current screen-based mouse coordinates into relative form coordinates.&lt;br /&gt;
            newShape.Location = this.PointToClient(Control.MousePosition);&lt;br /&gt;
            // Attach a context menu to the shape.&lt;br /&gt;
            newShape.ContextMenu = mnuLabel;&lt;br /&gt;
            // Connect the shape to all its event handlers.&lt;br /&gt;
            newShape.MouseDown += new MouseEventHandler(lbl_MouseDown);&lt;br /&gt;
            newShape.MouseMove += new MouseEventHandler(lbl_MouseMove);&lt;br /&gt;
            newShape.MouseUp += new MouseEventHandler(lbl_MouseUp);&lt;br /&gt;
            // Add the shape to the form.&lt;br /&gt;
            this.Controls.Add(newShape);&lt;br /&gt;
        }&lt;br /&gt;
        private void mnuRemoveShape_Click(object sender, System.EventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
             Shape ctrlShape = (Shape)mnuLabel.SourceControl;&lt;br /&gt;
            this.Controls.Remove(ctrlShape);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
    public class Shape : System.Windows.Forms.UserControl&lt;br /&gt;
    {&lt;br /&gt;
        // The types of shapes supported by this control.&lt;br /&gt;
        public enum ShapeType&lt;br /&gt;
        {&lt;br /&gt;
            Rectangle,&lt;br /&gt;
            Ellipse,&lt;br /&gt;
            Triangle&lt;br /&gt;
        }&lt;br /&gt;
        private ShapeType shape = ShapeType.Rectangle;&lt;br /&gt;
        private GraphicsPath path = null;&lt;br /&gt;
        public ShapeType Type&lt;br /&gt;
        {&lt;br /&gt;
            get&lt;br /&gt;
            {&lt;br /&gt;
                return shape;&lt;br /&gt;
            }&lt;br /&gt;
            set&lt;br /&gt;
            {&lt;br /&gt;
                shape = value;&lt;br /&gt;
                RefreshPath();&lt;br /&gt;
                this.Invalidate();&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
        // Create the corresponding GraphicsPath for the shape, and apply&lt;br /&gt;
        // it to the control by setting the Region property.&lt;br /&gt;
        private void RefreshPath()&lt;br /&gt;
        {&lt;br /&gt;
            path = new GraphicsPath();&lt;br /&gt;
            switch (shape)&lt;br /&gt;
            {&lt;br /&gt;
                case ShapeType.Rectangle:&lt;br /&gt;
                    path.AddRectangle(this.ClientRectangle);&lt;br /&gt;
                    break;&lt;br /&gt;
                case ShapeType.Ellipse:&lt;br /&gt;
                    path.AddEllipse(this.ClientRectangle);&lt;br /&gt;
                    break;&lt;br /&gt;
                case ShapeType.Triangle:&lt;br /&gt;
                    Point pt1 = new Point(this.Width / 2, 0);&lt;br /&gt;
                    Point pt2 = new Point(0, this.Height);&lt;br /&gt;
                    Point pt3 = new Point(this.Width, this.Height);&lt;br /&gt;
                    path.AddPolygon(new Point[] {pt1, pt2, pt3});&lt;br /&gt;
                    break;&lt;br /&gt;
            }&lt;br /&gt;
            this.Region = new Region(path);&lt;br /&gt;
        }&lt;br /&gt;
        protected override void OnResize(System.EventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            base.OnResize(e);&lt;br /&gt;
            RefreshPath();&lt;br /&gt;
            this.Invalidate();&lt;br /&gt;
        }&lt;br /&gt;
        protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            base.OnPaint(e);&lt;br /&gt;
            if (path != null)&lt;br /&gt;
            {&lt;br /&gt;
                e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;&lt;br /&gt;
                e.Graphics.FillPath(new SolidBrush(this.BackColor), path);&lt;br /&gt;
