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		<title>Csharp/CSharp Tutorial/Class/Access Modifier - История изменений</title>
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		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:53Z</updated>
		
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		<id>http://nfex.ru/index.php?title=Csharp/CSharp_Tutorial/Class/Access_Modifier&amp;diff=5632&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T12:16:04Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Access Control - demonstrate the various forms of access control==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;using System;&lt;br /&gt;
public class Class1 : Class2 {&lt;br /&gt;
    public static void Main(string[] strings) {&lt;br /&gt;
        Class1 class1 = new Class1();&lt;br /&gt;
        Class2 class2 = new Class2();&lt;br /&gt;
        Class3 class3 = new Class3();&lt;br /&gt;
        class2.A_public();&lt;br /&gt;
        class1.B_protected();&lt;br /&gt;
        class1.C_private();&lt;br /&gt;
        class3.D_internal();&lt;br /&gt;
        class1.E_internalprotected();&lt;br /&gt;
        class3.E_internalprotected();&lt;br /&gt;
    }&lt;br /&gt;
    public void C_private() {&lt;br /&gt;
        Console.WriteLine(&amp;quot;Class1.C_private&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
internal class Class3 {&lt;br /&gt;
    public void A_public() {&lt;br /&gt;
        Console.WriteLine(&amp;quot;Class3.A_public&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
    protected void B_protected() {&lt;br /&gt;
        Console.WriteLine(&amp;quot;Class3.B_protected&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
    internal void D_internal() {&lt;br /&gt;
        Console.WriteLine(&amp;quot;Class3.D_internal&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
    public void E_internalprotected() {&lt;br /&gt;
        Console.WriteLine(&amp;quot;Class3.E_internalprotected&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
public class Class2 {&lt;br /&gt;
    public void A_public() {&lt;br /&gt;
        Console.WriteLine(&amp;quot;Class2.A_public&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
    protected void B_protected() {&lt;br /&gt;
        Console.WriteLine(&amp;quot;Class2.B_protected&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
    private void C_private() {&lt;br /&gt;
        Console.WriteLine(&amp;quot;Class2.C_private&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
    internal void D_internal() {&lt;br /&gt;
        Console.WriteLine(&amp;quot;Class2.D_internal&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
    internal protected void E_internalprotected() {&lt;br /&gt;
        Console.WriteLine(&amp;quot;Class2.E_internalprotected&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C#&amp;quot;s Access Specifiers==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;An access specifier determines how other parts of a program can access a class member.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Member access is controled by four access specifiers:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;OL&amp;gt;&amp;lt;LI&amp;gt;public,&amp;lt;/LI&amp;gt;&amp;lt;LI&amp;gt;private,&amp;lt;/LI&amp;gt;&amp;lt;LI&amp;gt;protected,&amp;lt;/LI&amp;gt;&amp;lt;LI&amp;gt;internal.&amp;lt;/LI&amp;gt;&amp;lt;/OL&amp;gt;&lt;br /&gt;
&amp;lt;OL&amp;gt;&amp;lt;LI&amp;gt;public member can be accessed by any other code in your program.&amp;lt;/LI&amp;gt;&amp;lt;LI&amp;gt;Main() is declared as public because it will be called by code outside of its class (the operating system).&amp;lt;/LI&amp;gt;&amp;lt;LI&amp;gt;private member can be accessed only by other members of its class.&amp;lt;/LI&amp;gt;&amp;lt;LI&amp;gt;A protected member is public within a class hierarchy, but private outside that hierarchy.&amp;lt;/LI&amp;gt;&amp;lt;LI&amp;gt;A protected member is created by using the protected access modifier.&amp;lt;/LI&amp;gt;&amp;lt;LI&amp;gt;The internal modifier declares that a member is known throughout all files in an assembly, but unknown outside that assembly.&amp;lt;/LI&amp;gt;&amp;lt;LI&amp;gt;The protected internal access level can be given only to class members.&amp;lt;/LI&amp;gt;&amp;lt;LI&amp;gt;A member declared with protected internal access is accessible within its own assembly or to derived types.&amp;lt;/LI&amp;gt;&amp;lt;/OL&amp;gt;&lt;br /&gt;
