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		<title>Csharp/CSharp Tutorial/Operator/typeof - История изменений</title>
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		<updated>2026-04-30T00:11:50Z</updated>
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		<id>http://nfex.ru/index.php?title=Csharp/CSharp_Tutorial/Operator/typeof&amp;diff=5777&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:53Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
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	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/CSharp_Tutorial/Operator/typeof&amp;diff=5778&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T12:16:26Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Assign returning value from &amp;quot;Typeof Operator&amp;quot; to &amp;quot;Type&amp;quot; variable ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.Reflection;&lt;br /&gt;
class MyClass&lt;br /&gt;
{&lt;br /&gt;
   public int Field1;&lt;br /&gt;
   public int Field2;&lt;br /&gt;
   public void Method1() { }&lt;br /&gt;
   public int  Method2() { return 1; }&lt;br /&gt;
}&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
   static void Main()&lt;br /&gt;
   {&lt;br /&gt;
      Type t = typeof(MyClass);&lt;br /&gt;
      FieldInfo[] fi = t.GetFields();&lt;br /&gt;
      foreach (FieldInfo f in fi)&lt;br /&gt;
         Console.WriteLine(&amp;quot;Field : {0}&amp;quot;, f.Name);&lt;br /&gt;
   }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;We have a SomeClass object here&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Demonstrate typeof==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System; &lt;br /&gt;
using System.IO; &lt;br /&gt;
 &lt;br /&gt;
class MainClass { &lt;br /&gt;
  public static void Main() { &lt;br /&gt;
    Type t = typeof(StreamReader); &lt;br /&gt;
 &lt;br /&gt;
    Console.WriteLine(t.FullName);     &lt;br /&gt;
 &lt;br /&gt;
    if(t.IsClass) &lt;br /&gt;
         Console.WriteLine(&amp;quot;Is a class.&amp;quot;); &lt;br /&gt;
    if(t.IsAbstract) &lt;br /&gt;
         Console.WriteLine(&amp;quot;Is abstract.&amp;quot;); &lt;br /&gt;
    else &lt;br /&gt;
         Console.WriteLine(&amp;quot;Is concrete.&amp;quot;); &lt;br /&gt;
 &lt;br /&gt;
  } &lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;System.IO.StreamReader&lt;br /&gt;
Is a class.&lt;br /&gt;
Is concrete.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Obtain type information using the typeof operator==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.Text;&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
    public static void Main()&lt;br /&gt;
    {&lt;br /&gt;
        Type t1 = typeof(StringBuilder);&lt;br /&gt;
    }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==typeof a Class name==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.IO;&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
    public static void Main() &lt;br /&gt;
    {&lt;br /&gt;
        Object someObject = new StringReader(&amp;quot;This is a StringReader&amp;quot;);&lt;br /&gt;
        if (typeof(StringReader) == someObject.GetType()) &lt;br /&gt;
        {&lt;br /&gt;
            Console.WriteLine(&amp;quot;typeof: someObject is a StringReader&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;typeof: someObject is a StringReader&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Using typeof==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;You can use the &amp;quot;typeof&amp;quot; operator to obtain information about a type.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The typeof operator returns a System.Type object for a given type.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The typeof operator has this general form:&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;typeof(type)&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;type is the type being obtained.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The System.Type object returned encapsulates the information associated with type.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Using typeof operator in if statement==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System.Text;&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
    static void Main(string[] args)&lt;br /&gt;
    {&lt;br /&gt;
        SomeClass someObject = new SomeClass();&lt;br /&gt;
        if (someObject.GetType() == typeof(SomeClass))&lt;br /&gt;
        {&lt;br /&gt;
            Console.WriteLine(&amp;quot;We have a SomeClass object here&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
class SomeClass&lt;br /&gt;
{&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;We have a SomeClass object here&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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