                e.Graphics.DrawPath(new Pen(this.ForeColor, 4), path);&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drawing Squares==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
User Interfaces in C#: Windows Forms and Custom Controls&lt;br /&gt;
by Matthew MacDonald&lt;br /&gt;
Publisher: Apress&lt;br /&gt;
ISBN: 1590590457&lt;br /&gt;
*/&lt;br /&gt;
using System;&lt;br /&gt;
using System.Drawing;&lt;br /&gt;
using System.Collections;&lt;br /&gt;
using System.ruponentModel;&lt;br /&gt;
using System.Windows.Forms;&lt;br /&gt;
using System.Data;&lt;br /&gt;
namespace DrawingSquares&lt;br /&gt;
{&lt;br /&gt;
    /// &amp;lt;summary&amp;gt;&lt;br /&gt;
    /// Summary description for DrawingSquares.&lt;br /&gt;
    /// &amp;lt;/summary&amp;gt;&lt;br /&gt;
    public class DrawingSquares : System.Windows.Forms.Form&lt;br /&gt;
    {&lt;br /&gt;
        internal System.Windows.Forms.ContextMenu mnuForm;&lt;br /&gt;
        internal System.Windows.Forms.MenuItem mnuNewSquare;&lt;br /&gt;
        internal System.Windows.Forms.ContextMenu mnuLabel;&lt;br /&gt;
        internal System.Windows.Forms.MenuItem mnuColorChange;&lt;br /&gt;
        /// &amp;lt;summary&amp;gt;&lt;br /&gt;
        /// Required designer variable.&lt;br /&gt;
        /// &amp;lt;/summary&amp;gt;&lt;br /&gt;
        private System.ruponentModel.Container components = null;&lt;br /&gt;
        public DrawingSquares()&lt;br /&gt;
        {&lt;br /&gt;
            //&lt;br /&gt;
            // Required for Windows Form Designer support&lt;br /&gt;
            //&lt;br /&gt;
            InitializeComponent();&lt;br /&gt;
            //&lt;br /&gt;
            // TODO: Add any constructor code after InitializeComponent call&lt;br /&gt;
            //&lt;br /&gt;
        }&lt;br /&gt;
        /// &amp;lt;summary&amp;gt;&lt;br /&gt;
        /// Clean up any resources being used.&lt;br /&gt;
        /// &amp;lt;/summary&amp;gt;&lt;br /&gt;
        protected override void Dispose( bool disposing )&lt;br /&gt;
        {&lt;br /&gt;
            if( disposing )&lt;br /&gt;
            {&lt;br /&gt;
                if (components != null) &lt;br /&gt;
                {&lt;br /&gt;
                    components.Dispose();&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
            base.Dispose( disposing );&lt;br /&gt;
        }&lt;br /&gt;
        #region Windows Form Designer generated code&lt;br /&gt;
        /// &amp;lt;summary&amp;gt;&lt;br /&gt;
        /// Required method for Designer support - do not modify&lt;br /&gt;
        /// the contents of this method with the code editor.&lt;br /&gt;
        /// &amp;lt;/summary&amp;gt;&lt;br /&gt;
        private void InitializeComponent()&lt;br /&gt;
        {&lt;br /&gt;
            this.mnuForm = new System.Windows.Forms.ContextMenu();&lt;br /&gt;
            this.mnuNewSquare = new System.Windows.Forms.MenuItem();&lt;br /&gt;
            this.mnuLabel = new System.Windows.Forms.ContextMenu();&lt;br /&gt;
            this.mnuColorChange = new System.Windows.Forms.MenuItem();&lt;br /&gt;
            // &lt;br /&gt;
            // mnuForm&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuForm.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {&lt;br /&gt;
                                                                                    this.mnuNewSquare});&lt;br /&gt;
            // &lt;br /&gt;
            // mnuNewSquare&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuNewSquare.Index = 0;&lt;br /&gt;
            this.mnuNewSquare.Text = &amp;quot;Create New Square&amp;quot;;&lt;br /&gt;
            this.mnuNewSquare.Click += new System.EventHandler(this.mnuNewSquare_Click);&lt;br /&gt;
            // &lt;br /&gt;