7.15.Access Modifier&lt;br /&gt;
7.15.1.&lt;br /&gt;
C#&amp;quot;s Access Specifiers&lt;br /&gt;
7.15.2.&lt;br /&gt;
&amp;lt;A href=&amp;quot;/Tutorial/CSharp/0140__Class/Theuseofvariousaccessmodifiers.htm&amp;quot;&amp;gt;The use of various access modifiers&amp;lt;/a&amp;gt;&lt;br /&gt;
7.15.3.&lt;br /&gt;
&amp;lt;A href=&amp;quot;/Tutorial/CSharp/0140__Class/AccessControldemonstratethevariousformsofaccesscontrol.htm&amp;quot;&amp;gt;Access Control - demonstrate the various forms of access control&amp;lt;/a&amp;gt;&lt;br /&gt;
7.15.4.&lt;br /&gt;
&amp;lt;A href=&amp;quot;/Tutorial/CSharp/0140__Class/Visibilitymodifiersindicatewhichothercodeitemscanviewanitem.htm&amp;quot;&amp;gt;Visibility modifiers indicate which other code items can view an item.&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The use of various access modifiers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;class MyClass&lt;br /&gt;
{&lt;br /&gt;
  public             string publicStringField;&lt;br /&gt;
  protected internal string protectedInternalStringField;&lt;br /&gt;
  internal           string internalStringField;&lt;br /&gt;
  protected          int protectedField = 150;&lt;br /&gt;
  private            int privateField;&lt;br /&gt;
  public void setPrivateField(int privateField)&lt;br /&gt;
  {&lt;br /&gt;
    this.privateField = privateField;&lt;br /&gt;
  }&lt;br /&gt;
  public int getPrivateField()&lt;br /&gt;
  {&lt;br /&gt;
    return privateField;&lt;br /&gt;
  }&lt;br /&gt;
  public void Start()&lt;br /&gt;
  {&lt;br /&gt;
    System.Console.WriteLine(&amp;quot;Starting MyClass ...&amp;quot;);&lt;br /&gt;
    privateMethod();&lt;br /&gt;
    System.Console.WriteLine(&amp;quot;MyClass started&amp;quot;);&lt;br /&gt;
  }&lt;br /&gt;
  private void privateMethod()&lt;br /&gt;
  {&lt;br /&gt;
    System.Console.WriteLine(&amp;quot;Turning starter motor ...&amp;quot;);&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
class MainClass&lt;br /&gt;
{&lt;br /&gt;
  public static void Main()&lt;br /&gt;
  {&lt;br /&gt;
    MyClass myMyClass = new MyClass();&lt;br /&gt;
    myMyClass.publicStringField = &amp;quot;Toyota&amp;quot;;&lt;br /&gt;
    myMyClass.protectedInternalStringField = &amp;quot;MR2&amp;quot;;&lt;br /&gt;
    myMyClass.internalStringField = &amp;quot;black&amp;quot;;&lt;br /&gt;
    myMyClass.setPrivateField(1995);&lt;br /&gt;
    System.Console.WriteLine(&amp;quot;myMyClass.publicStringField = &amp;quot; + myMyClass.publicStringField);&lt;br /&gt;
    System.Console.WriteLine(&amp;quot;myMyClass.protectedInternalStringField = &amp;quot; + myMyClass.protectedInternalStringField);&lt;br /&gt;
    System.Console.WriteLine(&amp;quot;myMyClass.internalStringField = &amp;quot; + myMyClass.internalStringField);&lt;br /&gt;
    System.Console.WriteLine(&amp;quot;myMyClass.getPrivateField() = &amp;quot; + myMyClass.getPrivateField());&lt;br /&gt;
    myMyClass.Start();&lt;br /&gt;
  }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;pre class=codeResult&amp;gt;myMyClass.publicStringField = Toyota&lt;br /&gt;
myMyClass.protectedInternalStringField = MR2&lt;br /&gt;
myMyClass.internalStringField = black&lt;br /&gt;
myMyClass.getPrivateField() = 1995&lt;br /&gt;
Starting MyClass ...&lt;br /&gt;
Turning starter motor ...&lt;br /&gt;
MyClass started&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Visibility modifiers indicate which other code items can view an item.==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt;Modifier           Applies To                                           Description&lt;br /&gt;
public             Any types or members                                 visible to any other code.&lt;br /&gt;
protected          Any member of a type, also any nested type           visible only to any derived type.&lt;br /&gt;
internal           Any member of a type, also any nested type           visible only within its containing assembly.&lt;br /&gt;
private            Any types or members                                 visible only inside the type to which it belongs.&lt;br /&gt;
protected internal Any member of a type, also any nested type           visible to any code within its containing assembly and also to any code inside a derived type.&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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