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		<title>Csharp/CSharp Tutorial/Generic/Generic List - История изменений</title>
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		<updated>2026-04-30T07:23:01Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/CSharp_Tutorial/Generic/Generic_List&amp;diff=5245&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:53Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://nfex.ru/index.php?title=Csharp/CSharp_Tutorial/Generic/Generic_List&amp;diff=5246&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T12:14:42Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Add value to Generic List and display the array list using array indexing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;  &lt;br /&gt;
using System.Collections.Generic;  &lt;br /&gt;
  &lt;br /&gt;
class MainClass {  &lt;br /&gt;
  public static void Main() {  &lt;br /&gt;
    List&amp;lt;char&amp;gt; lst = new List&amp;lt;char&amp;gt;();  &lt;br /&gt;
      &lt;br /&gt;
    Console.WriteLine(&amp;quot;Initial number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine();  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Adding 6 elements&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;C&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;A&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;E&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;B&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;D&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;F&amp;quot;);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.Write(&amp;quot;Current contents: &amp;quot;);  &lt;br /&gt;
    for(int i=0; i &amp;lt; lst.Count; i++)  &lt;br /&gt;
      Console.Write(lst[i] + &amp;quot; &amp;quot;);  &lt;br /&gt;
    Console.WriteLine(&amp;quot;\n&amp;quot;);  &lt;br /&gt;
  }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;Initial number of elements: 0&lt;br /&gt;
Adding 6 elements&lt;br /&gt;
Number of elements: 6&lt;br /&gt;
Current contents: C A E B D F&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Change contents in a generic List using array indexing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;  &lt;br /&gt;
using System.Collections.Generic;  &lt;br /&gt;
  &lt;br /&gt;
class MainClass {  &lt;br /&gt;
  public static void Main() {  &lt;br /&gt;
    List&amp;lt;char&amp;gt; lst = new List&amp;lt;char&amp;gt;();  &lt;br /&gt;
      &lt;br /&gt;
    Console.WriteLine(&amp;quot;Initial number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine();  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Adding 6 elements&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;C&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;A&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;E&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;B&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;D&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;F&amp;quot;);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Change first three elements&amp;quot;);  &lt;br /&gt;
    lst[0] = &amp;quot;X&amp;quot;;  &lt;br /&gt;
    lst[1] = &amp;quot;Y&amp;quot;;  &lt;br /&gt;
    lst[2] = &amp;quot;Z&amp;quot;;  &lt;br /&gt;
 &lt;br /&gt;
    Console.Write(&amp;quot;Contents: &amp;quot;);  &lt;br /&gt;
    foreach(char c in lst)  &lt;br /&gt;
      Console.Write(c + &amp;quot; &amp;quot;);  &lt;br /&gt;
    Console.WriteLine();  &lt;br /&gt;
  }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;Initial number of elements: 0&lt;br /&gt;
Adding 6 elements&lt;br /&gt;
Number of elements: 6&lt;br /&gt;
Change first three elements&lt;br /&gt;
Contents: X Y Z B D F&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Create Reverse Iterator==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
using System.Collections.Generic;&lt;br /&gt;
public class MainClass&lt;br /&gt;
{&lt;br /&gt;
    static void Main() {&lt;br /&gt;
        List&amp;lt;int&amp;gt; intList = new List&amp;lt;int&amp;gt;();&lt;br /&gt;
        intList.Add( 1 );&lt;br /&gt;
        intList.Add( 2 );&lt;br /&gt;
        intList.Add( 3 );&lt;br /&gt;
        intList.Add( 4 );&lt;br /&gt;