            // mnuLabel&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuLabel.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {&lt;br /&gt;
                                                                                     this.mnuColorChange});&lt;br /&gt;
            // &lt;br /&gt;
            // mnuColorChange&lt;br /&gt;
            // &lt;br /&gt;
            this.mnuColorChange.Index = 0;&lt;br /&gt;
            this.mnuColorChange.Text = &amp;quot;Change Color&amp;quot;;&lt;br /&gt;
            this.mnuColorChange.Click += new System.EventHandler(this.mnuColorChange_Click);&lt;br /&gt;
            // &lt;br /&gt;
            // DrawingSquares&lt;br /&gt;
            // &lt;br /&gt;
            this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);&lt;br /&gt;
            this.ClientSize = new System.Drawing.Size(628, 426);&lt;br /&gt;
            this.ContextMenu = this.mnuForm;&lt;br /&gt;
            this.Name = &amp;quot;DrawingSquares&amp;quot;;&lt;br /&gt;
            this.Text = &amp;quot;DrawingSquares&amp;quot;;&lt;br /&gt;
            this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.DrawingSquares_MouseDown);&lt;br /&gt;
        }&lt;br /&gt;
        #endregion&lt;br /&gt;
        /// &amp;lt;summary&amp;gt;&lt;br /&gt;
        /// The main entry point for the application.&lt;br /&gt;
        /// &amp;lt;/summary&amp;gt;&lt;br /&gt;
        [STAThread]&lt;br /&gt;
        static void Main() &lt;br /&gt;
        {&lt;br /&gt;
            Application.Run(new DrawingSquares());&lt;br /&gt;
        }&lt;br /&gt;
        private void mnuNewSquare_Click(object sender, System.EventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            // Create and configure the &amp;quot;square&amp;quot;.&lt;br /&gt;
            Label newLabel = new Label();&lt;br /&gt;
            newLabel.Size = new Size(40, 40);&lt;br /&gt;
            newLabel.BorderStyle = BorderStyle.FixedSingle;&lt;br /&gt;
            // To determine where to place the label, you need to convert the &lt;br /&gt;
            // current screen-based mouse coordinates into relative form coordinates.&lt;br /&gt;
            newLabel.Location = this.PointToClient(Control.MousePosition);&lt;br /&gt;
            // Attach a context menu to the label.&lt;br /&gt;
            newLabel.ContextMenu = mnuLabel;&lt;br /&gt;
            // Connect the label to all its event handlers.&lt;br /&gt;
            newLabel.MouseDown += new MouseEventHandler(lbl_MouseDown);&lt;br /&gt;
            newLabel.MouseMove += new MouseEventHandler(lbl_MouseMove);&lt;br /&gt;
            newLabel.MouseUp += new MouseEventHandler(lbl_MouseUp);&lt;br /&gt;
            // Add the label to the form.&lt;br /&gt;
            this.Controls.Add(newLabel);&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
        // Keep track of when fake drag or resize mode is enabled.&lt;br /&gt;
        private bool isDragging = false;&lt;br /&gt;
        private bool isResizing = false;&lt;br /&gt;
        // Store the location where the user clicked on the control.&lt;br /&gt;
        private int clickOffsetX, clickOffsetY;&lt;br /&gt;
        private void lbl_MouseDown(object sender,&lt;br /&gt;
            System.Windows.Forms.MouseEventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            // Retrieve a reference to the active label.&lt;br /&gt;
            Control currentCtrl;&lt;br /&gt;
            currentCtrl = (Control)sender;&lt;br /&gt;
            if (e.Button == MouseButtons.Right)&lt;br /&gt;
            {&lt;br /&gt;
                // Show the context menu.&lt;br /&gt;
                currentCtrl.ContextMenu.Show(currentCtrl, new Point(e.X, e.Y));&lt;br /&gt;
            }&lt;br /&gt;
