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		<title>Csharp/CSharp Tutorial/Network/NetworkStream - История изменений</title>
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		<updated>2026-04-29T15:14:13Z</updated>
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	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/CSharp_Tutorial/Network/NetworkStream&amp;diff=6842&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:53Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/CSharp_Tutorial/Network/NetworkStream&amp;diff=6843&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T12:20:34Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Create a NetworkStream from a Socket==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.IO;&lt;br /&gt;
using System.Net.Sockets ;&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
  public static void Main() &lt;br /&gt;
  {&lt;br /&gt;
    TcpListener tcpl = new TcpListener(9999);&lt;br /&gt;
    tcpl.Start();&lt;br /&gt;
    for (;;)&lt;br /&gt;
    {&lt;br /&gt;
      Socket newSocket = tcpl.AcceptSocket();&lt;br /&gt;
      if (newSocket.Connected)&lt;br /&gt;
      {&lt;br /&gt;
        NetworkStream ns = new NetworkStream(newSocket);&lt;br /&gt;
        byte[] buf = {1,2,3,4,5,6,7,8,9};&lt;br /&gt;
        ns.Write(buf, 0, 9);&lt;br /&gt;
        ns.Flush();&lt;br /&gt;
        ns.Close();&lt;br /&gt;
      }&lt;br /&gt;
      newSocket.Close();&lt;br /&gt;
      break;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network Streaming Client==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System.Net.Sockets;&lt;br /&gt;
using System.Text;&lt;br /&gt;
   public class Client&lt;br /&gt;
   {&lt;br /&gt;
      static public void Main( string[] Args )&lt;br /&gt;
      {&lt;br /&gt;
         TcpClient socketForServer = new TcpClient( &amp;quot;localHost&amp;quot;, 65000 );&lt;br /&gt;
         NetworkStream networkStream = socketForServer.GetStream();&lt;br /&gt;
         System.IO.StreamReader streamReader = new System.IO.StreamReader( networkStream );&lt;br /&gt;
         string outputString;&lt;br /&gt;
         do{&lt;br /&gt;
           outputString = streamReader.ReadLine();&lt;br /&gt;
           if ( outputString != null )&lt;br /&gt;
           {&lt;br /&gt;
              Console.WriteLine( outputString );&lt;br /&gt;
           }&lt;br /&gt;
         }while ( outputString != null );&lt;br /&gt;
         networkStream.Close();&lt;br /&gt;
      }&lt;br /&gt;
   }&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network Streaming Server==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
using System.Net;&lt;br /&gt;
using System.Net.Sockets;&lt;br /&gt;
using System.Text;&lt;br /&gt;
   public class NetworkIOServer&lt;br /&gt;
   {&lt;br /&gt;
      public static void Main()&lt;br /&gt;
      {&lt;br /&gt;
         IPAddress localAddr = IPAddress.Parse( &amp;quot;127.0.0.1&amp;quot; );&lt;br /&gt;
         TcpListener tcpListener = new TcpListener( localAddr, 65000 );&lt;br /&gt;
         tcpListener.Start();&lt;br /&gt;
         for ( ; ; )&lt;br /&gt;
         {&lt;br /&gt;
            Socket socketForClient = tcpListener.AcceptSocket();&lt;br /&gt;
            SendFileToClient( socketForClient );&lt;br /&gt;
            socketForClient.Close();&lt;br /&gt;
            break;&lt;br /&gt;
         }&lt;br /&gt;
      }&lt;br /&gt;
      static void SendFileToClient(Socket socketForClient )&lt;br /&gt;
      {&lt;br /&gt;
         NetworkStream networkStream = new NetworkStream( socketForClient );&lt;br /&gt;
         System.IO.StreamWriter streamWriter = new System.IO.StreamWriter( networkStream );&lt;br /&gt;
         System.IO.StreamReader streamReader = new System.IO.StreamReader(&amp;quot;myTest.txt&amp;quot; );&lt;br /&gt;
         string theString;&lt;br /&gt;
         do&lt;br /&gt;
         {&lt;br /&gt;
            theString = streamReader.ReadLine();&lt;br /&gt;
            if ( theString != null )&lt;br /&gt;
            {&lt;br /&gt;
               Console.WriteLine(&amp;quot;Sending {0}&amp;quot;, theString );&lt;br /&gt;
               streamWriter.WriteLine( theString );&lt;br /&gt;
               streamWriter.Flush();&lt;br /&gt;
            }&lt;br /&gt;
         }&lt;br /&gt;
         while ( theString != null );&lt;br /&gt;
         streamReader.Close();&lt;br /&gt;
         networkStream.Close();&lt;br /&gt;
         streamWriter.Close();&lt;br /&gt;
      }&lt;br /&gt;
   }&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NetworkStream TcpClient==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.Net;&lt;br /&gt;