        foreach( int n in CreateReverseIterator(intList) ) {&lt;br /&gt;
            Console.WriteLine( n );&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
    static IEnumerable&amp;lt;T&amp;gt; CreateReverseIterator&amp;lt;T&amp;gt;( IList&amp;lt;T&amp;gt; list ) {&lt;br /&gt;
        int count = list.Count;&lt;br /&gt;
        for( int i = count-1; i &amp;gt;= 0; --i ) {&lt;br /&gt;
            yield return list[i];&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;4&lt;br /&gt;
3&lt;br /&gt;
2&lt;br /&gt;
1&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List Capacity and Element Count==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;  &lt;br /&gt;
using System.Collections.Generic;  &lt;br /&gt;
  &lt;br /&gt;
class MainClass {  &lt;br /&gt;
  public static void Main() {  &lt;br /&gt;
    List&amp;lt;char&amp;gt; lst = new List&amp;lt;char&amp;gt;();  &lt;br /&gt;
      &lt;br /&gt;
    Console.WriteLine(&amp;quot;Initial number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine();  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Adding 6 elements&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;C&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;A&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;E&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;B&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;D&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;F&amp;quot;);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
     Console.WriteLine(&amp;quot;Adding 20 more elements&amp;quot;);  &lt;br /&gt;
    // Add enough elements to force lst to grow.  &lt;br /&gt;
    for(int i=0; i &amp;lt; 20; i++)  &lt;br /&gt;
      lst.Add((char)(&amp;quot;a&amp;quot; + i));  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Current capacity: &amp;quot; +  &lt;br /&gt;
                       lst.Capacity);  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements after adding 20: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
    Console.Write(&amp;quot;Contents: &amp;quot;);  &lt;br /&gt;
    foreach(char c in lst)  &lt;br /&gt;
      Console.Write(c + &amp;quot; &amp;quot;);  &lt;br /&gt;
    Console.WriteLine(&amp;quot;\n&amp;quot;);  &lt;br /&gt;
  }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;Initial number of elements: 0&lt;br /&gt;
Adding 6 elements&lt;br /&gt;
Number of elements: 6&lt;br /&gt;
Adding 20 more elements&lt;br /&gt;
Current capacity: 32&lt;br /&gt;
Number of elements after adding 20: 26&lt;br /&gt;
Contents: C A E B D F a b c d e f g h i j k l m n o p q r s t&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remove elements from generic List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;  &lt;br /&gt;
using System.Collections.Generic;  &lt;br /&gt;
  &lt;br /&gt;
class MainClass {  &lt;br /&gt;
  public static void Main() {  &lt;br /&gt;
    List&amp;lt;char&amp;gt; lst = new List&amp;lt;char&amp;gt;();  &lt;br /&gt;
      &lt;br /&gt;
    Console.WriteLine(&amp;quot;Initial number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine();  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Adding 6 elements&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;C&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;A&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;E&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;B&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;D&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;F&amp;quot;);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Removing 2 elements&amp;quot;);  &lt;br /&gt;
    // Remove elements from the array list.  &lt;br /&gt;
    lst.Remove(&amp;quot;F&amp;quot;);  &lt;br /&gt;
    lst.Remove(&amp;quot;A&amp;quot;);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;Initial number of elements: 0&lt;br /&gt;
Adding 6 elements&lt;br /&gt;
Number of elements: 6&lt;br /&gt;
Removing 2 elements&lt;br /&gt;
Number of elements: 4&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Store user-defined Objects in a List&amp;lt;T&amp;gt; collection==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System; &lt;br /&gt;