            else if (e.Button == MouseButtons.Left)&lt;br /&gt;
            {&lt;br /&gt;
                clickOffsetX = e.X;&lt;br /&gt;
                clickOffsetY = e.Y;&lt;br /&gt;
                if ((e.X + 5) &amp;gt; currentCtrl.Width &amp;amp;&amp;amp; (e.Y + 5) &amp;gt; currentCtrl.Height)&lt;br /&gt;
                {&lt;br /&gt;
                    // The mouse pointer is in the bottom right corner,&lt;br /&gt;
                    // so resizing mode is appropriate.&lt;br /&gt;
                    isResizing = true;&lt;br /&gt;
                }&lt;br /&gt;
                else&lt;br /&gt;
                {&lt;br /&gt;
                    // The mouse is somewhere else, so dragging mode is&lt;br /&gt;
                    // appropriate.&lt;br /&gt;
                    isDragging = true;&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
        private void lbl_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            // Retrieve a reference to the active label.&lt;br /&gt;
            Control currentCtrl;&lt;br /&gt;
            currentCtrl = (Control)sender;&lt;br /&gt;
            if (isDragging)&lt;br /&gt;
            {&lt;br /&gt;
                // Move the control.&lt;br /&gt;
                currentCtrl.Left += e.X - clickOffsetX;&lt;br /&gt;
                currentCtrl.Top += e.Y  - clickOffsetY;&lt;br /&gt;
            }&lt;br /&gt;
            else if (isResizing)&lt;br /&gt;
            {&lt;br /&gt;
                // Resize the control.&lt;br /&gt;
                currentCtrl.Width = e.X;&lt;br /&gt;
                currentCtrl.Height = e.Y;&lt;br /&gt;
            }&lt;br /&gt;
            else&lt;br /&gt;
            {&lt;br /&gt;
                // Change the pointer if the mouse is in the bottom corner.&lt;br /&gt;
                if ((e.X + 5) &amp;gt; currentCtrl.Width &amp;amp;&amp;amp; (e.Y + 5) &amp;gt; currentCtrl.Height)&lt;br /&gt;
                {&lt;br /&gt;
                    currentCtrl.Cursor = Cursors.SizeNWSE;&lt;br /&gt;
                }&lt;br /&gt;
                else&lt;br /&gt;
                {&lt;br /&gt;
                    currentCtrl.Cursor = Cursors.Arrow;&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
        private void lbl_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            isDragging = false;&lt;br /&gt;
            isResizing = false;&lt;br /&gt;
        }&lt;br /&gt;
        private void mnuColorChange_Click(object sender, System.EventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            // Show color dialog.&lt;br /&gt;
            ColorDialog dlgColor = new ColorDialog();&lt;br /&gt;
            dlgColor.ShowDialog();&lt;br /&gt;
            // Change label background.&lt;br /&gt;
            mnuLabel.SourceControl.BackColor = dlgColor.Color;&lt;br /&gt;
        }&lt;br /&gt;
        private void DrawingSquares_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            if (e.Button == MouseButtons.Right)&lt;br /&gt;
            {&lt;br /&gt;
                this.ContextMenu.Show(this, new Point(e.X, e.Y));&lt;br /&gt;
            }&lt;br /&gt;
        &lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mouse click action and draw circle==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
  using System;&lt;br /&gt;
  using System.Drawing;&lt;br /&gt;
  using System.Collections;&lt;br /&gt;
  using System.ruponentModel;&lt;br /&gt;
  using System.Windows.Forms;&lt;br /&gt;
  using System.Data;&lt;br /&gt;
  public class MainForm : System.Windows.Forms.Form&lt;br /&gt;
  {&lt;br /&gt;
    private System.ruponentModel.Container components;&lt;br /&gt;
    private ArrayList myPts = new ArrayList();&lt;br /&gt;
    public MainForm()&lt;br /&gt;
    {&lt;br /&gt;