using System.Net.Sockets;&lt;br /&gt;
using System.Text;&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
   public static void Main()&lt;br /&gt;
   {&lt;br /&gt;
      IPEndPoint ip = new IPEndPoint(IPAddress.Parse(&amp;quot;127.0.0.1&amp;quot;), 9999);&lt;br /&gt;
      Socket server = new Socket(AddressFamily.InterNetwork,SocketType.Stream, ProtocolType.Tcp);&lt;br /&gt;
      try&lt;br /&gt;
      {&lt;br /&gt;
         server.Connect(ip);&lt;br /&gt;
      } catch (SocketException e){&lt;br /&gt;
         Console.WriteLine(e.ToString());&lt;br /&gt;
         return;&lt;br /&gt;
      }&lt;br /&gt;
      NetworkStream ns = new NetworkStream(server);&lt;br /&gt;
      if (ns.CanRead){&lt;br /&gt;
         byte[] data = new byte[1024];&lt;br /&gt;
         int receivedDataLength = ns.Read(data, 0, data.Length);&lt;br /&gt;
         string stringData = Encoding.ASCII.GetString(data, 0, receivedDataLength);&lt;br /&gt;
         Console.WriteLine(stringData);&lt;br /&gt;
      }else{&lt;br /&gt;
         Console.WriteLine(&amp;quot;Error: Can&amp;quot;t read from this socket&amp;quot;);&lt;br /&gt;
      }&lt;br /&gt;
      ns.Close();&lt;br /&gt;
      server.Shutdown(SocketShutdown.Both);&lt;br /&gt;
      server.Close();&lt;br /&gt;
   }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tcp client: Use StreamReader and StreamWriter to read and write to a server==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.IO;&lt;br /&gt;
using System.Net;&lt;br /&gt;
using System.Net.Sockets;&lt;br /&gt;
using System.Text;&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
   public static void Main()&lt;br /&gt;
   {&lt;br /&gt;
      string data;&lt;br /&gt;
      string input;&lt;br /&gt;
      IPEndPoint ip = new IPEndPoint(IPAddress.Parse(&amp;quot;127.0.0.1&amp;quot;), 9999);&lt;br /&gt;
      Socket server = new Socket(AddressFamily.InterNetwork,SocketType.Stream, ProtocolType.Tcp);&lt;br /&gt;
      try&lt;br /&gt;
      {&lt;br /&gt;
         server.Connect(ip);&lt;br /&gt;
      } catch (SocketException e)&lt;br /&gt;
      {&lt;br /&gt;
         Console.WriteLine(e.ToString());&lt;br /&gt;
         return;&lt;br /&gt;
      }&lt;br /&gt;
      NetworkStream ns = new NetworkStream(server);&lt;br /&gt;
      StreamReader sr = new StreamReader(ns);&lt;br /&gt;
      StreamWriter sw = new StreamWriter(ns);&lt;br /&gt;
      data = sr.ReadLine();&lt;br /&gt;
      Console.WriteLine(data);&lt;br /&gt;
      while(true)&lt;br /&gt;
      {&lt;br /&gt;
         input = Console.ReadLine();&lt;br /&gt;
         sw.WriteLine(input);&lt;br /&gt;
         sw.Flush();&lt;br /&gt;
         data = sr.ReadLine();&lt;br /&gt;
         Console.WriteLine(data);&lt;br /&gt;
      }&lt;br /&gt;
      sr.Close();&lt;br /&gt;
      sw.Close();&lt;br /&gt;
      ns.Close();&lt;br /&gt;
      server.Shutdown(SocketShutdown.Both);&lt;br /&gt;
      server.Close();&lt;br /&gt;
   }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Use NetworkStream to read and write to a server==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.Net;&lt;br /&gt;
using System.Net.Sockets;&lt;br /&gt;
using System.Text;&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
   public static void Main()&lt;br /&gt;
   {&lt;br /&gt;
      IPEndPoint ip = new IPEndPoint(IPAddress.Parse(&amp;quot;127.0.0.1&amp;quot;), 9999);&lt;br /&gt;
      Socket server = new Socket(AddressFamily.InterNetwork,SocketType.Stream, ProtocolType.Tcp);&lt;br /&gt;
      try&lt;br /&gt;
      {&lt;br /&gt;
         server.Connect(ip);&lt;br /&gt;
      } catch (SocketException e){&lt;br /&gt;
         Console.WriteLine(e.ToString());&lt;br /&gt;
         return;&lt;br /&gt;
      }&lt;br /&gt;
      NetworkStream ns = new NetworkStream(server);&lt;br /&gt;
      while(true)&lt;br /&gt;
      {&lt;br /&gt;
         byte[] data = new byte[1024];&lt;br /&gt;
         string input = Console.ReadLine();&lt;br /&gt;
         if (ns.CanWrite){&lt;br /&gt;
            ns.Write(Encoding.ASCII.GetBytes(input), 0, input.Length);&lt;br /&gt;
            ns.Flush();&lt;br /&gt;
         }&lt;br /&gt;
         int receivedDataLength = ns.Read(data, 0, data.Length);&lt;br /&gt;
         string stringData = Encoding.ASCII.GetString(data, 0, receivedDataLength);&lt;br /&gt;
         Console.WriteLine(stringData);&lt;br /&gt;
      }&lt;br /&gt;
      ns.Close();&lt;br /&gt;
      server.Shutdown(SocketShutdown.Both);&lt;br /&gt;
      server.Close();&lt;br /&gt;
   }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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