using System.Collections.Generic; &lt;br /&gt;
 &lt;br /&gt;
class Product { &lt;br /&gt;
  string name; &lt;br /&gt;
  double cost; &lt;br /&gt;
  int onhand; &lt;br /&gt;
 &lt;br /&gt;
  public Product(string n, double c, int h) { &lt;br /&gt;
    name = n; &lt;br /&gt;
    cost = c; &lt;br /&gt;
    onhand = h; &lt;br /&gt;
  } &lt;br /&gt;
 &lt;br /&gt;
  public override string ToString() { &lt;br /&gt;
    return &lt;br /&gt;
      String.Format(&amp;quot;{0,-10}Cost: {1,6:C}  On hand: {2}&amp;quot;, &lt;br /&gt;
                    name, cost, onhand); &lt;br /&gt;
  } &lt;br /&gt;
} &lt;br /&gt;
 &lt;br /&gt;
class MainClass { &lt;br /&gt;
  public static void Main() { &lt;br /&gt;
    List&amp;lt;Product&amp;gt; inv = new List&amp;lt;Product&amp;gt;(); &lt;br /&gt;
     &lt;br /&gt;
    // Add elements to the list &lt;br /&gt;
    inv.Add(new Product(&amp;quot;A&amp;quot;, 5.9, 3)); &lt;br /&gt;
    inv.Add(new Product(&amp;quot;B&amp;quot;, 8.2, 2));    &lt;br /&gt;
    inv.Add(new Product(&amp;quot;C&amp;quot;, 3.5, 4)); &lt;br /&gt;
    inv.Add(new Product(&amp;quot;D&amp;quot;, 1.8, 8)); &lt;br /&gt;
 &lt;br /&gt;
    Console.WriteLine(&amp;quot;Product list:&amp;quot;); &lt;br /&gt;
    foreach(Product i in inv) { &lt;br /&gt;
      Console.WriteLine(&amp;quot;   &amp;quot; + i); &lt;br /&gt;
    } &lt;br /&gt;
  } &lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;Product list:&lt;br /&gt;
   A         Cost:  $5.90  On hand: 3&lt;br /&gt;
   B         Cost:  $8.20  On hand: 2&lt;br /&gt;
   C         Cost:  $3.50  On hand: 4&lt;br /&gt;
   D         Cost:  $1.80  On hand: 8&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Use foreach loop to display the generic list==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;  &lt;br /&gt;
using System.Collections.Generic;  &lt;br /&gt;
  &lt;br /&gt;
class MainClass {  &lt;br /&gt;
  public static void Main() {  &lt;br /&gt;
    List&amp;lt;char&amp;gt; lst = new List&amp;lt;char&amp;gt;();  &lt;br /&gt;
      &lt;br /&gt;
    Console.WriteLine(&amp;quot;Initial number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine();  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Adding 6 elements&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;C&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;A&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;E&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;B&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;D&amp;quot;);  &lt;br /&gt;
    lst.Add(&amp;quot;F&amp;quot;);  &lt;br /&gt;
  &lt;br /&gt;
    Console.WriteLine(&amp;quot;Number of elements: &amp;quot; +  &lt;br /&gt;
                       lst.Count);  &lt;br /&gt;
  &lt;br /&gt;
    // Use foreach loop to display the list.  &lt;br /&gt;
    Console.Write(&amp;quot;Contents: &amp;quot;);  &lt;br /&gt;
    foreach(char c in lst)  &lt;br /&gt;
      Console.Write(c + &amp;quot; &amp;quot;);  &lt;br /&gt;
    Console.WriteLine(&amp;quot;\n&amp;quot;);  &lt;br /&gt;
  }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;Initial number of elements: 0&lt;br /&gt;
Adding 6 elements&lt;br /&gt;
Number of elements: 6&lt;br /&gt;
Contents: C A E B D F&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Use generic list to store your own class==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System.Collections.Generic;&lt;br /&gt;
using System;&lt;br /&gt;
&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
    public static void Main(string[] args)&lt;br /&gt;
    {&lt;br /&gt;
        List&amp;lt;MyClass&amp;gt; list = new List&amp;lt;MyClass&amp;gt;();&lt;br /&gt;
        list.Add(new MyClass());&lt;br /&gt;
        MyClass ass2 = list[0];&lt;br /&gt;
        Console.WriteLine(&amp;quot;\nFound in list: {0}&amp;quot;, ass2);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
class MyClass {&lt;br /&gt;
    &lt;br /&gt;
   public override string ToString(){&lt;br /&gt;
    &lt;br /&gt;
      return &amp;quot;my class&amp;quot;;&lt;br /&gt;
   }&lt;br /&gt;
    &lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;Found in list: my class&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

	</feed>