      InitializeComponent();&lt;br /&gt;
      CenterToScreen();&lt;br /&gt;
      this.Text = &amp;quot;click on me&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
    protected override void Dispose( bool disposing )&lt;br /&gt;
    {&lt;br /&gt;
      if( disposing )&lt;br /&gt;
      {&lt;br /&gt;
        if (components != null) &lt;br /&gt;
        {&lt;br /&gt;
          components.Dispose();&lt;br /&gt;
        }&lt;br /&gt;
      }&lt;br /&gt;
      base.Dispose( disposing );&lt;br /&gt;
    }&lt;br /&gt;
    private void InitializeComponent()&lt;br /&gt;
    {&lt;br /&gt;
      this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);&lt;br /&gt;
      this.ClientSize = new System.Drawing.Size(292, 273);&lt;br /&gt;
      this.Text = &amp;quot;Form1&amp;quot;;&lt;br /&gt;
      this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.MainForm_MouseDown);&lt;br /&gt;
      this.Paint += new System.Windows.Forms.PaintEventHandler(this.MainForm_Paint);&lt;br /&gt;
    }&lt;br /&gt;
    static void Main() &lt;br /&gt;
    {&lt;br /&gt;
      Application.Run(new MainForm());&lt;br /&gt;
    }&lt;br /&gt;
    private void MainForm_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)&lt;br /&gt;
    {&lt;br /&gt;
      Graphics g = Graphics.FromHwnd(this.Handle);&lt;br /&gt;
      // Add to points collection.&lt;br /&gt;
      myPts.Add(new Point(e.X, e.Y));&lt;br /&gt;
      Invalidate();&lt;br /&gt;
    }&lt;br /&gt;
    private void MainForm_Paint(object sender, System.Windows.Forms.PaintEventArgs e)&lt;br /&gt;
    {&lt;br /&gt;
      Graphics g = e.Graphics;&lt;br /&gt;
      foreach(Point p in myPts)&lt;br /&gt;
        g.DrawEllipse(new Pen(Color.Green), p.X, p.Y, 10, 10);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using the mouse to draw on a form==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
   using System;&lt;br /&gt;
   using System.Drawing;&lt;br /&gt;
   using System.ruponentModel;&lt;br /&gt;
   using System.Windows.Forms;&lt;br /&gt;
   public class Painter : System.Windows.Forms.Form&lt;br /&gt;
   {&lt;br /&gt;
      bool shouldPaint = false;&lt;br /&gt;
      public Painter()&lt;br /&gt;
      {&lt;br /&gt;
         this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);&lt;br /&gt;
         this.ClientSize = new System.Drawing.Size(400, 400);&lt;br /&gt;
         this.MouseDown +=new System.Windows.Forms.MouseEventHandler(this.Painter_MouseDown );&lt;br /&gt;
         this.MouseUp +=new System.Windows.Forms.MouseEventHandler(this.Painter_MouseUp );&lt;br /&gt;
         this.MouseMove +=new System.Windows.Forms.MouseEventHandler(this.Painter_MouseMove );&lt;br /&gt;
      }&lt;br /&gt;
      &lt;br /&gt;
      [STAThread]&lt;br /&gt;
      static void Main() &lt;br /&gt;
      {&lt;br /&gt;
         Application.Run( new Painter() );&lt;br /&gt;
      }&lt;br /&gt;
      private void Painter_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e )&lt;br /&gt;
      {&lt;br /&gt;
         shouldPaint = true;&lt;br /&gt;
      }&lt;br /&gt;
      private void Painter_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e )&lt;br /&gt;
      {&lt;br /&gt;
         shouldPaint = false;&lt;br /&gt;
      }&lt;br /&gt;
      protected void Painter_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e )&lt;br /&gt;
      {&lt;br /&gt;
         if ( shouldPaint )&lt;br /&gt;
         {&lt;br /&gt;
            Graphics graphics = CreateGraphics();&lt;br /&gt;
            graphics.FillEllipse(new SolidBrush( Color.Black ),e.X, e.Y, 10, 10 );&lt;br /&gt;
         }&lt;br /&gt;
      }&lt;br /&gt;
   }&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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